fixed refinery, factories
a little hacky though
This commit is contained in:
@@ -1,11 +1,11 @@
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# brick walls don't fit, requires updated RenderBuildingWall
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# factories and refinery require overlays (something like RenderWeaponFactory)
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# make structures appear earlier when errecting from ground
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# make structures appear earlier when errecting from ground
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# harvester unload frames missing (too few DATA.R8 frames in general)
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# harvester unload frames missing (too few DATA.R8 frames in general)
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# carryalls should automatically transport harvesters (needs complex logic)
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# carryalls should automatically transport harvesters (needs complex logic)
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# windtrap animations missing
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# windtrap animations missing
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# outpost animations missing
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# outpost animations missing
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# construction yard crane animations missing
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# construction yard crane animations missing
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# welding animation (factories) missing
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# chimney animation (refinery) missing
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# Arrakis tileset crashes the game
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# Arrakis tileset crashes the game
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# create a tileset extractor for gamefiles to remove copyrighted content from distribution
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# create a tileset extractor for gamefiles to remove copyrighted content from distribution
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# replace ore with spice and mines with spice blooms
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# replace ore with spice and mines with spice blooms
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@@ -207,7 +207,9 @@ REFA:
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RevealsShroud:
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RevealsShroud:
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Range: 6
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Range: 6
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Bib:
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Bib:
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RenderBuilding:
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-RenderBuilding:
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RenderBuildingWarFactory:
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Image: REFA
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PlayerPalette: d2kplayer
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PlayerPalette: d2kplayer
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OreRefinery:
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OreRefinery:
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StoresOre:
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StoresOre:
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@@ -273,7 +275,9 @@ LIGHTA:
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Bib:
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Bib:
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RenderBuilding:
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-RenderBuilding:
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RenderBuildingWarFactory:
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Image: LIGHTA
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PlayerPalette: d2kplayer
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PlayerPalette: d2kplayer
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RallyPoint:
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RallyPoint:
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Exit@1:
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Exit@1:
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@@ -307,7 +311,9 @@ HEAVYA:
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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Bib:
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Bib:
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RenderBuilding:
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-RenderBuilding:
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RenderBuildingWarFactory:
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Image: HEAVYA
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PlayerPalette: d2kplayer
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PlayerPalette: d2kplayer
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RallyPoint:
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RallyPoint:
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Exit@1:
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Exit@1:
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@@ -93,11 +93,22 @@ radara:
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refa:
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refa:
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idle:
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idle:
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Start: 1
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Start: 0
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Length: 1
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make: refmake
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make: refmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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damaged-idle:
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damaged-idle:
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Start: 0
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build-top:
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Start: 1
