Fix the Colt sometimes shooting even after Tanya was released
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@@ -177,6 +177,7 @@ MissInfiltrated = function()
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end
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FreeTanya = function()
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Prison.Stop()
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Tanya = Actor.Create(TanyaType, true, { Owner = greece, Location = Prison.Location + CVec.New(1, 1) })
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Tanya.Demolish(Prison)
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Tanya.Move(Tanya.Location + CVec.New(Utils.RandomInteger(-1, 2), 1))
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