Rewrite ActorInit queries.

This commit is contained in:
Paul Chote
2020-05-24 22:28:16 +01:00
committed by teinarss
parent 626b40f31b
commit 7c6ec577dc
66 changed files with 332 additions and 265 deletions

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
enabled = !info.RequiresLobbyCreeps || init.Self.World.WorldActor.Trait<MapCreeps>().Enabled;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
}
void INotifyKilled.Killed(Actor self, AttackInfo e)