Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types

This commit is contained in:
atlimit8
2015-08-02 12:44:46 -05:00
parent 85fab45451
commit 8162fa27ab
77 changed files with 138 additions and 136 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits
var rs = self.Trait<RenderSprites>();
var body = self.Trait<BodyOrientation>();
buildComplete = !self.Info.Traits.Contains<BuildingInfo>(); // always render instantly for units
buildComplete = !self.Info.HasTraitInfo<BuildingInfo>(); // always render instantly for units
production = self.Info.Traits.Get<ProductionInfo>();
overlay = new Animation(self.World, rs.GetImage(self));