112 lines
2.7 KiB
C#
112 lines
2.7 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA
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{
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public interface IActorInitializer
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{
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World World { get; }
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T GetOrDefault<T>(TraitInfo info) where T : IActorInit;
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T Get<T>(TraitInfo info) where T : IActorInit;
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U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>;
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U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>;
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bool Contains<T>(TraitInfo info) where T : IActorInit;
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}
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public class ActorInitializer : IActorInitializer
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{
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public readonly Actor Self;
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public World World { get { return Self.World; } }
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internal TypeDictionary Dict;
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public ActorInitializer(Actor actor, TypeDictionary dict)
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{
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Self = actor;
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Dict = dict;
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}
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public T GetOrDefault<T>(TraitInfo info) where T : IActorInit
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{
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return Dict.GetOrDefault<T>();
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}
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public T Get<T>(TraitInfo info) where T : IActorInit
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{
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var init = GetOrDefault<T>(info);
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if (init == null)
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throw new InvalidOperationException("TypeDictionary does not contain instance of type `{0}`".F(typeof(T)));
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return init;
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}
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public U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>
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{
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return Get<T>(info).Value;
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}
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public U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>
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{
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var init = GetOrDefault<T>(info);
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return init != null ? init.Value : fallback;
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}
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public bool Contains<T>(TraitInfo info) where T : IActorInit { return GetOrDefault<T>(info) != null; }
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}
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public interface IActorInit { }
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public interface IActorInit<T> : IActorInit
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{
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T Value { get; }
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}
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public class LocationInit : IActorInit<CPos>
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{
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[FieldFromYamlKey]
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readonly CPos value = CPos.Zero;
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public LocationInit() { }
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public LocationInit(CPos init) { value = init; }
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public CPos Value { get { return value; } }
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}
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public class OwnerInit : IActorInit
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{
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[FieldFromYamlKey]
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public readonly string InternalName = "Neutral";
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Player player;
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public OwnerInit() { }
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public OwnerInit(string playerName) { InternalName = playerName; }
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public OwnerInit(Player player)
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{
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this.player = player;
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InternalName = player.InternalName;
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}
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public Player Value(World world)
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{
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if (player != null)
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return player;
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return world.Players.First(x => x.InternalName == InternalName);
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}
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}
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}
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