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Length: 1
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damaged-build-top:
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Start: 2
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Length: 1
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idle-top:
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Start: 1
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damaged-idle-top:
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Start: 2
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Start: 2
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siloa:
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siloa:
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@@ -141,20 +152,42 @@ palacea:
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lighta:
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lighta:
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idle:
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idle:
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Start: 1
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Start: 0
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Length: 1
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make: lightmake
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make: lightmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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damaged-idle:
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damaged-idle:
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Start: 0
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build-top:
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Start: 1
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Length: 1
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damaged-build-top:
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Start: 2
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Length: 1
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idle-top:
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Start: 1
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damaged-idle-top:
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Start: 2
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Start: 2
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heavya:
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heavya:
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idle:
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idle:
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Start: 1
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Start: 0
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Length: 1
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make: heavymake
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make: heavymake
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Start: 0
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Start: 0
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Length: *
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Length: *
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damaged-idle:
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damaged-idle:
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Start: 0
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build-top:
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Start: 1
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Length: 1
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damaged-build-top:
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Start: 2
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Length: 1
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idle-top:
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Start: 1
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damaged-idle-top:
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Start: 2
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Start: 2
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carryall:
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carryall:
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@@ -1,3 +1,51 @@
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M1Carbine:
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ROF: 20
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Range: 5
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Report: GUN11
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Projectile: Bullet
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Speed: 100
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Warhead:
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Spread: 3
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Concrete: 10%
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Explosion: piffs
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InfDeath: 1
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Damage: 15
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Dragon:
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ROF: 50
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Range: 5
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Report: MISSILE6
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ValidTargets: Ground
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Projectile: Missile
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Speed: 25
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Arm: 2
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High: true
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Shadow: false
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Proximity: true
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Trail: smokey
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ContrailLength: 10
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Inaccuracy: 3
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Image: DRAGON
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ROT: 5
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RangeLimit: 35
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Warhead:
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Spread: 3
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Versus:
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None: 10%
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Wood: 75%
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Light: 35%
