Remove ModRules assumption from editor code.
This commit is contained in:
@@ -19,7 +19,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public class LayerSelectorLogic : ChromeLogic
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{
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readonly EditorViewportControllerWidget editor;
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readonly Ruleset modRules;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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@@ -27,9 +26,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly ScrollItemWidget layerPreviewTemplate;
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[ObjectCreator.UseCtor]
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public LayerSelectorLogic(Widget widget, WorldRenderer worldRenderer, Ruleset modRules)
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public LayerSelectorLogic(Widget widget, WorldRenderer worldRenderer)
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{
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this.modRules = modRules;
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this.worldRenderer = worldRenderer;
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world = worldRenderer.World;
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@@ -45,8 +43,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void IntializeLayerPreview(Widget widget)
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{
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layerTemplateList.RemoveChildren();
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var resources = modRules.Actors["world"].TraitInfos<ResourceTypeInfo>();
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var rules = worldRenderer.World.Map.Rules;
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var resources = rules.Actors["world"].TraitInfos<ResourceTypeInfo>();
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var tileSize = worldRenderer.World.Map.Grid.TileSize;
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foreach (var resource in resources)
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{
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var newResourcePreviewTemplate = ScrollItemWidget.Setup(layerPreviewTemplate,
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@@ -61,12 +60,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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layerPreview.GetPalette = () => resource.Palette;
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var variant = resource.Variants.FirstOrDefault();
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var sequenceProvider = modRules.Sequences[world.TileSet.Id];
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var sequenceProvider = rules.Sequences[world.TileSet.Id];
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var sequence = sequenceProvider.GetSequence("resources", variant);
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var frame = sequence.Frames != null ? sequence.Frames.Last() : resource.MaxDensity - 1;
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layerPreview.GetSprite = () => sequence.GetSprite(frame);
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var tileSize = Game.ModData.Manifest.Get<MapGrid>().TileSize;
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layerPreview.Bounds.Width = tileSize.Width;
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layerPreview.Bounds.Height = tileSize.Height;
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newResourcePreviewTemplate.Bounds.Width = tileSize.Width + (layerPreview.Bounds.X * 2);
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@@ -20,14 +20,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Widget panel;
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[ObjectCreator.UseCtor]
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public NewMapLogic(Action onExit, Action<string> onSelect, Ruleset modRules, Widget widget, World world)
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public NewMapLogic(Action onExit, Action<string> onSelect, Widget widget, World world)
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{
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panel = widget;
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panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
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var tilesetDropDown = panel.Get<DropDownButtonWidget>("TILESET");
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var tilesets = modRules.TileSets.Select(t => t.Key).ToList();
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var tilesets = world.Map.Rules.TileSets.Select(t => t.Key).ToList();
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template,
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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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height = Math.Max(2, height);
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var maxTerrainHeight = world.Map.Grid.MaximumTerrainHeight;
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var tileset = modRules.TileSets[tilesetDropDown.Text];
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var tileset = world.Map.Rules.TileSets[tilesetDropDown.Text];
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var map = new Map(Game.ModData, tileset, width + 2, height + maxTerrainHeight + 2);
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var tl = new PPos(1, 1);
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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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map.SetBounds(tl, br);
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map.PlayerDefinitions = new MapPlayers(map.Rules, map.SpawnPoints.Value.Length).ToMiniYaml();
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map.FixOpenAreas(modRules);
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map.FixOpenAreas(world.Map.Rules);
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Action<string> afterSave = uid =>
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{
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@@ -23,9 +23,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly ScrollItemWidget itemTemplate;
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[ObjectCreator.UseCtor]
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public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer, Ruleset modRules)
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public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer)
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{
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var tileset = modRules.TileSets[worldRenderer.World.Map.Tileset];
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var rules = worldRenderer.World.Map.Rules;
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var tileset = rules.TileSets[worldRenderer.World.Map.Tileset];
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editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
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panel = widget.Get<ScrollPanelWidget>("TILETEMPLATE_LIST");
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