Fix WithIdleOverlay PlayerPalette editor rendering.

This commit is contained in:
Paul Chote
2021-07-14 21:42:04 +01:00
committed by abcdefg30
parent d169210531
commit 7bfe83cce7

View File

@@ -51,7 +51,10 @@ namespace OpenRA.Mods.Common.Traits.Render
yield break;
if (Palette != null)
p = init.WorldRenderer.Palette(Palette);
{
var ownerName = init.Get<OwnerInit>().InternalName;
p = init.WorldRenderer.Palette(IsPlayerPalette ? Palette + ownerName : Palette);
}
Func<WAngle> facing;
var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>();