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Concrete: 20%
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Explosion: med_explosion
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WaterExplosion: med_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 50
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ImpactSound: kaboom12
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QuadRockets:
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QuadRockets:
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ROF: 60
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ROF: 60
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Range: 7
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Range: 7
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@@ -30,6 +78,109 @@ QuadRockets:
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 35
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Damage: 35
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TurretGun:
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ROF: 30
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Range: 7
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Report: TURRET1
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Projectile: Bullet
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Speed: 40
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 20%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 60
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25mm:
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ROF: 13
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Range: 4
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Report: CANNON2
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Projectile: Bullet
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Speed: 50
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 30%
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Wood: 40%
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Heavy: 40%
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Concrete: 30%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 16
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90mm:
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ROF: 50
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Range: 4.75
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Report: CANNON1
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Projectile: Bullet
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Speed: 40
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 20%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 30
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105mm:
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ROF: 70
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Range: 4.75
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Report: CANNON1
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Burst: 2
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BurstDelay: 4
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Projectile: Bullet
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Speed: 40
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 20%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 40
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120mm:
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ROF: 90
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Range: 4.75
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Report: CANNON1
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Burst: 2
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Projectile: Bullet
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Speed: 40
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Image: 120MM
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Warhead:
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Spread: 3
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Versus:
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None: 20%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: small_splash
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InfDeath: 3
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SmudgeType: Crater
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Damage: 50
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227mm:
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227mm:
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ROF: 80
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ROF: 80
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Range: 10
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Range: 10
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@@ -60,4 +211,182 @@ QuadRockets:
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WaterExplosion: med_splash
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WaterExplosion: med_splash
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ImpactSound: kaboom12
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ImpactSound: kaboom12
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 25
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Damage: 25
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#for rocket turret
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MammothTusk:
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ROF: 60
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Range: 8
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Report: MISSILE6
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|
Burst: 2
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|
ValidTargets: Ground, Air
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|
Projectile: Missile
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|
Speed: 30
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|
Arm: 2
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High: true
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Shadow: false
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Proximity: true
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# Trail: smokey
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ContrailLength: 10
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|
Inaccuracy: 3
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Image: DRAGON
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||||||
|
ROT: 5
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||||||
