Split D2k system.yaml into four files

This commit is contained in:
reaperrr
2014-01-05 19:20:35 +01:00
parent ad2cf62c45
commit 8046bb60f0
6 changed files with 605 additions and 603 deletions

View File

@@ -24,7 +24,10 @@ Packages:
SOUND.RS
Rules:
mods/d2k/rules/system.yaml
mods/d2k/rules/system-actors.yaml
mods/d2k/rules/system-ai.yaml
mods/d2k/rules/system-player.yaml
mods/d2k/rules/system-world.yaml
mods/d2k/rules/defaults.yaml
mods/d2k/rules/vehicles.yaml
mods/d2k/rules/structures.yaml

View File

@@ -0,0 +1,115 @@
CRATE:
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 750
SelectionShares: 25
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 1000
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 1500
SelectionShares: 25
UseCashTick: yes
GiveUnitCrateAction@Trike:
SelectionShares: 20
Unit: trike
GiveUnitCrateAction@Raider:
SelectionShares: 15
Unit: raider
GiveUnitCrateAction@Quad:
SelectionShares: 40
Unit: quad
GiveUnitCrateAction@CombatA:
SelectionShares: 10
Unit: combata
GiveUnitCrateAction@CombatH:
SelectionShares: 10
Unit: combath
GiveUnitCrateAction@CombatO:
SelectionShares: 10
Unit: combato
GiveUnitCrateAction@SiegeTank:
SelectionShares: 10
Unit: siegetank
GiveUnitCrateAction@MissileTank:
SelectionShares: 10
Unit: missiletank
GiveUnitCrateAction@StealthRaider:
SelectionShares: 7
Unit: stealthraider
GiveUnitCrateAction@Fremen:
SelectionShares: 5
Unit: fremen
GiveUnitCrateAction@Sardaukar:
SelectionShares: 8
Unit: sardaukar
GiveUnitCrateAction@Saboteur:
SelectionShares: 3
Unit: saboteur
GiveUnitCrateAction@SonicTank:
SelectionShares: 5
Unit: sonictank
GiveUnitCrateAction@Devast:
SelectionShares: 2
Unit: devast
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 5
Unit: deviatortank
GiveMcvCrateAction@Atreides:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcva
GiveMcvCrateAction@Harkonnen:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvh
GiveMcvCrateAction@Ordos:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvo
RenderSprites:
Palette: effect
WithCrateBody:
Selectable:
Selectable: false
Bounds: 15,15,-1,-1
ProximityCaptor:
Types: Crate
Passenger:
BodyOrientation:
mpspawn:
Waypoint:
RenderEditorOnly:
BodyOrientation:
waypoint:
Waypoint:
RenderEditorOnly:
BodyOrientation:
SPICEBLOOM:
RenderBuilding:
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
EditorAppearance:
RelativeToTopLeft: yes
ProximityCaptor:
Types: Tree
Tooltip:
Name: Spice Bloom
SeedsResource:
ResourceType: Spice
Interval: 75
RadarColorFromTerrain:
Terrain: Spice
BodyOrientation:

View File

@@ -0,0 +1,305 @@
Player:
HackyAI@Omnius:
Name: Omnius
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
starporta: 0.1%
starporth: 0.1%
starporto: 0.1%
researcha: 0.1%
researchh: 0.1%
researcho: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
guntowera: 7%
guntowerh: 7%
guntowero: 7%
rockettowera: 7%
rockettowerh: 7%
rockettowero: 7%
powra: 10%
powrh: 10%
powro: 10%
UnitsToBuild:
rifle: 6%
bazooka: 5%
medic: 1%
fremen: 0.5%
sardaukar: 1.5%
harvester: 0.1%
trike.starport: 5%
quad.starport: 7.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 10%
devast: 10%
deviatortank: 7.5%
trike: 10%
quad: 15%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 8
HackyAI@Vidius:
Name: Vidious
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
starporta: 0.1%
starporth: 0.1%
starporto: 0.1%
palacea: 0.1%
palaceh: 0.1%
palaceo: 0.1%
guntowera: 5%
guntowerh: 5%
guntowero: 5%
rockettowera: 10%
rockettowerh: 10%
rockettowero: 10%
powra: 12%
powrh: 12%
powro: 12%
UnitsToBuild:
rifle: 2%
bazooka: 2%
medic: 0.5%
fremen: 0.25%
sardaukar: 1%
harvester: 0.1%
trike.starport: 7.5%
quad.starport: 12.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 50%
devast: 40%
deviatortank: 5%
trike: 15%
raider: 15%
quad: 25%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 6
HackyAI@Gladius:
Name: Gladius
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
researcha: 0.1%
researchh: 0.1%
researcho: 0.1%
palacea: 0.1%
palaceh: 0.1%
palaceo: 0.1%
guntower: 10%
rockettower: 5%
powra: 10%
powrh: 10%
powro: 10%
UnitsToBuild:
rifle: 15%
bazooka: 13%
medic: 2%
fremen: 1%
sardaukar: 3%
harvester: 0.1%
trike.starport: 5%
quad.starport: 7.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 10%
devast: 10%
deviatortank: 7.5%
trike: 10%
raider: 10%
quad: 15%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 10

