Rewrite ActorInit queries.

This commit is contained in:
Paul Chote
2020-05-24 22:28:16 +01:00
committed by teinarss
parent 626b40f31b
commit 7c6ec577dc
66 changed files with 332 additions and 265 deletions

View File

@@ -68,8 +68,8 @@ namespace OpenRA.Mods.Common.Traits
if (!string.IsNullOrEmpty(info.OverridePalette))
{
var owner = init.Get<OwnerInit>().Value(wr.World);
palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + owner.InternalName : info.OverridePalette);
var ownerName = init.Get<OwnerInit>().InternalName;
palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + ownerName : info.OverridePalette);
}
}

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@@ -278,7 +278,7 @@ namespace OpenRA.Mods.Common.Traits
public Building(ActorInitializer init, BuildingInfo info)
{
self = init.Self;
topLeft = init.Get<LocationInit, CPos>();
topLeft = init.GetValue<LocationInit, CPos>(info);
Info = info;
influence = self.World.WorldActor.Trait<BuildingInfluence>();

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@@ -9,6 +9,7 @@
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Primitives;
using OpenRA.Traits;
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
{
var init = actor.Init<FreeActorInit>();
if (init != null)
return init.Value(world);
return init.Value;
return true;
},
@@ -63,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public FreeActor(ActorInitializer init, FreeActorInfo info)
: base(info)
{
allowSpawn = !init.Contains<FreeActorInit>() || init.Get<FreeActorInit>().ActorValue;
allowSpawn = init.GetValue<FreeActorInit, bool>(info, true);
}
protected override void TraitEnabled(Actor self)
@@ -92,13 +93,14 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool ActorValue = true;
public FreeActorInit() { }
public FreeActorInit(bool init) { ActorValue = init; }
public bool Value(World world) { return ActorValue; }
public bool Value { get { return ActorValue; } }
}
public class ParentActorInit : IActorInit<Actor>
public class ParentActorInit : IActorInit
{
public readonly Actor ActorValue;
public ParentActorInit(Actor parent) { ActorValue = parent; }
public Actor Value(World world) { return ActorValue; }
readonly Actor value;
public ParentActorInit(Actor init) { value = init; }
public Lazy<Actor> Value(World world) { return new Lazy<Actor>(() => value); }
}
}

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@@ -20,22 +20,26 @@ namespace OpenRA.Mods.Common.Traits
{
public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog
public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init); }
public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init, this); }
}
class LegacyBridgeHut : IDemolishable
{
public readonly Bridge FirstBridge;
public readonly Bridge Bridge;
public Bridge FirstBridge { get; private set; }
public Bridge Bridge { get; private set; }
public DamageState BridgeDamageState { get { return Bridge.AggregateDamageState(); } }
public bool Repairing { get { return repairDirections > 0; } }
int repairDirections = 0;
public LegacyBridgeHut(ActorInitializer init)
public LegacyBridgeHut(ActorInitializer init, LegacyBridgeHutInfo info)
{
Bridge = init.Get<ParentActorInit>().ActorValue.Trait<Bridge>();
Bridge.AddHut(this);
FirstBridge = Bridge.Enumerate(0, true).Last();
var bridge = init.GetOrDefault<ParentActorInit>(info);
init.World.AddFrameEndTask(_ =>
{
Bridge = bridge.Value(init.World).Value.Trait<Bridge>();
Bridge.AddHut(this);
FirstBridge = Bridge.Enumerate(0, true).Last();
});
}
public void Repair(Actor repairer)

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@@ -23,10 +23,10 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildDirectionInit() { }
public LineBuildDirectionInit(LineBuildDirection init) { value = init; }
public LineBuildDirection Value(World world) { return value; }
public LineBuildDirection Value { get { return value; } }
}
public class LineBuildParentInit : IActorInit<Actor[]>
public class LineBuildParentInit : IActorInit<string[]>
{
[FieldFromYamlKey]
public readonly string[] ParentNames = new string[0];
@@ -35,7 +35,8 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildParentInit() { }
public LineBuildParentInit(Actor[] init) { parents = init; }
public Actor[] Value(World world)
public string[] Value { get { return ParentNames; } }
public Actor[] ActorValue(World world)
{
if (parents != null)
return parents;
@@ -79,8 +80,9 @@ namespace OpenRA.Mods.Common.Traits
public LineBuild(ActorInitializer init, LineBuildInfo info)
{
this.info = info;
if (init.Contains<LineBuildParentInit>())
parentNodes = init.Get<LineBuildParentInit>().Value(init.World);
var lineBuildParentInit = init.GetOrDefault<LineBuildParentInit>(info);
if (lineBuildParentInit != null)
parentNodes = lineBuildParentInit.ActorValue(init.World);
}
void INotifyLineBuildSegmentsChanged.SegmentAdded(Actor self, Actor segment)

View File

@@ -61,15 +61,15 @@ namespace OpenRA.Mods.Common.Traits
: base(wr, ai, info, init)
{
this.info = info;
var owner = init.Get<OwnerInit>().Value(wr.World);
var faction = init.Get<FactionInit>().Value(wr.World);
var ownerName = init.Get<OwnerInit>().InternalName;
var faction = init.Get<FactionInit>().Value;
var rsi = ai.TraitInfo<RenderSpritesInfo>();
if (!string.IsNullOrEmpty(info.SequencePalette))
palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + owner.InternalName : info.SequencePalette);
palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + ownerName : info.SequencePalette);
else
palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + owner.InternalName);
palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + ownerName);
preview = new Animation(wr.World, rsi.GetImage(ai, wr.World.Map.Rules.Sequences, faction));
preview.PlayRepeating(info.Sequence);