remove unused interior terrain types

no smudges on high walls
This commit is contained in:
Matthias Mailänder
2014-01-04 09:56:34 +01:00
parent 3ced83e94e
commit 7e437c620c

View File

@@ -10,46 +10,15 @@ Terrain:
AcceptsSmudgeType: Crater, Scorch
Color: 0, 0, 0
TargetTypes: Ground
TerrainType@Water:
Type: Water
IsWater: true
AcceptsSmudgeType:
Color: 92, 116, 164
TargetTypes: Water
TerrainType@Road:
Type: Road
AcceptsSmudgeType: Crater, Scorch
Color: 88, 116, 116
TargetTypes: Ground
TerrainType@Rock:
Type: Rock
AcceptsSmudgeType:
Color: 68, 68, 60
TargetTypes: Ground
TerrainType@Tree:
TerrainType@Tree: # and Boxes
Type: Tree
AcceptsSmudgeType:
Color: 28, 32, 36
TargetTypes: Ground
TerrainType@River:
Type: River
AcceptsSmudgeType:
Color: 92, 140, 180
TargetTypes: Ground
TerrainType@Rough:
Type: Rough
AcceptsSmudgeType: Crater, Scorch
Color: 68, 68, 60
TargetTypes: Ground
TerrainType@Wall:
Type: Wall
AcceptsSmudgeType: Crater, Scorch
Color: 208, 192, 160
TargetTypes: Ground
TerrainType@Beach:
Type: Beach
AcceptsSmudgeType:
Color: 176, 156, 120
Color: 208, 192, 160
TargetTypes: Ground
TerrainType@Ore:
Type: Ore