View File

@@ -0,0 +1,53 @@
Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: BuildingReady
BlockedAudio: NoRoom
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 2
BlockedAudio: NoRoom
ClassicProductionQueue@Vehicle:
Type: Vehicle
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
ClassicProductionQueue@Armor:
Type: Armor
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
ClassicProductionQueue@Starport:
Type: Starport
BuildSpeed: .2
LowPowerSlowdown: 1
BlockedAudio: NoRoom
QueuedAudio: OrderPlaced
ReadyAudio:
ClassicProductionQueue@Aircraft:
Type: Aircraft
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions:
PowerManager:
AdviceInterval: 650
AllyRepair:
PlayerResources:
AdviceInterval: 650
ActorGroupProxy:
DeveloperMode:
PlayerColorPalette:
BasePalette: d2k
RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
PlayerHighlightPalette:
BaseAttackNotifier:
Shroud:
FrozenActorLayer:
HarvesterAttackNotifier:
PlayerStatistics:

View File

@@ -0,0 +1,128 @@
World:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker:
BuildingInfluence:
ChooseBuildTabOnSelect:
CrateSpawner:
Minimum: 0
Maximum: 2
SpawnInterval: 60
WaterChance: 0
ValidGround: Sand, Dune, Rock
PaletteFromCurrentTileset:
Name: terrain
PaletteFromFile@d2k:
Name: d2k
Filename: d2k.pal
ShadowIndex: 1
PaletteFromFile@chrome:
Name: chrome
Filename: d2k.pal
ShadowIndex: 3
AllowModifiers: false
PaletteFromFile@effect:
Name: effect
Filename: d2k.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: d2k.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@cloak:
Name: cloak
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromR8@moveflash:
Name: moveflash
Filename: DATA.R8
Offset: 2572352
InvertColor: true
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
PaletteFromR8@shroud:
Name: shroud
Filename: DATA.R8
Offset: 12007
InvertColor: true
FogPaletteFromR8@fog:
Name: fog
Filename: DATA.R8
Offset: 12007
InvertColor: true
ShroudRenderer:
Variants: typea, typeb, typec, typed
Index: 11, 3, 7, 9, 6, 13, 12, 14, 4, 8, 2, 1, 5, 10
ShroudColor: 31
ShroudBlend: Multiply
Country@Atreides:
Name: Atreides
Race: atreides
Country@Harkonnen:
Name: Harkonnen
Race: harkonnen
Country@Ordos:
Name: Ordos
Race: ordos
DomainIndex:
PathfinderDebugOverlay:
D2kResourceLayer:
ResourceClaimLayer:
ResourceType@Spice:
ResourceType: 1
Palette: d2k
TerrainType: Spice
EditorSprite: spice0
Variants: spice
MaxDensity: 20
ValuePerUnit: 25
Name: Spice
PipColor: green
AllowedTerrainTypes: Sand
AllowUnderActors: false
SmudgeLayer@Rock:
Type: RockCrater
Sequence: rockcraters
SmokePercentage: 0
SmudgeLayer@Sand:
Type: SandCrater
Sequence: sandcraters
SmokePercentage: 0
SpawnMapActors:
CreateMPPlayers:
MPStartLocations:
MPStartUnits@atreides:
Races: atreides
BaseActor: mcva
MPStartUnits@harkonnen:
Races: harkonnen
BaseActor: mcvh
MPStartUnits@ordos:
Races: ordos
BaseActor: mcvo
SpawnMPUnits:
PathFinder:
ValidateOrder:
DebugPauseState:

View File

@@ -1,602 +0,0 @@
Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: BuildingReady
BlockedAudio: NoRoom
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 2
BlockedAudio: NoRoom
ClassicProductionQueue@Vehicle:
Type: Vehicle
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
ClassicProductionQueue@Armor:
Type: Armor
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
ClassicProductionQueue@Starport:
Type: Starport
BuildSpeed: .2
LowPowerSlowdown: 1
BlockedAudio: NoRoom
QueuedAudio: OrderPlaced
ReadyAudio:
ClassicProductionQueue@Aircraft:
Type: Aircraft
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions:
PowerManager:
AdviceInterval: 650
AllyRepair:
PlayerResources:
AdviceInterval: 650
ActorGroupProxy:
DeveloperMode:
HackyAI@Omnius:
Name: Omnius
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
starporta: 0.1%
starporth: 0.1%
starporto: 0.1%
researcha: 0.1%
researchh: 0.1%
researcho: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
guntowera: 7%
guntowerh: 7%
guntowero: 7%
rockettowera: 7%
rockettowerh: 7%
rockettowero: 7%
powra: 10%
powrh: 10%
powro: 10%
UnitsToBuild:
rifle: 6%
bazooka: 5%
medic: 1%
fremen: 0.5%
sardaukar: 1.5%
harvester: 0.1%
trike.starport: 5%
quad.starport: 7.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 10%
devast: 10%
deviatortank: 7.5%
trike: 10%
quad: 15%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 8
HackyAI@Vidius:
Name: Vidious
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
starporta: 0.1%
starporth: 0.1%
starporto: 0.1%
palacea: 0.1%
palaceh: 0.1%
palaceo: 0.1%
guntowera: 5%
guntowerh: 5%
guntowero: 5%
rockettowera: 10%
rockettowerh: 10%
rockettowero: 10%
powra: 12%
powrh: 12%
powro: 12%
UnitsToBuild:
rifle: 2%
bazooka: 2%
medic: 0.5%
fremen: 0.25%
sardaukar: 1%
harvester: 0.1%
trike.starport: 7.5%
quad.starport: 12.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 50%
devast: 40%
deviatortank: 5%
trike: 15%
raider: 15%
quad: 25%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 6
HackyAI@Gladius:
Name: Gladius
UnitQueues: Infantry, Vehicle, Armor, Starport
RallypointTestBuilding: conyarda
BuildingCommonNames:
ConstructionYard: conyarda,conyardh,conyardo
Refinery: refa,refh,refo
Power: pwra,pwrh,pwro
VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
Silo: siloa, siloh, siloo
UnitsCommonNames:
Mcv: mcva,mcvh,mcvo
BuildingLimits:
refa: 4
refh: 4
refo: 4
barra: 1
barrh: 1
barro: 1
lighta: 1
lighth: 1
lighto: 1
heavya: 1
heavyh: 1
heavyo: 1
researcha: 1
researchh: 1
researcho: 1
repaira: 1
repairh: 1
repairo: 1
radara: 1
radaro: 1
radarh: 1
hightecha: 1
hightechh: 1
hightecho: 1
palacea: 1
palaceh: 1
palaceo: 1
BuildingFractions:
refa: 20.1%
refh: 20.1%
refo: 20.1%
barra: 0.1%
barrh: 0.1%
barro: 0.1%
lighta: 0.1%
lighth: 0.1%
lighto: 0.1%
heavya: 0.1%
heavyh: 0.1%
heavyo: 0.1%
repaira: 0.1%
repairh: 0.1%
repairo: 0.1%
radara: 0.1%
radaro: 0.1%
radarh: 0.1%
hightecha: 0.1%
hightechh: 0.1%
hightecho: 0.1%
researcha: 0.1%
researchh: 0.1%
researcho: 0.1%
palacea: 0.1%
palaceh: 0.1%
palaceo: 0.1%
guntower: 10%
rockettower: 5%
powra: 10%
powrh: 10%
powro: 10%
UnitsToBuild:
rifle: 15%
bazooka: 13%
medic: 2%
fremen: 1%
sardaukar: 3%
harvester: 0.1%
trike.starport: 5%
quad.starport: 7.5%
siegetank.starport: 5%
missiletank.starport: 7.5%
combata.starport: 15%
combath.starport: 15%
combato.starport: 15%
sonictank: 10%
devast: 10%
deviatortank: 7.5%
trike: 10%
raider: 10%
quad: 15%
siegetank: 10%
missiletank: 15%
combata: 100%
combath: 100%
combato: 100%
SquadSize: 10
PlayerColorPalette:
BasePalette: d2k
RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
PlayerHighlightPalette:
BaseAttackNotifier:
Shroud:
FrozenActorLayer:
HarvesterAttackNotifier:
PlayerStatistics:
World:
ScreenMap:
ActorMap:
LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker:
BuildingInfluence:
ChooseBuildTabOnSelect:
CrateSpawner:
Minimum: 0
Maximum: 2
SpawnInterval: 60
WaterChance: 0
ValidGround: Sand, Dune, Rock
