Rewrite ActorInit queries.

This commit is contained in:
Paul Chote
2020-05-24 22:28:16 +01:00
committed by teinarss
parent 626b40f31b
commit 7c6ec577dc
66 changed files with 332 additions and 265 deletions

View File

@@ -122,8 +122,9 @@ namespace OpenRA
World = world;
ActorID = world.NextAID();
if (initDict.Contains<OwnerInit>())
Owner = init.Get<OwnerInit, Player>();
var ownerInit = init.GetOrDefault<OwnerInit>(null);
if (ownerInit != null)
Owner = ownerInit.Value(world);
if (name != null)
{

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@@ -9,17 +9,21 @@
*/
#endregion
using System;
using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA
{
public interface IActorInitializer
{
World World { get; }
T Get<T>() where T : IActorInit;
U Get<T, U>() where T : IActorInit<U>;
bool Contains<T>() where T : IActorInit;
T GetOrDefault<T>(TraitInfo info) where T : IActorInit;
T Get<T>(TraitInfo info) where T : IActorInit;
U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>;
U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>;
bool Contains<T>(TraitInfo info) where T : IActorInit;
}
public class ActorInitializer : IActorInitializer
@@ -35,16 +39,39 @@ namespace OpenRA
Dict = dict;
}
public T Get<T>() where T : IActorInit { return Dict.Get<T>(); }
public U Get<T, U>() where T : IActorInit<U> { return Dict.Get<T>().Value(World); }
public bool Contains<T>() where T : IActorInit { return Dict.Contains<T>(); }
public T GetOrDefault<T>(TraitInfo info) where T : IActorInit
{
return Dict.GetOrDefault<T>();
}
public T Get<T>(TraitInfo info) where T : IActorInit
{
var init = GetOrDefault<T>(info);
if (init == null)
throw new InvalidOperationException("TypeDictionary does not contain instance of type `{0}`".F(typeof(T)));
return init;
}
public U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>
{
return Get<T>(info).Value;
}
public U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>
{
var init = GetOrDefault<T>(info);
return init != null ? init.Value : fallback;
}
public bool Contains<T>(TraitInfo info) where T : IActorInit { return GetOrDefault<T>(info) != null; }
}
public interface IActorInit { }
public interface IActorInit<T> : IActorInit
{
T Value(World world);
T Value { get; }
}
public class LocationInit : IActorInit<CPos>
@@ -54,23 +81,23 @@ namespace OpenRA
public LocationInit() { }
public LocationInit(CPos init) { value = init; }
public CPos Value(World world) { return value; }
public CPos Value { get { return value; } }
}
public class OwnerInit : IActorInit<Player>
public class OwnerInit : IActorInit
{
[FieldFromYamlKey]
public readonly string PlayerName = "Neutral";
public readonly string InternalName = "Neutral";
Player player;
public OwnerInit() { }
public OwnerInit(string playerName) { PlayerName = playerName; }
public OwnerInit(string playerName) { InternalName = playerName; }
public OwnerInit(Player player)
{
this.player = player;
PlayerName = player.InternalName;
InternalName = player.InternalName;
}
public Player Value(World world)
@@ -78,7 +105,7 @@ namespace OpenRA
if (player != null)
return player;
return world.Players.First(x => x.InternalName == PlayerName);
return world.Players.First(x => x.InternalName == InternalName);
}
}
}

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@@ -276,7 +276,7 @@ namespace OpenRA
foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
{
var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
spawns.Add(s.InitDict.Get<LocationInit>().Value);
}
newData.SpawnPoints = spawns.ToArray();

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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Cnc.Traits
this.info = info;
turret = turrets.FirstOrDefault();
wsb = init.Self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body);
skippedMakeAnimation = init.Contains<SkipMakeAnimsInit>();
skippedMakeAnimation = init.Contains<SkipMakeAnimsInit>(info);
}
protected override void Created(Actor self)

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@@ -9,6 +9,7 @@
*/
#endregion
using System;
using OpenRA.Mods.Cnc.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
@@ -58,18 +59,14 @@ namespace OpenRA.Mods.Cnc.Traits
: base(info)
{
self = init.Self;
ReturnTicks = init.GetValue<ChronoshiftReturnInit, int>(info, 0);
duration = init.GetValue<ChronoshiftDurationInit, int>(info, 0);
Origin = init.GetValue<ChronoshiftOriginInit, CPos>(info, CPos.Zero);
if (init.Contains<ChronoshiftReturnInit>())
ReturnTicks = init.Get<ChronoshiftReturnInit, int>();
if (init.Contains<ChronoshiftDurationInit>())
duration = init.Get<ChronoshiftDurationInit, int>();
if (init.Contains<ChronoshiftOriginInit>())
Origin = init.Get<ChronoshiftOriginInit, CPos>();
if (init.Contains<ChronoshiftChronosphereInit>())
chronosphere = init.Get<ChronoshiftChronosphereInit, Actor>();
// Defer to the end of tick as the lazy value may reference an actor that hasn't been created yet
var chronosphereInit = init.GetOrDefault<ChronoshiftChronosphereInit>(info);
if (chronosphereInit != null)
init.World.AddFrameEndTask(w => chronosphere = chronosphereInit.Value(init.World).Value);
}
void ITick.Tick(Actor self)
@@ -186,7 +183,7 @@ namespace OpenRA.Mods.Cnc.Traits
public ChronoshiftReturnInit() { }
public ChronoshiftReturnInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
public class ChronoshiftDurationInit : IActorInit<int>
@@ -196,7 +193,7 @@ namespace OpenRA.Mods.Cnc.Traits
public ChronoshiftDurationInit() { }
public ChronoshiftDurationInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
public class ChronoshiftOriginInit : IActorInit<CPos>
@@ -205,13 +202,14 @@ namespace OpenRA.Mods.Cnc.Traits
readonly CPos value;
public ChronoshiftOriginInit(CPos init) { value = init; }
public CPos Value(World world) { return value; }
public CPos Value { get { return value; } }
}
public class ChronoshiftChronosphereInit : IActorInit<Actor>
public class ChronoshiftChronosphereInit : IActorInit
{
readonly Actor value;
public ChronoshiftChronosphereInit(Actor init) { value = init; }
public Actor Value(World world) { return value; }
public Lazy<Actor> Value(World world) { return new Lazy<Actor>(() => value); }
}
}

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@@ -9,6 +9,7 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common;
@@ -94,19 +95,15 @@ namespace OpenRA.Mods.Cnc.Traits
health = self.Trait<Health>();
wsb = self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body);
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
returnTicks = init.GetValue<ChronoshiftReturnInit, int>(info, 0);
duration = init.GetValue<ChronoshiftDurationInit, int>(info, 0);
origin = init.GetValue<ChronoshiftOriginInit, CPos>(info, CPos.Zero);
if (init.Contains<ChronoshiftReturnInit>())
returnTicks = init.Get<ChronoshiftReturnInit, int>();
if (init.Contains<ChronoshiftDurationInit>())
duration = init.Get<ChronoshiftDurationInit, int>();
if (init.Contains<ChronoshiftOriginInit>())
origin = init.Get<ChronoshiftOriginInit, CPos>();
if (init.Contains<ChronoshiftChronosphereInit>())
chronosphere = init.Get<ChronoshiftChronosphereInit, Actor>();
// Defer to the end of tick as the lazy value may reference an actor that hasn't been created yet
var chronosphereInit = init.GetOrDefault<ChronoshiftChronosphereInit>(info);
if (chronosphereInit != null)
init.World.AddFrameEndTask(w => chronosphere = chronosphereInit.Value(init.World).Value);
}
IEnumerable<VariableObserver> IObservesVariables.GetVariableObservers()

