Rewrite ActorInit queries.

This commit is contained in:
Paul Chote
2020-05-24 22:28:16 +01:00
committed by teinarss
parent 626b40f31b
commit 7c6ec577dc
66 changed files with 332 additions and 265 deletions

View File

@@ -78,11 +78,12 @@ namespace OpenRA.Mods.Common.Traits.Render
p = init.WorldRenderer.Palette(Palette);
Func<int> facing;
if (init.Contains<DynamicFacingInit>())
facing = init.Get<DynamicFacingInit, Func<int>>();
var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>(this);
if (dynamicfacingInit != null)
facing = dynamicfacingInit.Value;
else
{
var f = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0;
var f = init.GetValue<FacingInit, int>(this, 0);
facing = () => f;
}