Pass Engine.LaunchPath from linux launchers.
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5
Makefile
5
Makefile
@@ -441,10 +441,11 @@ install-man-page: man-page
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install-linux-scripts:
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@echo "#!/bin/sh" > openra
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@echo 'cd "$(gameinstalldir)"' >> openra
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# Note: this relies on the non-standard -f flag implemented by gnu readlink
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ifeq ($(DEBUG), $(filter $(DEBUG),false no n off 0))
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@echo 'mono OpenRA.Game.exe "$$@"' >> openra
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@echo 'mono OpenRA.Game.exe Engine.LaunchPath="$(readlink -f $0)" "$$@"' >> openra
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else
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@echo 'mono --debug OpenRA.Game.exe "$$@"' >> openra
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@echo 'mono --debug OpenRA.Game.exe Engine.LaunchPath="$(readlink -f $0)" "$$@"' >> openra
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endif
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@echo 'if [ $$? != 0 -a $$? != 1 ]' >> openra
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@echo 'then' >> openra
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@@ -1,6 +1,6 @@
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#!/bin/sh
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# launch script (executed by Desura)
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mono OpenRA.Game.exe "$@"
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# Note: this relies on the non-standard -f flag implemented by gnu readlink
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mono OpenRA.Game.exe Engine.LaunchPath="$(readlink -f $0)" "$@"
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if [ $? != 0 -a $? != 1 ]
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then
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ZENITY=`which zenity` || echo "OpenRA needs zenity installed to display a graphical error dialog. See ~/.openra. for log files."
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