Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
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@@ -18,7 +18,7 @@ Flamethrower:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: small_napalm
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Explosions: small_napalm
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ImpactSound: flamer2.aud
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BigFlamer:
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@@ -43,7 +43,7 @@ BigFlamer:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: med_napalm
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Explosions: med_napalm
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ImpactSound: flamer2.aud
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Chemspray:
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@@ -64,7 +64,7 @@ Chemspray:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: chemball
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Explosions: chemball
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ImpactSound: xplos.aud
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Grenade:
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@@ -89,7 +89,7 @@ Grenade:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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Explosions: small_poof
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ImpactSound: xplos.aud
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Napalm:
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@@ -114,7 +114,7 @@ Napalm:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: med_napalm
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Explosions: med_napalm
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ImpactSound: flamer2.aud
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Laser:
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@@ -155,7 +155,7 @@ TiberiumExplosion:
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AddsResourceType: Tiberium
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Size: 1,1
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Warhead@3Eff: CreateEffect
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Explosion: chemball
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Explosions: chemball
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ImpactSound: xplosml2.aud
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Heal:
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@@ -236,5 +236,5 @@ Demolish:
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Warhead@1Dam: SpreadDamage
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DamageTypes: DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: building
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Explosions: building
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ImpactSound: xplobig6.aud
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