|
RangeLimit: 40
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|
Warhead:
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||||||
|
Spread: 6
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||||||
|
Versus:
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None: 90%
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||||||
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Wood: 75%
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||||||
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Light: 60%
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||||||
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Heavy: 25%
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||||||
|
Explosion: med_explosion
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||||||
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WaterExplosion: med_splash
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||||||
|
InfDeath: 2
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||||||
|
SmudgeType: Crater
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||||||
|
Damage: 45
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||||||
|
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|
155mm:
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||||||
|
ROF: 85
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||||||
|
Range: 14
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||||||
|
MinRange: 3
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||||||
|
Report: TANK5
|
||||||
|
Projectile: Bullet
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||||||
|
Speed: 12
|
||||||
|
High: true
|
||||||
|
Angle: .1
|
||||||
|
Inaccuracy: 40
|
||||||
|
Image: 120MM
|
||||||
|
ContrailLength: 30
|
||||||
|
Warhead:
|
||||||
|
Spread: 10
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 50%
|
||||||
|
Explosion: large_explosion
|
||||||
|
WaterExplosion: med_splash
|
||||||
|
InfDeath: 2
|
||||||
|
SmudgeType: Crater
|
||||||
|
Damage: 220
|
||||||
|
|
||||||
|
TTankZap:
|
||||||
|
ROF: 120
|
||||||
|
Range: 7
|
||||||
|
Report: TESLA1
|
||||||
|
Charges: yes
|
||||||
|
Projectile: TeslaZap
|
||||||
|
Warhead:
|
||||||
|
Spread: 1
|
||||||
|
InfDeath: 5
|
||||||
|
Damage: 100
|
||||||
|
|
||||||
|
Demolish:
|
||||||
|
Warhead:
|
||||||
|
ImpactSound: kaboom25
|
||||||
|
Explosion: building
|
||||||
|
|
||||||
|
Crush:
|
||||||
|
Warhead:
|
||||||
|
ImpactSound: squishy2
|
||||||
|
Damage: 100
|
||||||
|
|
||||||
|
Atomic:
|
||||||
|
Warhead@impact:
|
||||||
|
Damage: 1000
|
||||||
|
Spread: 6
|
||||||
|
Ore: true
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 50%
|
||||||
|
Explosion: nuke
|
||||||
|
WaterExplosion: nuke
|
||||||
|
InfDeath: 4
|
||||||
|
ImpactSound: kaboom1
|
||||||
|
Warhead@areanuke:
|
||||||
|
DamageModel: PerCell
|
||||||
|
Damage: 250
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Size: 5,4
|
||||||
|
Ore: true
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 50%
|
||||||
|
Delay: 4
|
||||||
|
InfDeath: 4
|
||||||
|
ImpactSound: kaboom22
|
||||||
|
|
||||||
|
CrateNuke:
|
||||||
|
Warhead@impact:
|
||||||
|
Damage: 1000
|
||||||
|
Spread: 6
|
||||||
|
Ore: true
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 50%
|
||||||
|
Explosion: nuke
|
||||||
|
WaterExplosion: nuke
|
||||||
|
InfDeath: 4
|
||||||
|
ImpactSound: kaboom1
|
||||||
|
Warhead@areanuke:
|
||||||
|
DamageModel: PerCell
|
||||||
|
Damage: 250
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Size: 5,4
|
||||||
|
Ore: true
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 50%
|
||||||
|
Delay: 4
|
||||||
|
InfDeath: 4
|
||||||
|
ImpactSound: kaboom22
|
||||||
|
|
||||||
|
CrateExplosion:
|
||||||
|
Warhead:
|
||||||
|
Damage: 500
|
||||||
|
Spread: 10
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: self_destruct
|
||||||
|
WaterExplosion: self_destruct
|
||||||
|
InfDeath: 3
|
||||||
|
ImpactSound: kaboom15
|
||||||
|
|
||||||
|
UnitExplode:
|
||||||
|
Warhead:
|
||||||
|
Damage: 500
|
||||||
|
Spread: 10
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: self_destruct
|
||||||
|
WaterExplosion: large_splash
|
||||||
|
InfDeath: 3
|
||||||
|
ImpactSound: kaboom22
|
||||||
|
|
||||||
|
UnitExplodeSmall:
|
||||||
|
Warhead:
|
||||||
|
Damage: 40
|
||||||
|
Spread: 10
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: large_explosion
|
||||||
|
InfDeath: 3
|
||||||
|
ImpactSound: kaboom15
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
^Vehicle:
|
^Vehicle:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: atmine, crate, apmine
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 80
|
Clear: 80
|
||||||
Rough: 40
|
Rough: 40
|
||||||
@@ -11,11 +11,10 @@
|
|||||||
ROT: 5
|
ROT: 5
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: VehicleVoice
|
Voice:
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
Repairable:
|
Repairable:
|
||||||
Chronoshiftable:
|
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Vehicle
|
CargoType: Vehicle
|
||||||
IronCurtainable:
|
IronCurtainable:
|
||||||
@@ -25,18 +24,16 @@
|
|||||||
GivesExperience:
|
GivesExperience:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: unitlst1.aud
|
Notification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Vehicle
|
Types:Vehicle
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
|
||||||
String:Vehicle
|
|
||||||
WithSmoke:
|
WithSmoke:
|
||||||
|
|
||||||
^Tank:
|
^Tank:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: wall, atmine, crate, apmine
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 80
|
Clear: 80
|
||||||
Rough: 70
|
Rough: 70
|
||||||
@@ -46,26 +43,23 @@
|
|||||||
ROT: 5
|
ROT: 5
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: VehicleVoice
|
Voice:
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
Repairable:
|
Repairable:
|
||||||
Chronoshiftable:
|
Chronoshiftable:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Vehicle
|
CargoType: Vehicle
|
||||||
IronCurtainable:
|
|
||||||
AttackMove:
|
AttackMove:
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GainsExperience:
|
GainsExperience:
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: unitlst1.aud
|
Notification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Tank
|
Types:Tank
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
|
||||||
String:Vehicle
|
|
||||||
WithSmoke:
|
WithSmoke:
|
||||||
|
|
||||||
^Infantry:
|
^Infantry:
|
||||||
@@ -77,7 +71,7 @@
