Remove static Game.ModData references from widget logic.
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@@ -36,6 +36,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly Color incompatibleGameStartedColor;
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readonly Color gameStartedColor;
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readonly Color incompatibleGameColor;
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readonly ModData modData;
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GameServer currentServer;
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MapPreview currentMap;
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@@ -68,8 +69,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}
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[ObjectCreator.UseCtor]
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public MultiplayerLogic(Widget widget, Action onStart, Action onExit, string directConnectHost, int directConnectPort)
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public MultiplayerLogic(Widget widget, ModData modData, Action onStart, Action onExit, string directConnectHost, int directConnectPort)
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{
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this.modData = modData;
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this.onStart = onStart;
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this.onExit = onExit;
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@@ -321,7 +323,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return 0;
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// Games for the current mod+version are sorted first
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if (testEntry.ModId == Game.ModData.Manifest.Mod.Id)
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if (testEntry.ModId == modData.Manifest.Mod.Id)
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return 2;
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// Followed by games for different mods that are joinable
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@@ -331,7 +333,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void SelectServer(GameServer server)
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{
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currentServer = server;
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currentMap = server != null ? Game.ModData.MapCache[server.Map] : null;
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currentMap = server != null ? modData.MapCache[server.Map] : null;
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}
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void RefreshServerListInner(IEnumerable<GameServer> games)
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@@ -438,7 +440,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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// Search for any unknown maps
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if (Game.Settings.Game.AllowDownloading)
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Game.ModData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map));
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modData.MapCache.QueryRemoteMapDetails(games.Where(g => !Filtered(g)).Select(g => g.Map));
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foreach (var row in rows)
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serverList.AddChild(row);
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