Tidy production traits.
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@@ -94,7 +94,7 @@ namespace OpenRA.Mods.RA.Widgets
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.Where(p => p.Actor.Owner == world.LocalPlayer)
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.Select(p => p.Trait);
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if (CurrentQueue != null && CurrentQueue.self.Destroyed)
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if (CurrentQueue != null && CurrentQueue.Actor.Destroyed)
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CurrentQueue = null;
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foreach (var queue in queues)
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@@ -366,7 +366,7 @@ namespace OpenRA.Mods.RA.Widgets
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if (producing.Done)
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{
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if (unit.Traits.Contains<BuildingInfo>())
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world.OrderGenerator = new PlaceBuildingOrderGenerator(CurrentQueue.self, item);
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world.OrderGenerator = new PlaceBuildingOrderGenerator(CurrentQueue.Actor, item);
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else
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StartProduction(world, item);
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return;
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@@ -374,7 +374,7 @@ namespace OpenRA.Mods.RA.Widgets
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if (producing.Paused)
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{
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world.IssueOrder(Order.PauseProduction(CurrentQueue.self, item, false));
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world.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, item, false));
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return;
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}
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}
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@@ -403,12 +403,12 @@ namespace OpenRA.Mods.RA.Widgets
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Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
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var numberToCancel = Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1;
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world.IssueOrder(Order.CancelProduction(CurrentQueue.self, item, numberToCancel));
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world.IssueOrder(Order.CancelProduction(CurrentQueue.Actor, item, numberToCancel));
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}
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else
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{
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Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", CurrentQueue.Info.OnHoldAudio, world.LocalPlayer.Country.Race);
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world.IssueOrder(Order.PauseProduction(CurrentQueue.self, item, true));
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world.IssueOrder(Order.PauseProduction(CurrentQueue.Actor, item, true));
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}
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}
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}
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@@ -416,7 +416,7 @@ namespace OpenRA.Mods.RA.Widgets
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void StartProduction(World world, string item)
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{
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world.IssueOrder(Order.StartProduction(CurrentQueue.self, item,
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world.IssueOrder(Order.StartProduction(CurrentQueue.Actor, item,
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Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
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}
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