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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Traits
public InfiltrateForTransform(ActorInitializer init, InfiltrateForTransformInfo info)
{
this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, BitSet<TargetableType> types)

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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.Traits
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{
if (init.Contains<HideBibPreviewInit>() && init.Get<HideBibPreviewInit, bool>())
if (init.Contains<HideBibPreviewInit>(this))
yield break;
if (Palette != null)
@@ -45,10 +45,7 @@ namespace OpenRA.Mods.Cnc.Traits
var bibOffset = bi.Dimensions.Y - rows;
var centerOffset = bi.CenterOffset(init.World);
var map = init.World.Map;
var location = CPos.Zero;
if (init.Contains<LocationInit>())
location = init.Get<LocationInit, CPos>();
var location = init.GetValue<LocationInit, CPos>(this, CPos.Zero);
for (var i = 0; i < rows * width; i++)
{
@@ -136,13 +133,8 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
class HideBibPreviewInit : IActorInit<bool>, ISuppressInitExport
class HideBibPreviewInit : IActorInit, ISuppressInitExport
{
[FieldFromYamlKey]
readonly bool value = true;
public HideBibPreviewInit() { }
public HideBibPreviewInit(bool init) { value = init; }
public bool Value(World world) { return value; }
}
}

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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
var wsb = init.Actor.TraitInfos<WithSpriteBodyInfo>().FirstOrDefault();
// Show the correct turret facing
var facing = WAngle.FromFacing(init.Contains<TurretFacingInit>() ? init.Get<TurretFacingInit>().Value(init.World) : t.InitialFacing);
var facing = WAngle.FromFacing(init.GetValue<TurretFacingInit, int>(this, t.InitialFacing));
var anim = new Animation(init.World, image, () => facing);
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), wsb.Sequence));

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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
{
var model = init.World.ModelCache.GetModelSequence(image, Sequence);
var body = init.Actor.TraitInfo<BodyOrientationInfo>();
var frame = init.Contains<BodyAnimationFrameInit>() ? init.Get<BodyAnimationFrameInit, uint>() : 0;
var frame = init.GetValue<BodyAnimationFrameInit, uint>(this, 0);
yield return new ModelAnimation(model, () => WVec.Zero,
() => new[] { body.QuantizeOrientation(orientation(), facings) },
@@ -102,6 +102,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
public BodyAnimationFrameInit() { }
public BodyAnimationFrameInit(uint init) { value = init; }
public uint Value(World world) { return value; }
public uint Value { get { return value; } }
}
}

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@@ -80,13 +80,15 @@ namespace OpenRA.Mods.Cnc.Traits
Info = info;
self = init.Self;
if (init.Contains<LocationInit>())
SetPosition(self, init.Get<LocationInit, CPos>());
var locationInit = init.GetOrDefault<LocationInit>(info);
if (locationInit != null)
SetPosition(self, locationInit.Value);
if (init.Contains<CenterPositionInit>())
SetPosition(self, init.Get<CenterPositionInit, WPos>());
var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
if (centerPositionInit != null)
SetPosition(self, centerPositionInit.Value);
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : Info.GetInitialFacing();
Facing = init.GetValue<FacingInit, int>(info, Info.GetInitialFacing());
// Prevent mappers from setting bogus facings
if (Facing != 64 && Facing != 192)

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common
public FacingInit() { }
public FacingInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
public class CreationActivityDelayInit : IActorInit<int>
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common
public CreationActivityDelayInit() { }
public CreationActivityDelayInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
public class DynamicFacingInit : IActorInit<Func<int>>
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common
readonly Func<int> func;
public DynamicFacingInit(Func<int> func) { this.func = func; }
public Func<int> Value(World world) { return func; }
public Func<int> Value { get { return func; } }
}
public class SubCellInit : IActorInit<SubCell>
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common
public SubCellInit() { }
public SubCellInit(byte init) { value = init; }
public SubCellInit(SubCell init) { value = (byte)init; }
public SubCell Value(World world) { return (SubCell)value; }
public SubCell Value { get { return (SubCell)value; } }
}
public class CenterPositionInit : IActorInit<WPos>
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common
public CenterPositionInit() { }
public CenterPositionInit(WPos init) { value = init; }
public WPos Value(World world) { return value; }
public WPos Value { get { return value; } }
}
// Allows maps / transformations to specify the faction variant of an actor.
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common
public FactionInit() { }
public FactionInit(string faction) { Faction = faction; }
public string Value(World world) { return Faction; }
public string Value { get { return Faction; } }
}
public class EffectiveOwnerInit : IActorInit<Player>
@@ -81,6 +81,6 @@ namespace OpenRA.Mods.Common
public EffectiveOwnerInit() { }
public EffectiveOwnerInit(Player owner) { value = owner; }
Player IActorInit<Player>.Value(World world) { return value; }
public Player Value { get { return value; } }
}
}

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@@ -138,7 +138,7 @@ namespace OpenRA.Mods.Common.Widgets
{
var location = copy.InitDict.Get<LocationInit>();
copy.InitDict.Remove(location);
copy.InitDict.Add(new LocationInit(location.Value(worldRenderer.World) + offset));
copy.InitDict.Add(new LocationInit(location.Value + offset));
}
previews.Add(preview.ID, copy);

