Tidy RadarWidget.

This commit is contained in:
Paul Chote
2013-07-11 19:58:34 +12:00
parent 93ee46ba52
commit 823a502873

View File

@@ -27,9 +27,10 @@ namespace OpenRA.Mods.RA.Widgets
public Action AfterClose = () => {};
float radarMinimapHeight;
int frame = 0;
bool hasRadar = false;
int updateTicks = 0;
int frame;
bool hasRadar;
bool cachedEnabled;
int updateTicks;
float previewScale = 0;
int2 previewOrigin = int2.Zero;
@@ -43,7 +44,10 @@ namespace OpenRA.Mods.RA.Widgets
readonly World world;
[ObjectCreator.UseCtor]
public RadarWidget(World world) { this.world = world; }
public RadarWidget(World world)
{
this.world = world;
}
public override void Initialize(WidgetArgs args)
{
@@ -85,7 +89,7 @@ namespace OpenRA.Mods.RA.Widgets
Modifiers = Game.GetModifierKeys()
};
var cursor = world.OrderGenerator.GetCursor( world, loc, mi );
var cursor = world.OrderGenerator.GetCursor(world, loc, mi);
if (cursor == null)
return "default";
@@ -155,7 +159,6 @@ namespace OpenRA.Mods.RA.Widgets
}
}
bool cachedEnabled;
public override void Tick()
{
// Update the radar animation even when its closed