Remove the temperate RA shellmap and port the desert shellmap to Lua.
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@@ -8,6 +8,14 @@ Production.BuildWithPerFactoryQueue = function(factory, unit, amount)
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Internal.BuildWithPerFactoryQueue(factory, unit, amount or 1)
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end
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Production.SharedQueueIsBusy = function(player, category)
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return Internal.SharedQueueIsBusy(player, category)
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end
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Production.PerFactoryQueueIsBusy = function(factory)
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return Internal.PerFactoryQueueIsBusy(factory)
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end
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Production.SetRallyPoint = function(factory, location)
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Actor.Trait(factory, "RallyPoint").rallyPoint = location.Location
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end
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