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4
|
Range: 4
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: apmine, crate
|
Crushes: crate
|
||||||
SharesCell: true
|
SharesCell: true
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 90
|
Clear: 90
|
||||||
@@ -87,7 +81,7 @@
|
|||||||
Beach: 80
|
Beach: 80
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: GenericVoice
|
Voice:
|
||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
@@ -96,55 +90,25 @@
|
|||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
TeslaInstantKills:
|
|
||||||
GainsExperience:
|
GainsExperience:
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: unitlst1.aud
|
Notification:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Infantry
|
Types:Infantry
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String:Infantry
|
String:Infantry
|
||||||
ParachuteAttachment:
|
|
||||||
Offset: 0,-10
|
|
||||||
CrushableInfantry:
|
CrushableInfantry:
|
||||||
CrushSound: squishy2.aud
|
CrushSound:
|
||||||
|
|
||||||
^Ship:
|
^Helicopter:
|
||||||
AppearsOnRadar:
|
|
||||||
Mobile:
|
|
||||||
Crushes: crate
|
|
||||||
TerrainSpeeds:
|
|
||||||
Water: 100
|
|
||||||
SelectionDecorations:
|
|
||||||
Selectable:
|
|
||||||
Voice: ShipVoice
|
|
||||||
TargetableUnit:
|
|
||||||
TargetTypes: Ground, Water
|
|
||||||
DetectCloaked:
|
|
||||||
Range: 3
|
|
||||||
HiddenUnderFog:
|
|
||||||
AttackMove:
|
|
||||||
GainsExperience:
|
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
|
||||||
Notification: navylst1.aud
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:Ship
|
|
||||||
GivesBounty:
|
|
||||||
GpsDot:
|
|
||||||
String:Ship
|
|
||||||
WithSmoke:
|
|
||||||
|
|
||||||
^Plane:
|
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
UseLocation: yes
|
UseLocation: yes
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Voice: GenericVoice
|
Voice:
|
||||||
TargetableAircraft:
|
TargetableAircraft:
|
||||||
TargetTypes: Air
|
TargetTypes: Air
|
||||||
GroundedTargetTypes: Ground
|
GroundedTargetTypes: Ground
|
||||||
@@ -153,7 +117,7 @@
|
|||||||
GivesExperience:
|
GivesExperience:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: aunitl1.aud
|
Notification:
|
||||||
DebugAircraftFacing:
|
DebugAircraftFacing:
|
||||||
DebugAircraftSubPxX:
|
DebugAircraftSubPxX:
|
||||||
DebugAircraftSubPxY:
|
DebugAircraftSubPxY:
|
||||||
@@ -161,16 +125,9 @@
|
|||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Plane
|
Types:Plane
|
||||||
EjectOnDeath:
|
EjectOnDeath:
|
||||||
PilotActor: E1
|
PilotActor: RIFLE
|
||||||
SuccessRate: 50
|
SuccessRate: 50
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
GpsDot:
|
|
||||||
String:Plane
|
|
||||||
|
|
||||||
^Helicopter:
|
|
||||||
Inherits: ^Plane
|
|
||||||
GpsDot:
|
|
||||||
String:Helicopter
|
|
||||||
|
|
||||||
^Building:
|
^Building:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
@@ -187,18 +144,18 @@
|
|||||||
Capturable:
|
Capturable:
|
||||||
CapturableBar:
|
CapturableBar:
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSound: kaboom1.aud
|
DamagedSound:
|
||||||
DestroyedSound: kaboom22.aud
|
DestroyedSound:
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
WithBuildingExplosion:
|
WithBuildingExplosion:
|
||||||
RepairableBuilding:
|
RepairableBuilding:
|
||||||
EmitInfantryOnSell:
|
EmitInfantryOnSell:
|
||||||
ActorTypes: e1,e1,e1,c1,c2,e6
|
ActorTypes: rifle,rifle,rifle,rifle,rifle,rifle
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
# FrozenUnderFog:
|
# FrozenUnderFog:
|
||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
Notification: strucap1.aud
|
Notification:
|
||||||
EditorAppearance:
|
EditorAppearance:
|
||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
@@ -213,12 +170,12 @@
|
|||||||
Building:
|
Building:
|
||||||
Dimensions: 1,1
|
Dimensions: 1,1
|
||||||
Footprint: x
|
Footprint: x
|
||||||
BuildSounds: placbldg.aud
|
BuildSounds:
|
||||||
Adjacent: 7
|
Adjacent: 7
|
||||||
TerrainTypes: Clear,Road
|
TerrainTypes: Clear,Road
|
||||||
SoundOnDamageTransition:
|
SoundOnDamageTransition:
|
||||||
DamagedSound: sandbag2.aud
|
DamagedSound:
|
||||||
DestroyedSound: sandbag2.aud
|
DestroyedSound:
|
||||||
Wall:
|
Wall:
|
||||||
CrushClasses: wall
|
CrushClasses: wall
|
||||||
LineBuild:
|
LineBuild:
|
||||||
@@ -230,81 +187,11 @@
|
|||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RenderBuildingWall:
|
RenderBuildingWall:
|
||||||
HasMakeAnimation: false
|
HasMakeAnimation: false
|
||||||
Palette: terrain
|
Palette: d2k
|
||||||
GivesExperience:
|
GivesExperience:
|
||||||
EditorAppearance:
|
EditorAppearance:
|
||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Wall
|
Types:Wall
|
||||||
Sellable:
|
Sellable:
|
||||||
|
|
||||||
^CivBuilding:
|
|
||||||
Inherits: ^Building
|
|
||||||
-RepairableBuilding:
|
|
||||||
Health:
|
|
||||||
HP: 400
|
|
||||||
Armor:
|
|
||||||
Type: Wood
|
|
||||||
Tooltip:
|
|
||||||
Name: Civilian Building
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:CivilianBuilding
|
|
||||||
-AcceptsSupplies:
|
|
||||||
-GivesBuildableArea:
|
|
||||||
-Sellable:
|
|
||||||
-Capturable:
|
|
||||||
-CapturableBar:
|
|
||||||
|
|
||||||
^CivField:
|
|
||||||
Inherits: ^CivBuilding
|
|
||||||
-Selectable:
|
|
||||||
Tooltip:
|
|
||||||
Name: Field
|
|
||||||
-ProximityCaptor:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:CivilianField
|
|
||||||
|
|
||||||
^Tree:
|
|
||||||
Tooltip:
|
|
||||||
Name: Tree
|
|
||||||
RenderBuilding:
|
|
||||||
Palette: terrain
|
|
||||||
Building:
|
|
||||||
Footprint: x
|
|
||||||
Dimensions: 1,1
|
|
||||||
AppearsOnRadar:
|
|
||||||
RadarColorFromTerrain:
|
|
||||||
Terrain: Tree
|
|
||||||
EditorAppearance:
|
|
||||||
RelativeToTopLeft: yes
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:Tree
|
|
||||||
|
|
||||||
^Husk:
|
|
||||||
Husk:
|
|
||||||
RenderUnit:
|
|
||||||
Health:
|
|
||||||
HP: 140
|
|
||||||
Armor:
|
|
||||||
Type: Heavy
|
|
||||||
HiddenUnderFog:
|
|
||||||
AppearsOnRadar:
|
|
||||||
Burns:
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:Husk
|
|
||||||
|
|
||||||
^Bridge:
|
|
||||||
Tooltip:
|
|
||||||
Name: Bridge
|
|
||||||
BelowUnits:
|
|
||||||
TargetableBuilding:
|
|
||||||
TargetTypes: Ground, Water
|
|
||||||
Building:
|
|
||||||
Footprint: ____ ____
|
|
||||||
Dimensions: 4,2
|
|
||||||
Health:
|
|
||||||
HP: 1000
|
|
||||||
ProximityCaptor:
|
|
||||||
Types:Bridge
|
|
||||||
AutoTargetIgnore:
|
|
||||||
Reference in New Issue
Block a user