PaletteFromCurrentTileset:
Name: terrain
PaletteFromFile@d2k:
Name: d2k
Filename: d2k.pal
ShadowIndex: 1
PaletteFromFile@chrome:
Name: chrome
Filename: d2k.pal
ShadowIndex: 3
AllowModifiers: false
PaletteFromFile@effect:
Name: effect
Filename: d2k.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromFile@colorpicker:
Name: colorpicker
Filename: d2k.pal
ShadowIndex: 4
AllowModifiers: false
PaletteFromRGBA@shadow:
Name: shadow
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@cloak:
Name: cloak
R: 0
G: 0
B: 0
A: 140
PaletteFromRGBA@highlight:
Name: highlight
R: 255
G: 255
B: 255
A: 128
PaletteFromR8@moveflash:
Name: moveflash
Filename: DATA.R8
Offset: 2572352
InvertColor: true
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
PaletteFromR8@shroud:
Name: shroud
Filename: DATA.R8
Offset: 12007
InvertColor: true
FogPaletteFromR8@fog:
Name: fog
Filename: DATA.R8
Offset: 12007
InvertColor: true
ShroudRenderer:
Variants: typea, typeb, typec, typed
Index: 11, 3, 7, 9, 6, 13, 12, 14, 4, 8, 2, 1, 5, 10
ShroudColor: 31
ShroudBlend: Multiply
Country@Atreides:
Name: Atreides
Race: atreides
Country@Harkonnen:
Name: Harkonnen
Race: harkonnen
Country@Ordos:
Name: Ordos
Race: ordos
DomainIndex:
PathfinderDebugOverlay:
D2kResourceLayer:
ResourceClaimLayer:
ResourceType@Spice:
ResourceType: 1
Palette: d2k
TerrainType: Spice
EditorSprite: spice0
Variants: spice
MaxDensity: 20
ValuePerUnit: 25
Name: Spice
PipColor: green
AllowedTerrainTypes: Sand
AllowUnderActors: false
SmudgeLayer@Rock:
Type: RockCrater
Sequence: rockcraters
SmokePercentage: 0
SmudgeLayer@Sand:
Type: SandCrater
Sequence: sandcraters
SmokePercentage: 0
SpawnMapActors:
CreateMPPlayers:
MPStartLocations:
MPStartUnits@atreides:
Races: atreides
BaseActor: mcva
MPStartUnits@harkonnen:
Races: harkonnen
BaseActor: mcvh
MPStartUnits@ordos:
Races: ordos
BaseActor: mcvo
SpawnMPUnits:
PathFinder:
ValidateOrder:
DebugPauseState:
CRATE:
Tooltip:
Name: Crate
Crate:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 750
SelectionShares: 25
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 1000
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 1500
SelectionShares: 25
UseCashTick: yes
GiveUnitCrateAction@Trike:
SelectionShares: 20
Unit: trike
GiveUnitCrateAction@Raider:
SelectionShares: 15
Unit: raider
GiveUnitCrateAction@Quad:
SelectionShares: 40
Unit: quad
GiveUnitCrateAction@CombatA:
SelectionShares: 10
Unit: combata
GiveUnitCrateAction@CombatH:
SelectionShares: 10
Unit: combath
GiveUnitCrateAction@CombatO:
SelectionShares: 10
Unit: combato
GiveUnitCrateAction@SiegeTank:
SelectionShares: 10
Unit: siegetank
GiveUnitCrateAction@MissileTank:
SelectionShares: 10
Unit: missiletank
GiveUnitCrateAction@StealthRaider:
SelectionShares: 7
Unit: stealthraider
GiveUnitCrateAction@Fremen:
SelectionShares: 5
Unit: fremen
GiveUnitCrateAction@Sardaukar:
SelectionShares: 8
Unit: sardaukar
GiveUnitCrateAction@Saboteur:
SelectionShares: 3
Unit: saboteur
GiveUnitCrateAction@SonicTank:
SelectionShares: 5
Unit: sonictank
GiveUnitCrateAction@Devast:
SelectionShares: 2
Unit: devast
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 5
Unit: deviatortank
GiveMcvCrateAction@Atreides:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcva
GiveMcvCrateAction@Harkonnen:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvh
GiveMcvCrateAction@Ordos:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvo
RenderSprites:
Palette: effect
WithCrateBody:
Selectable:
Selectable: false
Bounds: 15,15,-1,-1
ProximityCaptor:
Types: Crate
Passenger:
BodyOrientation:
mpspawn:
Waypoint:
RenderEditorOnly:
BodyOrientation:
waypoint:
Waypoint:
RenderEditorOnly:
BodyOrientation:
SPICEBLOOM:
RenderBuilding:
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
EditorAppearance:
RelativeToTopLeft: yes
ProximityCaptor:
Types: Tree
Tooltip:
Name: Spice Bloom
SeedsResource:
ResourceType: Spice
Interval: 75
RadarColorFromTerrain:
Terrain: Spice
BodyOrientation: