Nudge aircraft back inside the map.
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@@ -228,6 +228,15 @@ namespace OpenRA.Mods.Common.Traits
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repulsionForce += GetRepulsionForce(actor);
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}
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// Actors outside the map bounds receive an extra nudge towards the center of the map
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if (!self.World.Map.Contains(self.Location))
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{
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// The map bounds are in projected coordinates, which is technically wrong for this,
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// but we avoid the issues in practice by guessing the middle of the map instead of the edge
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var center = WPos.Lerp(self.World.Map.ProjectedTopLeft, self.World.Map.ProjectedBottomRight, 1, 2);
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repulsionForce += new WVec(1024, 0, 0).Rotate(WRot.FromYaw((self.CenterPosition - center).Yaw));
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}
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if (Info.CanHover)
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return repulsionForce;
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