Add support for generic tooltip names.

This commit is contained in:
Paul Chote
2014-09-30 18:05:50 +13:00
parent 9de79318e8
commit 80f42b4921
7 changed files with 93 additions and 45 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Traits
public IRenderable[] Renderables { private get; set; } public IRenderable[] Renderables { private get; set; }
public Player Owner; public Player Owner;
public string TooltipName; public ITooltipInfo TooltipInfo;
public Player TooltipOwner; public Player TooltipOwner;
public int HP; public int HP;

View File

@@ -26,6 +26,7 @@ namespace OpenRA.Traits
[Flags] [Flags]
public enum Stance public enum Stance
{ {
None = 0,
Enemy = 1, Enemy = 1,
Neutral = 2, Neutral = 2,
Ally = 4, Ally = 4,
@@ -125,10 +126,17 @@ namespace OpenRA.Traits
bool Disguised { get; } bool Disguised { get; }
Player Owner { get; } Player Owner { get; }
} }
public interface IToolTip public interface IToolTip
{ {
string Name(); ITooltipInfo TooltipInfo { get; }
Player Owner(); Player Owner { get; }
}
public interface ITooltipInfo
{
string TooltipForPlayerStance(Stance stance);
bool IsOwnerRowVisible { get; }
} }
public interface IDisable { bool Disabled { get; } } public interface IDisable { bool Disabled { get; } }

View File

@@ -114,7 +114,7 @@ namespace OpenRA.Widgets
} }
var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, worldRenderer.Viewport.ViewToWorldPx(Viewport.LastMousePos)) var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, worldRenderer.Viewport.ViewToWorldPx(Viewport.LastMousePos))
.Where(a => a.TooltipName != null && a.IsValid) .Where(a => a.TooltipInfo != null && a.IsValid)
.WithHighestSelectionPriority(); .WithHighestSelectionPriority();
if (frozen != null) if (frozen != null)

View File

@@ -36,28 +36,28 @@ namespace OpenRA.Mods.RA
disguise = self.Trait<Disguise>(); disguise = self.Trait<Disguise>();
} }
public string Name() public ITooltipInfo TooltipInfo
{ {
if (disguise.Disguised) get
{ {
if (self.Owner == self.World.LocalPlayer) return disguise.Disguised ? disguise.AsTooltipInfo : info;
return "{0} ({1})".F(info.Name, disguise.AsName);
return disguise.AsName;
} }
return info.Name;
} }
public Player Owner() public Player Owner
{ {
if (disguise.Disguised) get
{ {
if (self.Owner == self.World.LocalPlayer) if (disguise.Disguised)
return self.Owner; {
if (self.Owner == self.World.LocalPlayer)
return self.Owner;
return disguise.AsPlayer; return disguise.AsPlayer;
}
return self.Owner;
} }
return self.Owner;
} }
} }
@@ -65,9 +65,9 @@ namespace OpenRA.Mods.RA
class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack
{ {
public Player AsPlayer; public Player AsPlayer { get; private set; }
public string AsSprite; public string AsSprite { get; private set; }
public string AsName; public ITooltipInfo AsTooltipInfo { get; private set; }
public bool Disguised { get { return AsPlayer != null; } } public bool Disguised { get { return AsPlayer != null; } }
public Player Owner { get { return AsPlayer; } } public Player Owner { get { return AsPlayer; } }
@@ -117,13 +117,13 @@ namespace OpenRA.Mods.RA
if (target != null) if (target != null)
{ {
var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault(); var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault();
AsName = tooltip.Name(); AsTooltipInfo = tooltip.TooltipInfo;
AsPlayer = tooltip.Owner(); AsPlayer = tooltip.Owner;
AsSprite = target.Trait<RenderSprites>().GetImage(target); AsSprite = target.Trait<RenderSprites>().GetImage(target);
} }
else else
{ {
AsName = null; AsTooltipInfo = null;
AsPlayer = null; AsPlayer = null;
AsSprite = null; AsSprite = null;
} }

View File

@@ -101,8 +101,8 @@ namespace OpenRA.Mods.RA
if (tooltip.Value != null) if (tooltip.Value != null)
{ {
actor.TooltipName = tooltip.Value.Name(); actor.TooltipInfo = tooltip.Value.TooltipInfo;
actor.TooltipOwner = tooltip.Value.Owner(); actor.TooltipOwner = tooltip.Value.Owner;
} }
} }
} }

View File

@@ -13,29 +13,58 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA namespace OpenRA.Mods.RA
{ {
[Desc("Shown in the build palette widget.")] [Desc("Shown in the build palette widget.")]
public class TooltipInfo : ITraitInfo public class TooltipInfo : ITraitInfo, ITooltipInfo
{ {
[Translate] public readonly string Description = ""; [Translate] public readonly string Description = "";
[Translate] public readonly string Name = ""; [Translate] public readonly string Name = "";
[Desc("An optional generic name (i.e. \"Soldier\" or \"Structure\")" +
"to be shown to chosen players.")]
[Translate] public readonly string GenericName = null;
[Desc("Prefix generic tooltip name with 'Enemy' or 'Allied'.")]
public readonly bool GenericStancePrefix = true;
[Desc("Player stances that the generic name should be shown to.")]
public readonly Stance GenericVisibility = Stance.None;
[Desc("Show the actor's owner and their faction flag")]
public readonly bool ShowOwnerRow = true;
[Desc("Sequence of the actor that contains the cameo.")] [Desc("Sequence of the actor that contains the cameo.")]
public readonly string Icon = "icon"; public readonly string Icon = "icon";
public virtual object Create(ActorInitializer init) { return new Tooltip(init.self, this); } public virtual object Create(ActorInitializer init) { return new Tooltip(init.self, this); }
public string TooltipForPlayerStance(Stance stance)
{
if (stance == Stance.None || !GenericVisibility.HasFlag(stance))
return Name;
if (GenericStancePrefix && stance == Stance.Ally)
return "Allied " + GenericName;
if (GenericStancePrefix && stance == Stance.Enemy)
return "Enemy " + GenericName;
return GenericName;
}
public bool IsOwnerRowVisible { get { return ShowOwnerRow; } }
} }
public class Tooltip : IToolTip public class Tooltip : IToolTip
{ {
Actor self; readonly Actor self;
TooltipInfo Info; readonly TooltipInfo info;
public string Name() { return Info.Name; } public ITooltipInfo TooltipInfo { get { return info; } }
public Player Owner() { return self.Owner; } public Player Owner { get { return self.Owner; } }
public Tooltip(Actor self, TooltipInfo info) public Tooltip(Actor self, TooltipInfo info)
{ {
this.self = self; this.self = self;
Info = info; this.info = info;
} }
} }
} }

View File

@@ -10,6 +10,7 @@
using System; using System;
using System.Drawing; using System.Drawing;
using OpenRA.Traits;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic namespace OpenRA.Mods.RA.Widgets.Logic
@@ -17,7 +18,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
public class WorldTooltipLogic public class WorldTooltipLogic
{ {
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public WorldTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ViewportControllerWidget viewport) public WorldTooltipLogic(Widget widget, World world, TooltipContainerWidget tooltipContainer, ViewportControllerWidget viewport)
{ {
widget.IsVisible = () => viewport.TooltipType != WorldTooltipType.None; widget.IsVisible = () => viewport.TooltipType != WorldTooltipType.None;
var label = widget.Get<LabelWidget>("LABEL"); var label = widget.Get<LabelWidget>("LABEL");
@@ -41,20 +42,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (viewport == null || viewport.TooltipType == WorldTooltipType.None) if (viewport == null || viewport.TooltipType == WorldTooltipType.None)
return; return;
showOwner = false;
Player o = null; Player o = null;
switch (viewport.TooltipType) switch (viewport.TooltipType)
{ {
case WorldTooltipType.Unexplored: case WorldTooltipType.Unexplored:
labelText = "Unexplored Terrain"; labelText = "Unexplored Terrain";
break; break;
case WorldTooltipType.Actor: case WorldTooltipType.Actor:
labelText = viewport.ActorTooltip.Name(); {
o = viewport.ActorTooltip.Owner(); o = viewport.ActorTooltip.Owner;
break; showOwner = !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
case WorldTooltipType.FrozenActor:
labelText = viewport.FrozenActorTooltip.TooltipName; var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
o = viewport.FrozenActorTooltip.TooltipOwner; labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break; break;
}
case WorldTooltipType.FrozenActor:
{
o = viewport.FrozenActorTooltip.TooltipOwner;
showOwner = !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
} }
var textWidth = font.Measure(labelText).X; var textWidth = font.Measure(labelText).X;
@@ -64,8 +77,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Bounds.Width = 2*label.Bounds.X + textWidth; widget.Bounds.Width = 2*label.Bounds.X + textWidth;
} }
showOwner = o != null && !o.NonCombatant;
if (showOwner) if (showOwner)
{ {
flagRace = o.Country.Race; flagRace = o.Country.Race;