Fix D2k infantry death sequences.

This commit is contained in:
reaperrr
2014-08-30 16:17:17 +02:00
parent c72bca68ea
commit 80b03dc624
2 changed files with 147 additions and 160 deletions

View File

@@ -43,28 +43,26 @@ rifle:
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA die1: DATA
Start: 382 Frames: 382, 389, 396, 403, 410, 417, 424, 431, 438, 439, 440, 441
Length: 5 Length: 8
Tick: 80
die2: DATA die2: DATA
Start: 387 Frames: 383, 390, 397, 404, 411, 418, 425, 432
Length: 7 Length: 8
Tick: 80 Tick: 80
die3: DATA die3: DATA
Start: 394 Frames: 384, 391, 398, 405, 412, 419, 426, 433
Length: 7 Length: 12
Tick: 80
die4: DATA die4: DATA
Start: 401 Frames: 385, 392, 399, 406, 413, 420, 427, 434
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 408
Length: 7
die6: DATA
Start: 415
Length: 12
die-crushed: DATA die-crushed: DATA
Start: 430 Frames: 386, 393, 400, 407, 414, 421, 428, 435
Length: 12 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4011 Start: 4011
Offset: -30,-24 Offset: -30,-24
@@ -115,27 +113,26 @@ bazooka:
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA die1: DATA
Start: 634 Frames: 634, 641, 648, 655, 662, 669, 676, 683, 690, 691, 692, 693
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 639 Frames: 635, 642, 649, 656, 663, 670, 677, 684
Length: 7 Length: 8
Tick: 80
die3: DATA die3: DATA
Start: 646 Frames: 636, 643, 650, 657, 664, 671, 678, 685
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 653 Frames: 637, 644, 651, 658, 665, 672, 679, 686
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 660
Length: 7
die6: DATA
Start: 660
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 668 Frames: 638, 645, 652, 659, 666, 673, 680, 687
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4012 Start: 4012
Offset: -30,-24 Offset: -30,-24
@@ -156,27 +153,26 @@ engineer:
Transpose: true Transpose: true
Tick: 120 Tick: 120
die1: DATA die1: DATA
Start: 1342 Frames: 1342, 1349, 1356, 1363, 1370, 1377, 1384, 1391, 1398, 1399, 1400, 1401
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 1347 Frames: 1343, 1350, 1357, 1364, 1371, 1378, 1385, 1392
Length: 7 Length: 8
Tick: 80
die3: DATA die3: DATA
Start: 1354 Frames: 1344, 1351, 1358, 1365, 1372, 1379, 1386, 1393
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 1361 Frames: 1345, 1352, 1359, 1366, 1373, 1380, 1387, 1394
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 1368
Length: 7
die6: DATA
Start: 1368
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 1376 Frames: 1346, 1353, 1360, 1367, 1374, 1381, 1388, 1395
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4013 Start: 4013
Offset: -30,-24 Offset: -30,-24
@@ -201,27 +197,26 @@ medic: # actually thumper
Length: 5 Length: 5
Tick: 480 Tick: 480
die1: DATA die1: DATA
Start: 1543 Frames: 1543, 1550, 1557, 1564, 1571, 1578, 1585, 1592, 1599, 1600, 1601, 1602
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 1548 Frames: 1544, 1551, 1558, 1565, 1572, 1579, 1586, 1593
Length: 7 Length: 8
Tick: 80
die3: DATA die3: DATA
Start: 1555 Frames: 1546, 1552, 1559, 1566, 1573, 1580, 1587, 1594
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 1562 Frames: 1547, 1553, 1560, 1567, 1574, 1581, 1588, 1595
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 1569
Length: 7
die6: DATA
Start: 1569
