Rename FindUnitsInCircle -> FindActorsInCircle.
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@@ -114,7 +114,7 @@ namespace OpenRA.Mods.RA.Air
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if (Altitude <= 0) return;
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var separation = new WRange(Info.IdealSeparation * 1024 / Game.CellSize);
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var otherHelis = self.World.FindUnitsInCircle(self.CenterPosition, separation)
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var otherHelis = self.World.FindActorsInCircle(self.CenterPosition, separation)
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.Where(a => a.HasTrait<Helicopter>());
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var f = otherHelis
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