Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types

This commit is contained in:
atlimit8
2015-08-02 12:44:46 -05:00
parent 85fab45451
commit 8162fa27ab
77 changed files with 138 additions and 136 deletions

View File

@@ -100,7 +100,7 @@ namespace OpenRA.Mods.Common.Orders
yield break;
}
if (world.Map.Rules.Actors[building].Traits.Contains<LineBuildInfo>())
if (world.Map.Rules.Actors[building].HasTraitInfo<LineBuildInfo>())
orderType = "LineBuild";
}
@@ -156,7 +156,7 @@ namespace OpenRA.Mods.Common.Orders
cells.Add(topLeft, AcceptsPlug(topLeft, plugInfo));
}
else if (rules.Actors[building].Traits.Contains<LineBuildInfo>())
else if (rules.Actors[building].HasTraitInfo<LineBuildInfo>())
{
// Linebuild for walls.
if (buildingInfo.Dimensions.X != 1 || buildingInfo.Dimensions.Y != 1)