Rename FindUnitsInCircle -> FindActorsInCircle.
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@@ -119,7 +119,7 @@ namespace OpenRA.Mods.RA
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Actor ChooseTarget(Actor self, WRange range)
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{
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nextScanTime = self.World.SharedRandom.Next(Info.MinimumScanTimeInterval, Info.MaximumScanTimeInterval);
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var inRange = self.World.FindUnitsInCircle(self.CenterPosition, range);
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var inRange = self.World.FindActorsInCircle(self.CenterPosition, range);
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if (self.Owner.HasFogVisibility())
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{
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