Fold SharesCell into Mobile
This commit is contained in:
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -204,7 +204,6 @@
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<Compile Include="Traits\ValidateOrder.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\Activities\CancelableActivity.cs" />
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<Compile Include="Traits\SharesCell.cs" />
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<Compile Include="Widgets\PasswordFieldWidget.cs" />
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<Compile Include="Widgets\ScrollingTextWidget.cs" />
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</ItemGroup>
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@@ -1,64 +0,0 @@
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using OpenRA.FileFormats;
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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namespace OpenRA.Traits
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{
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class SharesCellInfo : ITraitInfo
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{
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public object Create(ActorInitializer init) { return new SharesCell(init); }
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}
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public class SharesCell : IOffsetCenterLocation, ISync
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{
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[Sync]
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public int Position;
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public SharesCell(ActorInitializer init)
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{
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Position = init.Contains<SubcellInit>() ? init.Get<SubcellInit,int>() : 0;
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}
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public float2 CenterOffset
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{ get {
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switch (Position)
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{
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case 1:
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return new float2(-5f,-5f);
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case 2:
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return new float2(5f,-5f);
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case 3:
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return new float2(-5f,5f);
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case 4:
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return new float2(5f,5f);
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default:
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return new float2(-5f, -5f);
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}
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}}
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}
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public class SubcellInit : IActorInit<int>
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{
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[FieldFromYamlKey]
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public readonly int value = 0;
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public SubcellInit() { }
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public SubcellInit( int init )
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{
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value = init;
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}
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public int Value( World world )
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{
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return value;
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}
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}
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}
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@@ -148,7 +148,6 @@ namespace OpenRA.Traits
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int InitialFacing { get; }
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}
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public interface IOffsetCenterLocation { float2 CenterOffset { get; } }
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public interface ICrushable
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{
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void OnCrush(Actor crusher);
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@@ -49,6 +49,15 @@ namespace OpenRA.Traits
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for( var i = influence[ a.X, a.Y ] ; i != null ; i = i.next )
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yield return i.actor;
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}
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public bool HasFreeSubCell(int2 a)
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{
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if (!AnyUnitsAt(a))
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return true;
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return new[]{SubCell.BottomLeft, SubCell.BottomRight, SubCell.Center,
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SubCell.TopLeft, SubCell.TopRight}.Any(b => !AnyUnitsAt(a,b));
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}
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public bool AnyUnitsAt(int2 a)
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{
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@@ -60,7 +69,7 @@ namespace OpenRA.Traits
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var node = influence[ a.X, a.Y ];
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while (node != null)
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{
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if (node.subCell == sub) return true;
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if (node.subCell == sub || node.subCell == SubCell.FullCell) return true;
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node = node.next;
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}
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return false;
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@@ -40,6 +40,8 @@ namespace OpenRA.Mods.RA.Move
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public readonly int Speed = 1;
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[FieldLoader.Load]
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public readonly bool OnRails = false;
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[FieldLoader.Load]
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public readonly bool SharesCell = true;
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public virtual object Create(ActorInitializer init) { return new Mobile(init, this); }
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@@ -73,16 +75,29 @@ namespace OpenRA.Mods.RA.Move
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return TerrainSpeeds[type].Cost;
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}
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public readonly Dictionary<SubCell, int2> SubCellOffsets = new Dictionary<SubCell, int2>()
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{
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{SubCell.TopLeft, new int2(-6,-6)},
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{SubCell.TopRight, new int2(6,6)},
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{SubCell.Center, new int2(0,0)},
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{SubCell.BottomLeft, new int2(-6,6)},
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{SubCell.BottomRight, new int2(6,6)},
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{SubCell.FullCell, new int2(0,0)},
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};
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public bool CanEnterCell(World world, UnitInfluence uim, int2 cell, Actor ignoreActor, bool checkTransientActors)
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{
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if (MovementCostForCell(world, cell) == int.MaxValue)
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return false;
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if (SharesCell && uim.HasFreeSubCell(cell))
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return true;
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var blockingActors = uim.GetUnitsAt(cell).Where(x => x != ignoreActor).ToList();
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if (checkTransientActors && blockingActors.Count > 0)
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{
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// We can enter a cell with nonshareable units only if we can crush all of them
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// Non-sharable unit can enter a cell with shareable units only if it can crush all of them
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if (Crushes == null)
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return false;
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@@ -109,6 +124,8 @@ namespace OpenRA.Mods.RA.Move
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int __facing;
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int2 __fromCell, __toCell;
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SubCell __fromSubCell, __toSubCell;
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int __altitude;
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[Sync]
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@@ -159,11 +176,16 @@ namespace OpenRA.Mods.RA.Move
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this.Info = info;
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uim = self.World.WorldActor.Trait<UnitInfluence>();
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__toSubCell = __fromSubCell = info.SharesCell ? SubCell.Center : SubCell.FullCell;
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if (init.Contains<SubCellInit>())
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{
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this.__fromSubCell = this.__toSubCell = init.Get<SubCellInit, SubCell>();
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}
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if (init.Contains<LocationInit>())
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{
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this.__fromCell = this.__toCell = init.Get<LocationInit, int2>();
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this.PxPosition = Util.CenterOfCell(fromCell);
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this.PxPosition = Util.CenterOfCell(fromCell) + info.SubCellOffsets[__fromSubCell];
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}
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this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing;
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@@ -173,7 +195,7 @@ namespace OpenRA.Mods.RA.Move
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public void SetPosition(Actor self, int2 cell)
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{
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SetLocation(cell, cell);
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PxPosition = Util.CenterOfCell(fromCell);
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PxPosition = Util.CenterOfCell(fromCell) + Info.SubCellOffsets[__fromSubCell];
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FinishedMoving(self);
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}
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@@ -412,3 +434,24 @@ namespace OpenRA.Mods.RA.Move
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public IActivity MoveTo(Func<List<int2>> pathFunc) { return new Move(pathFunc); }
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}
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}
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namespace OpenRA.Traits
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{
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public class SubCellInit : IActorInit<SubCell>
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{
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[FieldFromYamlKey]
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public readonly int value = 0;
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public SubCellInit() { }
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public SubCellInit( int init )
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{
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value = init;
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}
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public SubCell Value( World world )
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{
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return (SubCell)value;
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}
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}
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}
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