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 1577 Frames: 1548, 1554, 1561, 1568, 1575, 1582, 1589, 1596
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4014 Start: 4014
Offset: -30,-24 Offset: -30,-24
@@ -285,27 +280,26 @@ fremen:
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA die1: DATA
Start: 870 Frames: 870, 877, 884, 891, 898, 905, 912, 919, 926, 933, 940, 947
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 875 Frames: 871, 878, 885, 892, 899, 906, 913, 920
Length: 7 Length: 8
Tick: 80
die3: DATA die3: DATA
Start: 882 Frames: 872, 879, 886, 893, 900, 907, 914, 921
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 889 Frames: 873, 880, 887, 894, 901, 908, 915, 922
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 896
Length: 7
die6: DATA
Start: 896
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 904 Frames: 874, 881, 888, 895, 902, 909, 916, 923
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4032 Start: 4032
Offset: -30,-24 Offset: -30,-24
@@ -347,27 +341,26 @@ saboteur:
Transpose: true Transpose: true
Tick: 120 Tick: 120
die1: DATA die1: DATA
Start: 2325 Frames: 2325, 2332, 2339, 2346, 2353, 2360, 2367, 2374, 2381, 2383, 2385, 2387
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 2330 Frames: 2326, 2333, 2340, 2347, 2354, 2361, 2368, 2375, 2382, 2384, 2386, 2388
Length: 7 Length: 12
Tick: 80
die3: DATA die3: DATA
Start: 2337 Frames: 2327, 2334, 2341, 2348, 2355, 2362, 2369, 2376
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 2344 Frames: 2328, 2335, 2342, 2349, 2356, 2363, 2370, 2377
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 2351
Length: 7
die6: DATA
Start: 2351
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 2359 Frames: 2329, 2336, 2343, 2350, 2357, 2364, 2371, 2378
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4034 Start: 4034
Offset: -30,-24 Offset: -30,-24
@@ -415,27 +408,26 @@ sardaukar:
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA die1: DATA
Start: 1106 Frames: 1106, 1113, 1120, 1127, 1134, 1141, 1148, 1155, 1162, 1163, 1164, 1165
Length: 5 Length: 12
Tick: 80
die2: DATA die2: DATA
Start: 1111 Frames: 1107, 1114, 1121, 1128, 1135, 1142, 1149, 1156
Length: 7 Length: 8
Tick: 80
die3: DATA die3: DATA
Start: 1118 Frames: 1108, 1115, 1122, 1129, 1136, 1143, 1150, 1157
Length: 7 Length: 8
Tick: 80
die4: DATA die4: DATA
Start: 1125 Frames: 1109, 1116, 1123, 1130, 1137, 1144, 1151, 1158
Length: 7 Length: 8
die5: DATA Tick: 80
Start: 1132
Length: 7
die6: DATA
Start: 1132
Length: 7
die-crushed: DATA die-crushed: DATA
Start: 1140 Frames: 1110, 1117, 1124, 1131, 1138, 1145, 1152, 1159
Length: 26 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
icon: DATA icon: DATA
Start: 4015 Start: 4015
Offset: -30,-24 Offset: -30,-24
@@ -462,26 +454,21 @@ grenadier: # 2502 - 2749 in 1.06 DATA.R8
Tick: 120 Tick: 120
die1: die1:
Start: 176 Start: 176
Length: 20 Length: 19
die2: die2:
Start: 176 Start: 176
Length: 20 Length: 19
die3: die3:
Start: 176 Start: 176
Length: 20 Length: 19
die4: die4:
Start: 176 Start: 176
Length: 20 Length: 19
die5:
Start: 176
Length: 20
die6:
Start: 176
Length: 20
die-crushed: die-crushed:
Start: 195 Start: 195
Length: 8 Length: 8
Tick: 1600 Tick: 800
ZOffset: -511
prone-stand: prone-stand:
Start: 104 Start: 104
Length: 4 Length: 4

