Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types

This commit is contained in:
atlimit8
2015-08-02 12:44:46 -05:00
parent 85fab45451
commit 8162fa27ab
77 changed files with 138 additions and 136 deletions

View File

@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
if (!target.Info.Traits.Contains<EngineerRepairableInfo>())
if (!target.Info.HasTraitInfo<EngineerRepairableInfo>())
return false;
if (self.Owner.Stances[target.Owner] != Stance.Ally)
@@ -115,7 +115,7 @@ namespace OpenRA.Mods.Common.Traits
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
if (!target.Info.Traits.Contains<EngineerRepairableInfo>())
if (!target.Info.HasTraitInfo<EngineerRepairableInfo>())
return false;
if (self.Owner.Stances[target.Owner] != Stance.Ally)