Add support for generic tooltip names.

This commit is contained in:
Paul Chote
2014-09-30 18:05:50 +13:00
parent 9de79318e8
commit 80f42b4921
7 changed files with 93 additions and 45 deletions

View File

@@ -36,28 +36,28 @@ namespace OpenRA.Mods.RA
disguise = self.Trait<Disguise>();
}
public string Name()
public ITooltipInfo TooltipInfo
{
if (disguise.Disguised)
get
{
if (self.Owner == self.World.LocalPlayer)
return "{0} ({1})".F(info.Name, disguise.AsName);
return disguise.AsName;
return disguise.Disguised ? disguise.AsTooltipInfo : info;
}
return info.Name;
}
public Player Owner()
public Player Owner
{
if (disguise.Disguised)
get
{
if (self.Owner == self.World.LocalPlayer)
return self.Owner;
if (disguise.Disguised)
{
if (self.Owner == self.World.LocalPlayer)
return self.Owner;
return disguise.AsPlayer;
return disguise.AsPlayer;
}
return self.Owner;
}
return self.Owner;
}
}
@@ -65,9 +65,9 @@ namespace OpenRA.Mods.RA
class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack
{
public Player AsPlayer;
public string AsSprite;
public string AsName;
public Player AsPlayer { get; private set; }
public string AsSprite { get; private set; }
public ITooltipInfo AsTooltipInfo { get; private set; }
public bool Disguised { get { return AsPlayer != null; } }
public Player Owner { get { return AsPlayer; } }
@@ -117,13 +117,13 @@ namespace OpenRA.Mods.RA
if (target != null)
{
var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault();
AsName = tooltip.Name();
AsPlayer = tooltip.Owner();
AsTooltipInfo = tooltip.TooltipInfo;
AsPlayer = tooltip.Owner;
AsSprite = target.Trait<RenderSprites>().GetImage(target);
}
else
{
AsName = null;
AsTooltipInfo = null;
AsPlayer = null;
AsSprite = null;
}