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@@ -41,9 +41,32 @@ namespace OpenRA.Mods.Common.Graphics
this.dict = dict;
}
public T Get<T>() where T : IActorInit { return dict.Get<T>(); }
public U Get<T, U>() where T : IActorInit<U> { return dict.Get<T>().Value(World); }
public bool Contains<T>() where T : IActorInit { return dict.Contains<T>(); }
public T GetOrDefault<T>(TraitInfo info) where T : IActorInit
{
return dict.GetOrDefault<T>();
}
public T Get<T>(TraitInfo info) where T : IActorInit
{
var init = GetOrDefault<T>(info);
if (init == null)
throw new InvalidOperationException("TypeDictionary does not contain instance of type `{0}`".F(typeof(T)));
return init;
}
public U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>
{
return Get<T>(info).Value;
}
public U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>
{
var init = GetOrDefault<T>(info);
return init != null ? init.Value : fallback;
}
public bool Contains<T>(TraitInfo info) where T : IActorInit { return GetOrDefault<T>(info) != null; }
public Func<WRot> GetOrientation()
{
@@ -56,13 +79,13 @@ namespace OpenRA.Mods.Common.Graphics
if (dynamicInit != null)
{
// TODO: Account for terrain slope
var getFacing = dynamicInit.Value(null);
var getFacing = dynamicInit.Value;
return () => WRot.FromFacing(getFacing());
}
// Fall back to initial actor facing if an Init isn't available
var facingInit = dict.GetOrDefault<FacingInit>();
var facing = facingInit != null ? facingInit.Value(null) : facingInfo.GetInitialFacing();
var facing = facingInit != null ? facingInit.Value : facingInfo.GetInitialFacing();
var orientation = WRot.FromFacing(facing);
return () => orientation;
}
@@ -77,13 +100,13 @@ namespace OpenRA.Mods.Common.Graphics
var dynamicInit = dict.GetOrDefault<DynamicFacingInit>();
if (dynamicInit != null)
{
var getFacing = dynamicInit.Value(null);
var getFacing = dynamicInit.Value;
return () => WAngle.FromFacing(getFacing());
}
// Fall back to initial actor facing if an Init isn't available
var facingInit = dict.GetOrDefault<FacingInit>();
var facing = WAngle.FromFacing(facingInit != null ? facingInit.Value(null) : facingInfo.GetInitialFacing());
var facing = WAngle.FromFacing(facingInit != null ? facingInit.Value : facingInfo.GetInitialFacing());
return () => facing;
}
@@ -94,7 +117,7 @@ namespace OpenRA.Mods.Common.Graphics
if (health == null)
return DamageState.Undamaged;
var hf = health.Value(null);
var hf = health.Value;
if (hf <= 0)
return DamageState.Dead;

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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Lint
foreach (var kv in map.ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
{
var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
spawns.Add(s.InitDict.Get<LocationInit>().Value(null));
spawns.Add(s.InitDict.Get<LocationInit>().Value);
}
if (playerCount > spawns.Count)
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Lint
emitError("Actor {0} is not owned by any player.".F(kv.Key));
else
{
var ownerName = ownerInit.PlayerName;
var ownerName = ownerInit.InternalName;
if (!playerNames.Contains(ownerName))
emitError("Actor {0} is owned by unknown player {1}.".F(kv.Key, ownerName));

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@@ -41,11 +41,18 @@ namespace OpenRA.Mods.Common.Scripting
if (initType == null)
throw new LuaException("Unknown initializer type '{0}'".F(typeName));
// Cast it up to an IActorInit<T>
var genericType = initType.GetInterfaces()
.First(x => x.IsGenericType && x.GetGenericTypeDefinition() == typeof(IActorInit<>));
var innerType = genericType.GetGenericArguments().First();
var valueType = innerType.IsEnum ? Enum.GetUnderlyingType(innerType) : innerType;
// HACK: Handle OwnerInit as a special case until ActorInit creation can be rewritten
Type innerType, valueType;
if (initType != typeof(OwnerInit))
{
// Cast it up to an IActorInit<T>
var genericType = initType.GetInterfaces()
.First(x => x.IsGenericType && x.GetGenericTypeDefinition() == typeof(IActorInit<>));
innerType = genericType.GetGenericArguments().First();
valueType = innerType.IsEnum ? Enum.GetUnderlyingType(innerType) : innerType;
}
else
innerType = valueType = typeof(Player);
// Try and coerce the table value to the required type
object value;

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@@ -179,7 +179,7 @@ namespace OpenRA.Mods.Common.Traits
actor =>
{
var init = actor.Init<FacingInit>();
return init != null ? init.Value(world) : InitialFacing;
return init != null ? init.Value : InitialFacing;
},
(actor, value) => actor.ReplaceInit(new FacingInit((int)value)));
}
@@ -241,16 +241,16 @@ namespace OpenRA.Mods.Common.Traits
{
self = init.Self;
if (init.Contains<LocationInit>())
SetPosition(self, init.Get<LocationInit, CPos>());
var locationInit = init.GetOrDefault<LocationInit>(info);
if (locationInit != null)
SetPosition(self, locationInit.Value);
if (init.Contains<CenterPositionInit>())
SetPosition(self, init.Get<CenterPositionInit, WPos>());
var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
if (centerPositionInit != null)
SetPosition(self, centerPositionInit.Value);
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : Info.InitialFacing;
if (init.Contains<CreationActivityDelayInit>())
creationActivityDelay = init.Get<CreationActivityDelayInit, int>();
Facing = init.GetValue<FacingInit, int>(info, Info.InitialFacing);
creationActivityDelay = init.GetValue<CreationActivityDelayInit, int>(info, 0);
}
public WDist LandAltitude

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@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
public FallsToEarth(ActorInitializer init, FallsToEarthInfo info)
{
this.info = info;
effectiveOwner = init.Contains<EffectiveOwnerInit>() ? init.Get<EffectiveOwnerInit, Player>() : init.Self.Owner;
effectiveOwner = init.GetValue<EffectiveOwnerInit, Player>(info, init.Self.Owner);
}
// We return init.Self.Owner if there's no effective owner

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@@ -42,14 +42,14 @@ namespace OpenRA.Mods.Common.Traits
}
else
{
var owner = map.PlayerDefinitions.Where(p => s.InitDict.Get<OwnerInit>().PlayerName == p.Value.Nodes.First(k => k.Key == "Name").Value.Value).First();
var owner = map.PlayerDefinitions.Single(p => s.InitDict.Get<OwnerInit>().InternalName == p.Value.Nodes.Last(k => k.Key == "Name").Value.Value);
var colorValue = owner.Value.Nodes.Where(n => n.Key == "Color");
var ownerColor = colorValue.Any() ? colorValue.First().Value.Value : "FFFFFF";
Color.TryParse(ownerColor, out color);
}
var ios = ai.TraitInfo<IOccupySpaceInfo>();
var cells = ios.OccupiedCells(ai, s.InitDict.Get<LocationInit>().Value(null));
var cells = ios.OccupiedCells(ai, s.InitDict.Get<LocationInit>().Value);
foreach (var cell in cells)
destinationBuffer.Add(new Pair<MPos, Color>(cell.Key.ToMPos(map), color));
}

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@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Common.Traits
actor =>
{
var init = actor.Init<StanceInit>();
var stance = init != null ? init.Value(world) : InitialStance;
var stance = init != null ? init.Value : InitialStance;
return stances[(int)stance];
},
(actor, value) => actor.ReplaceInit(new StanceInit((UnitStance)stances.IndexOf(value))));
@@ -183,10 +183,7 @@ namespace OpenRA.Mods.Common.Traits
var self = init.Self;
ActiveAttackBases = self.TraitsImplementing<AttackBase>().ToArray().Where(Exts.IsTraitEnabled);
if (init.Contains<StanceInit>())
stance = init.Get<StanceInit, UnitStance>();
else
stance = self.Owner.IsBot || !self.Owner.Playable ? info.InitialStanceAI : info.InitialStance;
stance = init.GetValue<StanceInit, UnitStance>(info, self.Owner.IsBot || !self.Owner.Playable ? info.InitialStanceAI : info.InitialStance);
PredictedStance = stance;
@@ -455,6 +452,6 @@ namespace OpenRA.Mods.Common.Traits
public StanceInit() { }
public StanceInit(UnitStance init) { value = init; }
public UnitStance Value(World world) { return value; }
public UnitStance Value { get { return value; } }
}
}