View File

@@ -11,7 +11,7 @@ LMG:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 15 Damage: 15
DeathType: 2 DeathType: 4
Versus: Versus:
Wood: 25 Wood: 25
Light: 40 Light: 40
@@ -36,7 +36,7 @@ Bazooka:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 50 Damage: 50
DeathType: 4 DeathType: 3
ValidTargets: Ground ValidTargets: Ground
Versus: Versus:
None: 10 None: 10
@@ -63,7 +63,7 @@ Sniper:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 32 Spread: 32
Damage: 60 Damage: 60
DeathType: 2 DeathType: 4
Versus: Versus:
None: 100 None: 100
Wood: 0 Wood: 0
@@ -85,7 +85,7 @@ Vulcan:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 30 Damage: 30
DeathType: 2 DeathType: 4
ValidTargets: Ground, Air ValidTargets: Ground, Air
Versus: Versus:
Wood: 0 Wood: 0
@@ -111,7 +111,7 @@ Slung:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 192 Spread: 192
Damage: 30 Damage: 30
DeathType: 4 DeathType: 3
ValidTargets: Ground ValidTargets: Ground
Versus: Versus:
None: 0 None: 0
@@ -138,7 +138,7 @@ HMG:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 30 Damage: 30
DeathType: 2 DeathType: 4
Versus: Versus:
Wood: 15 Wood: 15
Light: 45 Light: 45
@@ -162,7 +162,7 @@ HMGo:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 40 Damage: 40
DeathType: 2 DeathType: 4
Versus: Versus:
Wood: 15 Wood: 15
Light: 45 Light: 45
@@ -188,7 +188,7 @@ QuadRockets:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 25 Damage: 25
DeathType: 4 DeathType: 3
ValidTargets: Ground, Air ValidTargets: Ground, Air
Versus: Versus:
None: 35 None: 35
@@ -215,7 +215,7 @@ TurretGun:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 256 Spread: 256
Damage: 55 Damage: 55
DeathType: 4 DeathType: 3
Versus: Versus:
None: 50 None: 50
Wood: 75 Wood: 75
@@ -248,7 +248,7 @@ TowerMissile:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 384 Spread: 384
Damage: 50 Damage: 50
DeathType: 3 DeathType: 1
ValidTargets: Ground, Air ValidTargets: Ground, Air
Versus: Versus:
None: 50 None: 50
@@ -273,7 +273,7 @@ TowerMissile:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 256 Spread: 256
Damage: 40 Damage: 40
DeathType: 4 DeathType: 3
Versus: Versus:
None: 50 None: 50
Wood: 50 Wood: 50
@@ -296,7 +296,7 @@ TowerMissile:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 256 Spread: 256
Damage: 40 Damage: 40
DeathType: 4 DeathType: 3
Versus: Versus:
None: 50 None: 50
Wood: 50 Wood: 50
@@ -318,7 +318,7 @@ DevBullet:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 256 Spread: 256
Damage: 100 Damage: 100
DeathType: 4 DeathType: 3
Versus: Versus:
None: 100 None: 100
Wood: 50 Wood: 50
@@ -351,7 +351,7 @@ DevBullet:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 384 Spread: 384
Damage: 60 Damage: 60
DeathType: 4 DeathType: 3
ValidTargets: Ground ValidTargets: Ground
Versus: Versus:
None: 20 None: 20
@@ -408,7 +408,7 @@ FakeMissile:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 384 Spread: 384
Damage: 100 Damage: 100
DeathType: 3 DeathType: 1
Versus: Versus:
None: 100 None: 100
Wood: 80 Wood: 80
@@ -433,7 +433,7 @@ Sound:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 32 Spread: 32
Damage: 150 Damage: 150
DeathType: 6 DeathType: 2
Versus: Versus:
None: 60 None: 60
Wood: 85 Wood: 85
@@ -451,7 +451,7 @@ ChainGun:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 96 Spread: 96
Damage: 20 Damage: 20
DeathType: 2 DeathType: 4
Versus: Versus:
Wood: 50 Wood: 50
Light: 60 Light: 60
@@ -469,7 +469,7 @@ Heal:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 160 Spread: 160
Damage: -50 Damage: -50
DeathType: 1 DeathType: 4
Versus: Versus:
Wood: 0 Wood: 0
Light: 0 Light: 0
@@ -497,7 +497,7 @@ ParaBomb:
Spread: 192 Spread: 192
Damage: 50 Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 4 DeathType: 3
Versus: Versus:
None: 30 None: 30
Wood: 75 Wood: 75
@@ -518,7 +518,7 @@ Napalm:
Spread: 640 Spread: 640
Damage: 30 Damage: 30
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 4 DeathType: 3
Versus: Versus:
None: 20 None: 20
Wood: 100 Wood: 100
@@ -548,7 +548,7 @@ Atomic:
Spread: 2c0 Spread: 2c0
Damage: 180 Damage: 180
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 5 DeathType: 2
Versus: Versus:
None: 100 None: 100
Wood: 100 Wood: 100
@@ -564,7 +564,7 @@ CrateNuke:
Spread: 1c576 Spread: 1c576
Damage: 80 Damage: 80
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 5 DeathType: 2
Versus: Versus:
None: 20 None: 20
Wood: 75 Wood: 75
@@ -580,7 +580,7 @@ CrateExplosion:
Spread: 320 Spread: 320
Damage: 40 Damage: 40
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 4 DeathType: 3
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75
@@ -595,7 +595,7 @@ UnitExplode:
Spread: 320 Spread: 320
Damage: 50 Damage: 50
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
DeathType: 4 DeathType: 3
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75
@@ -609,7 +609,7 @@ UnitExplodeSmall:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 320 Spread: 320
Damage: 60 Damage: 60
DeathType: 4 DeathType: 3
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75
@@ -623,7 +623,7 @@ UnitExplodeTiny:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 224 Spread: 224
Damage: 30 Damage: 30
DeathType: 4 DeathType: 3
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75
@@ -637,7 +637,7 @@ UnitExplodeScale:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 416 Spread: 416
Damage: 90 Damage: 90
DeathType: 4 DeathType: 3
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75
@@ -660,7 +660,7 @@ Grenade:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 192 Spread: 192
Damage: 60 Damage: 60
DeathType: 3 DeathType: 1
Versus: Versus:
None: 50 None: 50
Wood: 100 Wood: 100
@@ -690,7 +690,7 @@ Shrapnel:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 192 Spread: 192
Damage: 60 Damage: 60
DeathType: 3 DeathType: 1
Versus: Versus:
None: 50 None: 50
Wood: 100 Wood: 100
@@ -706,7 +706,7 @@ SpiceExplosion:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 9 Spread: 9
Damage: 10 Damage: 10
DeathType: 3 DeathType: 1
Versus: Versus:
None: 90 None: 90
Wood: 75 Wood: 75