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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
{
this.info = info;
var self = init.Self;
var faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
var faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
quantizedFacings = Exts.Lazy(() =>
{

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@@ -68,8 +68,8 @@ namespace OpenRA.Mods.Common.Traits
if (!string.IsNullOrEmpty(info.OverridePalette))
{
var owner = init.Get<OwnerInit>().Value(wr.World);
palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + owner.InternalName : info.OverridePalette);
var ownerName = init.Get<OwnerInit>().InternalName;
palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + ownerName : info.OverridePalette);
}
}

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@@ -278,7 +278,7 @@ namespace OpenRA.Mods.Common.Traits
public Building(ActorInitializer init, BuildingInfo info)
{
self = init.Self;
topLeft = init.Get<LocationInit, CPos>();
topLeft = init.GetValue<LocationInit, CPos>(info);
Info = info;
influence = self.World.WorldActor.Trait<BuildingInfluence>();

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@@ -9,6 +9,7 @@
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Primitives;
using OpenRA.Traits;
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
{
var init = actor.Init<FreeActorInit>();
if (init != null)
return init.Value(world);
return init.Value;
return true;
},
@@ -63,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public FreeActor(ActorInitializer init, FreeActorInfo info)
: base(info)
{
allowSpawn = !init.Contains<FreeActorInit>() || init.Get<FreeActorInit>().ActorValue;
allowSpawn = init.GetValue<FreeActorInit, bool>(info, true);
}
protected override void TraitEnabled(Actor self)
@@ -92,13 +93,14 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool ActorValue = true;
public FreeActorInit() { }
public FreeActorInit(bool init) { ActorValue = init; }
public bool Value(World world) { return ActorValue; }
public bool Value { get { return ActorValue; } }
}
public class ParentActorInit : IActorInit<Actor>
public class ParentActorInit : IActorInit
{
public readonly Actor ActorValue;
public ParentActorInit(Actor parent) { ActorValue = parent; }
public Actor Value(World world) { return ActorValue; }
readonly Actor value;
public ParentActorInit(Actor init) { value = init; }
public Lazy<Actor> Value(World world) { return new Lazy<Actor>(() => value); }
}
}

View File

@@ -20,22 +20,26 @@ namespace OpenRA.Mods.Common.Traits
{
public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog
public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init); }
public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init, this); }
}
class LegacyBridgeHut : IDemolishable
{
public readonly Bridge FirstBridge;
public readonly Bridge Bridge;
public Bridge FirstBridge { get; private set; }
public Bridge Bridge { get; private set; }
public DamageState BridgeDamageState { get { return Bridge.AggregateDamageState(); } }
public bool Repairing { get { return repairDirections > 0; } }
int repairDirections = 0;
public LegacyBridgeHut(ActorInitializer init)
public LegacyBridgeHut(ActorInitializer init, LegacyBridgeHutInfo info)
{
Bridge = init.Get<ParentActorInit>().ActorValue.Trait<Bridge>();
Bridge.AddHut(this);
FirstBridge = Bridge.Enumerate(0, true).Last();
var bridge = init.GetOrDefault<ParentActorInit>(info);
init.World.AddFrameEndTask(_ =>
{
Bridge = bridge.Value(init.World).Value.Trait<Bridge>();
Bridge.AddHut(this);
FirstBridge = Bridge.Enumerate(0, true).Last();
});
}
public void Repair(Actor repairer)

View File

@@ -23,10 +23,10 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildDirectionInit() { }
public LineBuildDirectionInit(LineBuildDirection init) { value = init; }
public LineBuildDirection Value(World world) { return value; }
public LineBuildDirection Value { get { return value; } }
}
public class LineBuildParentInit : IActorInit<Actor[]>
public class LineBuildParentInit : IActorInit<string[]>
{
[FieldFromYamlKey]
public readonly string[] ParentNames = new string[0];
@@ -35,7 +35,8 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildParentInit() { }
public LineBuildParentInit(Actor[] init) { parents = init; }
public Actor[] Value(World world)
public string[] Value { get { return ParentNames; } }
public Actor[] ActorValue(World world)
{
if (parents != null)
return parents;
@@ -79,8 +80,9 @@ namespace OpenRA.Mods.Common.Traits
public LineBuild(ActorInitializer init, LineBuildInfo info)
{
this.info = info;
if (init.Contains<LineBuildParentInit>())
parentNodes = init.Get<LineBuildParentInit>().Value(init.World);
var lineBuildParentInit = init.GetOrDefault<LineBuildParentInit>(info);
if (lineBuildParentInit != null)
parentNodes = lineBuildParentInit.ActorValue(init.World);
}
void INotifyLineBuildSegmentsChanged.SegmentAdded(Actor self, Actor segment)

View File

@@ -61,15 +61,15 @@ namespace OpenRA.Mods.Common.Traits
: base(wr, ai, info, init)
{
this.info = info;
var owner = init.Get<OwnerInit>().Value(wr.World);
var faction = init.Get<FactionInit>().Value(wr.World);
var ownerName = init.Get<OwnerInit>().InternalName;
var faction = init.Get<FactionInit>().Value;
var rsi = ai.TraitInfo<RenderSpritesInfo>();
if (!string.IsNullOrEmpty(info.SequencePalette))
palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + owner.InternalName : info.SequencePalette);
palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + ownerName : info.SequencePalette);
else
palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + owner.InternalName);
palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + ownerName);
preview = new Animation(wr.World, rsi.GetImage(ai, wr.World.Map.Rules.Sequences, faction));
preview.PlayRepeating(info.Sequence);

View File

@@ -129,14 +129,16 @@ namespace OpenRA.Mods.Common.Traits
return Util.AdjacentCells(self.World, Target.FromActor(self)).Where(c => loc != c);
});
if (init.Contains<RuntimeCargoInit>())
var runtimeCargoInit = init.GetOrDefault<RuntimeCargoInit>(info);
var cargoInit = init.GetOrDefault<CargoInit>(info);
if (runtimeCargoInit != null)
{
cargo = new List<Actor>(init.Get<RuntimeCargoInit, Actor[]>());
cargo = runtimeCargoInit.Value.ToList();
totalWeight = cargo.Sum(c => GetWeight(c));
}
else if (init.Contains<CargoInit>())
else if (cargoInit != null)
{
foreach (var u in init.Get<CargoInit, string[]>())
foreach (var u in cargoInit.Value)
{
var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
new TypeDictionary { new OwnerInit(self.Owner) });
@@ -487,7 +489,7 @@ namespace OpenRA.Mods.Common.Traits
readonly Actor[] value = { };
public RuntimeCargoInit() { }
public RuntimeCargoInit(Actor[] init) { value = init; }
public Actor[] Value(World world) { return value; }
public Actor[] Value { get { return value; } }
}
public class CargoInit : IActorInit<string[]>
@@ -496,6 +498,6 @@ namespace OpenRA.Mods.Common.Traits
readonly string[] value = { };
public CargoInit() { }
public CargoInit(string[] init) { value = init; }
public string[] Value(World world) { return value; }
public string[] Value { get { return value; } }
}
}

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
{
var init = actor.Init<DeployStateInit>();
if (init != null)
return init.Value(world) == DeployState.Deployed;
return init.Value == DeployState.Deployed;
return false;
},
@@ -111,8 +111,7 @@ namespace OpenRA.Mods.Common.Traits
checkTerrainType = info.AllowedTerrainTypes.Count > 0;
canTurn = self.Info.HasTraitInfo<IFacingInfo>();
move = self.TraitOrDefault<IMove>();
if (init.Contains<DeployStateInit>())
deployState = init.Get<DeployStateInit, DeployState>();
deployState = init.GetValue<DeployStateInit, DeployState>(info, DeployState.Undeployed);
}
protected override void Created(Actor self)
@@ -344,6 +343,6 @@ namespace OpenRA.Mods.Common.Traits
readonly DeployState value = DeployState.Deployed;
public DeployStateInit() { }
public DeployStateInit(DeployState init) { value = init; }
public DeployState Value(World world) { return value; }
public DeployState Value { get { return value; } }
}
}

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
public GrantConditionOnFaction(ActorInitializer init, GrantConditionOnFactionInfo info)
: base(info)
{
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
public GrantConditionOnLineBuildDirection(ActorInitializer init, GrantConditionOnLineBuildDirectionInfo info)
{
this.info = info;
direction = init.Get<LineBuildDirectionInit>().Value(init.World);
direction = init.GetValue<LineBuildDirectionInit, LineBuildDirection>(info);
}
void INotifyCreated.Created(Actor self)

View File

@@ -93,8 +93,9 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self;
this.info = info;
if (init.Contains<LocationInit>())
SetPosition(self, init.Get<LocationInit, CPos>());
var locationInit = init.GetOrDefault<LocationInit>(info);
if (locationInit != null)
SetPosition(self, locationInit.Value);
}
void INotifyCreated.Created(Actor self)

View File

@@ -74,9 +74,7 @@ namespace OpenRA.Mods.Common.Traits
this.info = info;
MaxLevel = info.Conditions.Count;
if (init.Contains<ExperienceInit>())
initialExperience = init.Get<ExperienceInit, int>();
initialExperience = init.GetValue<ExperienceInit, int>(info, 0);
}
void INotifyCreated.Created(Actor self)
@@ -154,6 +152,6 @@ namespace OpenRA.Mods.Common.Traits
public ExperienceInit() { }
public ExperienceInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
}

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
actor =>
{
var init = actor.Init<HealthInit>();
return init != null ? init.Value(world) : 100;
return init != null ? init.Value : 100;
},
(actor, value) => actor.ReplaceInit(new HealthInit((int)value)));
}
@@ -68,10 +68,12 @@ namespace OpenRA.Mods.Common.Traits
public Health(ActorInitializer init, HealthInfo info)
{
Info = info;
MaxHP = info.HP > 0 ? info.HP : 1;
MaxHP = hp = info.HP > 0 ? info.HP : 1;
// Cast to long to avoid overflow when multiplying by the health
hp = init.Contains<HealthInit>() ? (int)(init.Get<HealthInit, int>() * (long)MaxHP / 100) : MaxHP;
var healthInit = init.GetOrDefault<HealthInit>(info);
if (healthInit != null)
hp = (int)(healthInit.Value * (long)MaxHP / 100);
DisplayHP = hp;
}
@@ -247,12 +249,15 @@ namespace OpenRA.Mods.Common.Traits
value = init;
}
public int Value(World world)
public int Value
{
if (value < 0 || (value == 0 && !allowZero))
return 1;
get
{
if (value < 0 || (value == 0 && !allowZero))
return 1;
return value;
return value;
}
}
}
}

View File

@@ -78,14 +78,14 @@ namespace OpenRA.Mods.Common.Traits
this.info = info;
self = init.Self;
TopLeft = init.Get<LocationInit, CPos>();
CenterPosition = init.Contains<CenterPositionInit>() ? init.Get<CenterPositionInit, WPos>() : init.World.Map.CenterOfCell(TopLeft);
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 128;
TopLeft = init.GetValue<LocationInit, CPos>(info);
CenterPosition = init.GetValue<CenterPositionInit, WPos>(info, init.World.Map.CenterOfCell(TopLeft));
Facing = init.GetValue<FacingInit, int>(info, 128);
dragSpeed = init.Contains<HuskSpeedInit>() ? init.Get<HuskSpeedInit, int>() : 0;
dragSpeed = init.GetValue<HuskSpeedInit, int>(info, 0);
finalPosition = init.World.Map.CenterOfCell(TopLeft);
effectiveOwner = init.Contains<EffectiveOwnerInit>() ? init.Get<EffectiveOwnerInit, Player>() : self.Owner;
effectiveOwner = init.GetValue<EffectiveOwnerInit, Player>(info, self.Owner);
}
void INotifyCreated.Created(Actor self)
@@ -178,6 +178,6 @@ namespace OpenRA.Mods.Common.Traits
public HuskSpeedInit() { }
public HuskSpeedInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
}

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
public Immobile(ActorInitializer init, ImmobileInfo info)
{
location = init.Get<LocationInit, CPos>();
location = init.GetValue<LocationInit, CPos>(info);
position = init.World.Map.CenterOfCell(location);
if (info.OccupiesSpace)

View File

@@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.Traits
actor =>
{
var init = actor.Init<FacingInit>();
return init != null ? init.Value(world) : InitialFacing;
return init != null ? init.Value : InitialFacing;
},
(actor, value) =>
{
@@ -137,18 +137,18 @@ namespace OpenRA.Mods.Common.Traits
var turretsInit = actor.Init<TurretFacingsInit>();
var facingInit = actor.Init<FacingInit>();
var oldFacing = facingInit != null ? facingInit.Value(world) : InitialFacing;
var oldFacing = facingInit != null ? facingInit.Value : InitialFacing;
var newFacing = (int)value;
if (turretInit != null)
{
var newTurretFacing = (turretInit.Value(world) + newFacing - oldFacing + 255) % 255;
var newTurretFacing = (turretInit.Value + newFacing - oldFacing + 255) % 255;
actor.ReplaceInit(new TurretFacingInit(newTurretFacing));
}
if (turretsInit != null)
{
var newTurretFacings = turretsInit.Value(world)
var newTurretFacings = turretsInit.Value
.ToDictionary(kv => kv.Key, kv => (kv.Value + newFacing - oldFacing + 255) % 255);
actor.ReplaceInit(new TurretFacingsInit(newTurretFacings));
}
@@ -263,31 +263,34 @@ namespace OpenRA.Mods.Common.Traits
speedModifiers = Exts.Lazy(() => self.TraitsImplementing<ISpeedModifier>().ToArray().Select(x => x.GetSpeedModifier()));
ToSubCell = FromSubCell = info.LocomotorInfo.SharesCell ? init.World.Map.Grid.DefaultSubCell : SubCell.FullCell;
if (init.Contains<SubCellInit>())
var subCellInit = init.GetOrDefault<SubCellInit>(info);
if (subCellInit != null)
{
FromSubCell = ToSubCell = init.Get<SubCellInit, SubCell>();
FromSubCell = ToSubCell = subCellInit.Value;
returnToCellOnCreationRecalculateSubCell = false;
}
if (init.Contains<LocationInit>())
var locationInit = init.GetOrDefault<LocationInit>(info);
if (locationInit != null)
{
fromCell = toCell = init.Get<LocationInit, CPos>();
fromCell = toCell = locationInit.Value;
SetVisualPosition(self, init.World.Map.CenterOfSubCell(FromCell, FromSubCell));
}
Facing = oldFacing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing;
Facing = oldFacing = init.GetValue<FacingInit, int>(info, info.InitialFacing);
// Sets the initial visual position
// Unit will move into the cell grid (defined by LocationInit) as its initial activity
if (init.Contains<CenterPositionInit>())
var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
if (centerPositionInit != null)
{
oldPos = init.Get<CenterPositionInit, WPos>();
oldPos = centerPositionInit.Value;
SetVisualPosition(self, oldPos);
returnToCellOnCreation = true;
}
if (init.Contains<CreationActivityDelayInit>())
creationActivityDelay = init.Get<CreationActivityDelayInit, int>();
creationActivityDelay = init.GetValue<CreationActivityDelayInit, int>(info, 0);
}
protected override void Created(Actor self)

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
// Explore map-placed actors if the "Explore Map" option is enabled
var shroudInfo = init.World.Map.Rules.Actors["player"].TraitInfo<ShroudInfo>();
var exploredMap = init.World.LobbyInfo.GlobalSettings.OptionOrDefault("explored", shroudInfo.ExploredMapCheckboxEnabled);
startsRevealed = exploredMap && init.Contains<SpawnedByMapInit>() && !init.Contains<HiddenUnderFogInit>();
startsRevealed = exploredMap && init.Contains<SpawnedByMapInit>(info) && !init.Contains<HiddenUnderFogInit>(info);
var buildingInfo = init.Self.Info.TraitInfoOrDefault<BuildingInfo>();
var footprintCells = buildingInfo != null ? buildingInfo.FrozenUnderFogTiles(init.Self.Location).ToList() : new List<CPos>() { init.Self.Location };
footprint = footprintCells.SelectMany(c => map.ProjectedCellsCovering(c.ToMPos(map))).ToArray();

View File

@@ -131,7 +131,7 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self;
Info = info;
Faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
Faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
IsValidFaction = !info.Factions.Any() || info.Factions.Contains(Faction);
Enabled = IsValidFaction;

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits
if (string.IsNullOrEmpty(prerequisite))
prerequisite = init.Self.Info.Name;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
public IEnumerable<string> ProvidesPrerequisites

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits
{
Info = info;
var plugInit = init.Contains<PlugsInit>() ? init.Get<PlugsInit, Dictionary<CVec, string>>() : new Dictionary<CVec, string>();
var plugInit = init.GetValue<PlugsInit, Dictionary<CVec, string>>(info, new Dictionary<CVec, string>());
if (plugInit.ContainsKey(Info.Offset))
initialPlug = plugInit[Info.Offset];
@@ -126,6 +126,6 @@ namespace OpenRA.Mods.Common.Traits
readonly Dictionary<CVec, string> value = new Dictionary<CVec, string>();
public PlugsInit() { }
public PlugsInit(Dictionary<CVec, string> init) { value = init; }
public Dictionary<CVec, string> Value(World world) { return value; }
public Dictionary<CVec, string> Value { get { return value; } }
}
}

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
rp = Exts.Lazy(() => init.Self.IsDead ? null : init.Self.TraitOrDefault<RallyPoint>());
Faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
Faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
public virtual void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string productionType, TypeDictionary inits)

View File

@@ -11,6 +11,7 @@
using System.Collections.Generic;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
@@ -30,8 +31,10 @@ namespace OpenRA.Mods.Common.Traits
: base(init, info)
{
domainIndex = init.Self.World.WorldActor.Trait<DomainIndex>();
if (init.Contains<ProductionSpawnLocationInit>())
spawnLocation = init.Get<ProductionSpawnLocationInit, CPos>();
var spawnLocationInit = init.GetOrDefault<ProductionSpawnLocationInit>(info);
if (spawnLocationInit != null)
spawnLocation = spawnLocationInit.Value;
}
protected override void Created(Actor self)
@@ -114,6 +117,6 @@ namespace OpenRA.Mods.Common.Traits
public ProductionSpawnLocationInit() { }
public ProductionSpawnLocationInit(CPos init) { value = init; }
public CPos Value(World world) { return value; }
public CPos Value { get { return value; } }
}
}

View File

@@ -49,8 +49,8 @@ namespace OpenRA.Mods.Common.Traits.Render
public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{
var sequenceProvider = init.World.Map.Rules.Sequences;
var faction = init.Get<FactionInit, string>();
var ownerName = init.Get<OwnerInit>().PlayerName;
var faction = init.GetValue<FactionInit, string>(this);
var ownerName = init.Get<OwnerInit>(this).InternalName;
var image = GetImage(init.Actor, sequenceProvider, faction);
var palette = init.WorldRenderer.Palette(Palette ?? PlayerPalette + ownerName);
@@ -169,7 +169,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public RenderSprites(ActorInitializer init, RenderSpritesInfo info)
{
Info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
public string GetImage(Actor self)

View File

@@ -57,8 +57,8 @@ namespace OpenRA.Mods.Common.Traits.Render
public virtual IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{
var body = init.Actor.TraitInfo<BodyOrientationInfo>();
var faction = init.Get<FactionInit, string>();
var ownerName = init.Get<OwnerInit>().PlayerName;
var faction = init.GetValue<FactionInit, string>(this);
var ownerName = init.Get<OwnerInit>(this).InternalName;
var sequenceProvider = init.World.Map.Rules.Sequences;
var image = Image ?? init.Actor.Name;
var facings = body.QuantizedFacings == -1 ?

View File

@@ -49,14 +49,15 @@ namespace OpenRA.Mods.Common.Traits.Render
p = init.WorldRenderer.Palette(Palette);
Func<WAngle> facing;
if (init.Contains<DynamicFacingInit>())
var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>(this);
if (dynamicfacingInit != null)
{
var getFacing = init.Get<DynamicFacingInit, Func<int>>();
var getFacing = dynamicfacingInit.Value;
facing = () => WAngle.FromFacing(getFacing());
}
else
{
var f = WAngle.FromFacing(init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0);
var f = WAngle.FromFacing(init.GetValue<FacingInit, int>(this, 0));
facing = () => f;
}

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Traits.Render
this.info = info;
var self = init.Self;
wsbs = self.TraitsImplementing<WithSpriteBody>().Where(w => info.BodyNames.Contains(w.Info.Name)).ToArray();
skipMakeAnimation = init.Contains<SkipMakeAnimsInit>();
skipMakeAnimation = init.Contains<SkipMakeAnimsInit>(info);
}
void INotifyCreated.Created(Actor self)

View File

@@ -78,11 +78,12 @@ namespace OpenRA.Mods.Common.Traits.Render
p = init.WorldRenderer.Palette(Palette);
Func<int> facing;
if (init.Contains<DynamicFacingInit>())
facing = init.Get<DynamicFacingInit, Func<int>>();
var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>(this);
if (dynamicfacingInit != null)
facing = dynamicfacingInit.Value;
else
{
var f = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0;
var f = init.GetValue<FacingInit, int>(this, 0);
facing = () => f;
}

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var t = init.Actor.TraitInfos<TurretedInfo>()
.First(tt => tt.Turret == armament.Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, armament.Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing()));
anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var t = init.Actor.TraitInfos<TurretedInfo>()
.First(tt => tt.Turret == Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing()));
anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits.Render
};
if (IsPlayerPalette)
p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>().PlayerName);
p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>(this).InternalName);
else if (Palette != null)
p = init.WorldRenderer.Palette(Palette);

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var model = init.World.ModelCache.GetModelSequence(image, Sequence);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, t.Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
Func<WRot> turretOrientation = () => body.QuantizeOrientation(WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw), facings);
Func<WRot> quantizedTurret = () => body.QuantizeOrientation(turretOrientation(), facings);

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var model = init.World.ModelCache.GetModelSequence(image, Sequence);
Func<WVec> turretOffset = () => body.LocalToWorld(t.Offset.Rotate(orientation()));
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
Func<WRot> turretBodyOrientation = () => WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw);
yield return new ModelAnimation(model, turretOffset,
() => new[] { turretBodyOrientation(), body.QuantizeOrientation(orientation(), facings) }, () => false, () => 0, ShowShadow);

View File

@@ -37,15 +37,13 @@ namespace OpenRA.Mods.Common.Traits.Render
yield break;
var adjacent = 0;
var locationInit = init.GetOrDefault<LocationInit>(this);
var neighbourInit = init.GetOrDefault<RuntimeNeighbourInit>(this);
if (init.Contains<RuntimeNeighbourInit>())
if (locationInit != null && neighbourInit != null)
{
var location = CPos.Zero;
if (init.Contains<LocationInit>())
location = init.Get<LocationInit, CPos>();
var neighbours = init.Get<RuntimeNeighbourInit, Dictionary<CPos, string[]>>();
foreach (var kv in neighbours)
var location = locationInit.Value;
foreach (var kv in neighbourInit.Value)
{
var haveNeighbour = false;
foreach (var n in kv.Value)
@@ -177,6 +175,6 @@ namespace OpenRA.Mods.Common.Traits.Render
public RuntimeNeighbourInit() { }
public RuntimeNeighbourInit(Dictionary<CPos, string[]> init) { value = init; }
public Dictionary<CPos, string[]> Value(World world) { return value; }
public Dictionary<CPos, string[]> Value { get { return value; } }
}
}

View File

@@ -26,8 +26,9 @@ namespace OpenRA.Mods.Common.Traits
public ScriptTags(ActorInitializer init, ScriptTagsInfo info)
{
if (init.Contains<ScriptTagsInit>())
foreach (var tag in init.Get<ScriptTagsInit, string[]>())
var scriptTagsInit = init.GetOrDefault<ScriptTagsInit>(info);
if (scriptTagsInit != null)
foreach (var tag in scriptTagsInit.Value)
tags.Add(tag);
}
@@ -55,6 +56,6 @@ namespace OpenRA.Mods.Common.Traits
public ScriptTagsInit() { }
public ScriptTagsInit(string[] init) { value = init; }
public string[] Value(World world) { return value; }
public string[] Value { get { return value; } }
}
}

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
enabled = !info.RequiresLobbyCreeps || init.Self.World.WorldActor.Trait<MapCreeps>().Enabled;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
void INotifyKilled.Killed(Actor self, AttackInfo e)

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
public ProduceActorPower(ActorInitializer init, ProduceActorPowerInfo info)
: base(init.Self, info)
{
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
public override void SelectTarget(Actor self, string order, SupportPowerManager manager)

View File

@@ -65,9 +65,9 @@ namespace OpenRA.Mods.Common.Traits
var body = self.Trait<BodyOrientation>();
// TODO: Carry orientation over from the parent instead of just facing
var bodyFacing = init.Contains<DynamicFacingInit>() ? init.Get<DynamicFacingInit, Func<int>>()()
: init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0;
facing = WAngle.FromFacing(Turreted.TurretFacingFromInit(init, 0)());
var dynamicFacingInit = init.GetOrDefault<DynamicFacingInit>(info);
var bodyFacing = dynamicFacingInit != null ? dynamicFacingInit.Value() : init.GetValue<FacingInit, int>(info, 0);
facing = WAngle.FromFacing(Turreted.TurretFacingFromInit(init, info, 0)());
// Calculate final position
var throwRotation = WRot.FromFacing(Game.CosmeticRandom.Next(1024));

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
public TransformCrusherOnCrush(ActorInitializer init, TransformCrusherOnCrushInfo info)
{
this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
void INotifyCrushed.WarnCrush(Actor self, Actor crusher, BitSet<CrushClass> crushClasses) { }

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
public TransformOnCapture(ActorInitializer init, TransformOnCaptureInfo info)
{
this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)

View File

@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self;
actorInfo = self.World.Map.Rules.Actors[info.IntoActor];
buildingInfo = actorInfo.TraitInfoOrDefault<BuildingInfo>();
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
}
public string VoicePhraseForOrder(Actor self, Order order)

View File

@@ -55,11 +55,11 @@ namespace OpenRA.Mods.Common.Traits
{
var init = actor.Init<TurretFacingInit>();
if (init != null)
return init.Value(world);
return init.Value;
var facingInit = actor.Init<FacingInit>();
if (facingInit != null)
return facingInit.Value(world);
return facingInit.Value;
return InitialFacing;
},
@@ -94,44 +94,51 @@ namespace OpenRA.Mods.Common.Traits
public WVec Offset { get { return Info.Offset + localOffset; } }
public string Name { get { return Info.Turret; } }
public static Func<int> TurretFacingFromInit(IActorInitializer init, int def, string turret = null)
public static Func<int> TurretFacingFromInit(IActorInitializer init, TurretedInfo info)
{
if (turret != null && init.Contains<DynamicTurretFacingsInit>())
{
Func<int> facing;
if (init.Get<DynamicTurretFacingsInit, Dictionary<string, Func<int>>>().TryGetValue(turret, out facing))
return facing;
}
return TurretFacingFromInit(init, info, info.InitialFacing, info.Turret);
}
if (turret != null && init.Contains<TurretFacingsInit>())
public static Func<int> TurretFacingFromInit(IActorInitializer init, TraitInfo info, int defaultFacing, string turret = null)
{
if (turret != null)
{
Func<int> getFacing;
var dynamicTurretFacingsInit = init.GetOrDefault<DynamicTurretFacingsInit>(info);
if (dynamicTurretFacingsInit != null && dynamicTurretFacingsInit.Value.TryGetValue(turret, out getFacing))
return getFacing;
int facing;
if (init.Get<TurretFacingsInit, Dictionary<string, int>>().TryGetValue(turret, out facing))
var turretFacingsInit = init.GetOrDefault<TurretFacingsInit>(info);
if (turretFacingsInit != null && turretFacingsInit.Value.TryGetValue(turret, out facing))
return () => facing;
}
if (init.Contains<TurretFacingInit>())
var turretFacingInit = init.GetOrDefault<TurretFacingInit>(info);
if (turretFacingInit != null)
{
var facing = init.Get<TurretFacingInit, int>();
var facing = turretFacingInit.Value;
return () => facing;
}
if (init.Contains<DynamicFacingInit>())
return init.Get<DynamicFacingInit, Func<int>>();
var dynamicFacingInit = init.GetOrDefault<DynamicFacingInit>(info);
if (dynamicFacingInit != null)
return dynamicFacingInit.Value;
if (init.Contains<FacingInit>())
var facingInit = init.GetOrDefault<FacingInit>(info);
if (facingInit != null)
{
var facing = init.Get<FacingInit, int>();
var facing = facingInit.Value;
return () => facing;
}
return () => def;
return () => defaultFacing;
}
public Turreted(ActorInitializer init, TurretedInfo info)
: base(info)
{
TurretFacing = TurretFacingFromInit(init, Info.InitialFacing, Info.Turret)();
TurretFacing = TurretFacingFromInit(init, Info)();
}
protected override void Created(Actor self)
@@ -228,8 +235,8 @@ namespace OpenRA.Mods.Common.Traits
init.Add(facings);
}
if (!facings.Value(self.World).ContainsKey(Name))
facings.Value(self.World).Add(Name, TurretFacing);
if (!facings.Value.ContainsKey(Name))
facings.Value.Add(Name, TurretFacing);
}
void IActorPreviewInitModifier.ModifyActorPreviewInit(Actor self, TypeDictionary inits)
@@ -245,13 +252,13 @@ namespace OpenRA.Mods.Common.Traits
var dynamicFacing = inits.GetOrDefault<DynamicFacingInit>();
var staticFacing = inits.GetOrDefault<FacingInit>();
if (dynamicFacing != null)
bodyFacing = dynamicFacing.Value(self.World);
bodyFacing = dynamicFacing.Value;
else if (staticFacing != null)
bodyFacing = () => staticFacing.Value(self.World);
bodyFacing = () => staticFacing.Value;
// Freeze the relative turret facing to its current value
var facingOffset = TurretFacing - bodyFacing();
facings.Value(self.World).Add(Name, () => bodyFacing() + facingOffset);
facings.Value.Add(Name, () => bodyFacing() + facingOffset);
}
protected override void TraitDisabled(Actor self)
@@ -268,7 +275,7 @@ namespace OpenRA.Mods.Common.Traits
public TurretFacingInit() { }
public TurretFacingInit(int init) { value = init; }
public int Value(World world) { return value; }
public int Value { get { return value; } }
}
public class TurretFacingsInit : IActorInit<Dictionary<string, int>>
@@ -278,7 +285,7 @@ namespace OpenRA.Mods.Common.Traits
public TurretFacingsInit() { }
public TurretFacingsInit(Dictionary<string, int> init) { value = init; }
public Dictionary<string, int> Value(World world) { return value; }
public Dictionary<string, int> Value { get { return value; } }
}
public class DynamicTurretFacingsInit : IActorInit<Dictionary<string, Func<int>>>
@@ -286,6 +293,6 @@ namespace OpenRA.Mods.Common.Traits
readonly Dictionary<string, Func<int>> value = new Dictionary<string, Func<int>>();
public DynamicTurretFacingsInit() { }
public DynamicTurretFacingsInit(Dictionary<string, Func<int>> init) { value = init; }
public Dictionary<string, Func<int>> Value(World world) { return value; }
public Dictionary<string, Func<int>> Value { get { return value; } }
}
}

View File

@@ -118,8 +118,7 @@ namespace OpenRA.Mods.Common.Traits
public EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)
{
var owner = Players.Players[reference.InitDict.Get<OwnerInit>().PlayerName];
var owner = Players.Players[reference.InitDict.Get<OwnerInit>().InternalName];
var preview = new EditorActorPreview(worldRenderer, id, reference, owner);
Add(preview, initialSetup);

View File

@@ -67,11 +67,11 @@ namespace OpenRA.Mods.Common.Traits
CenterPosition = PreviewPosition(world, actor.InitDict);
var location = actor.InitDict.Get<LocationInit>().Value(worldRenderer.World);
var location = actor.InitDict.Get<LocationInit>().Value;
var ios = Info.TraitInfoOrDefault<IOccupySpaceInfo>();
var subCellInit = actor.InitDict.GetOrDefault<SubCellInit>();
var subCell = subCellInit != null ? subCellInit.Value(worldRenderer.World) : SubCell.Any;
var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
if (ios != null)
Footprint = ios.OccupiedCells(Info, location, subCell);
@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Traits
Func<object, bool> saveInit = init =>
{
var factionInit = init as FactionInit;
if (factionInit != null && factionInit.Faction == Owner.Faction)
if (factionInit != null && factionInit.Value == Owner.Faction)
return false;
// TODO: Other default values will need to be filtered
@@ -166,15 +166,15 @@ namespace OpenRA.Mods.Common.Traits
WPos PreviewPosition(World world, TypeDictionary init)
{
if (init.Contains<CenterPositionInit>())
return init.Get<CenterPositionInit>().Value(world);
return init.Get<CenterPositionInit>().Value;
if (init.Contains<LocationInit>())
{
var cell = init.Get<LocationInit>().Value(world);
var cell = init.Get<LocationInit>().Value;
var offset = WVec.Zero;
var subCellInit = Actor.InitDict.GetOrDefault<SubCellInit>();
var subCell = subCellInit != null ? subCellInit.Value(worldRenderer.World) : SubCell.Any;
var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
var buildingInfo = Info.TraitInfoOrDefault<BuildingInfo>();
if (buildingInfo != null)

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
var actorReference = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
// If there is no real player associated, don't spawn it.
var ownerName = actorReference.InitDict.Get<OwnerInit>().PlayerName;
var ownerName = actorReference.InitDict.Get<OwnerInit>().InternalName;
if (!world.Players.Any(p => p.InternalName == ownerName))
continue;
@@ -68,9 +68,6 @@ namespace OpenRA.Mods.Common.Traits
public readonly string Name;
public SpawnedByMapInit(string name) { Name = name; }
public string Value(World world)
{
return Name;
}
public string Value { get { return Name; } }
}
}

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
foreach (var kv in map.ActorDefinitions)
{
var actor = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
var location = actor.InitDict.Get<LocationInit>().Value(null);
var location = actor.InitDict.Get<LocationInit>().Value;
if (!map.Contains(location))
{
Console.WriteLine("Removing actor {0} located at {1} due being outside of the new map boundaries.".F(actor.Type, location));

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.D2k.Traits.Render
{
this.info = info;
if (init.Contains<SkipMakeAnimsInit>())
if (init.Contains<SkipMakeAnimsInit>(info))
return;
renderSprites = init.Self.Trait<RenderSprites>();