Merge pull request #8744 from abcdefg30/viceroidhusk
Merge SpawnViceroid into LeavesHusk
This commit is contained in:
@@ -86,7 +86,6 @@
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<Compile Include="Traits\Render\WithDeliveryAnimation.cs" />
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<Compile Include="Traits\Render\WithReloadingTurret.cs" />
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<Compile Include="Traits\Render\WithRoof.cs" />
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<Compile Include="Traits\SpawnViceroid.cs" />
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<Compile Include="Traits\SupportPowers\IonCannonPower.cs" />
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<Compile Include="Widgets\Logic\CncMainMenuLogic.cs" />
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<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
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@@ -1,59 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.Common.Warheads;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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class SpawnViceroidInfo : ITraitInfo
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{
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[ActorReference] public readonly string ViceroidActor = "vice";
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public readonly int Probability = 10;
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public readonly string Owner = "Creeps";
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public readonly string DeathType = "TiberiumDeath";
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public object Create(ActorInitializer init) { return new SpawnViceroid(this); }
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}
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class SpawnViceroid : INotifyKilled
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{
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readonly SpawnViceroidInfo info;
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public SpawnViceroid(SpawnViceroidInfo info) { this.info = info; }
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public void Killed(Actor self, AttackInfo e)
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{
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if (!self.World.LobbyInfo.GlobalSettings.Creeps) return;
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if (self.World.SharedRandom.Next(100) > info.Probability) return;
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var warhead = e.Warhead as DamageWarhead;
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if (warhead == null || !warhead.DamageTypes.Contains(info.DeathType))
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return;
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self.World.AddFrameEndTask(w =>
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{
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var td = new TypeDictionary
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{
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new LocationInit(self.Location),
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new OwnerInit(self.World.Players.First(p => p.InternalName == info.Owner))
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};
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var facing = self.TraitOrDefault<IFacing>();
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if (facing != null)
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td.Add(new FacingInit(facing.Facing));
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w.CreateActor(info.ViceroidActor, td);
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});
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}
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}
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}
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@@ -527,7 +527,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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if (depth == 2 && parentKey.StartsWith("DeathSounds") && node.Key == "InfDeaths")
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node.Key = "DeathTypes";
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if (depth == 2 && parentKey == "SpawnsViceroid" && node.Key == "InfDeath")
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if (depth == 2 && parentKey == "SpawnViceroid" && node.Key == "InfDeath")
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node.Key = "DeathType";
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if (depth == 2 && parentKey == "Explodes" && node.Key == "InfDeath")
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@@ -1409,7 +1409,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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var modifier = trait.Value.Nodes.FirstOrDefault(n => n.Key == type + "Modifier");
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if (upgradeTypes == null || !string.IsNullOrEmpty(upgradeTypes.Value.Value) || modifier == null ||
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!string.IsNullOrEmpty(modifier.Value.Value))
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!string.IsNullOrEmpty(modifier.Value.Value))
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{
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var yaml = new MiniYaml(null);
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if (modifier == null)
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@@ -1687,6 +1687,49 @@ namespace OpenRA.Mods.Common.UtilityCommands
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node.Key = "Sequences";
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}
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// SpawnViceroid was replaced by SpawnActorOnDeath
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// And LeavesHusk was renamed to SpawnActorOnDeath
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if (engineVersion < 20150809)
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{
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if (node.Key == "SpawnViceroid")
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{
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node.Key = "SpawnActorOnDeath";
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// The default value of ViceroidActor was vice
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var actor = node.Value.Nodes.FirstOrDefault(n => n.Key == "ViceroidActor");
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if (actor != null)
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actor.Key = "HuskActor";
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else
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node.Value.Nodes.Add(new MiniYamlNode("HuskActor", "vice"));
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// The default value of Probability was 10
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var probability = node.Value.Nodes.FirstOrDefault(n => n.Key == "Probability");
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if (probability == null)
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node.Value.Nodes.Add(new MiniYamlNode("Probability", "10"));
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// The default value of Owner was Creeps
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var owner = node.Value.Nodes.FirstOrDefault(n => n.Key == "Owner");
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if (owner != null)
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{
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node.Value.Nodes.Add(new MiniYamlNode("OwnerType", "InternalName"));
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owner.Key = "InternalOwner";
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}
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else
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{
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node.Value.Nodes.Add(new MiniYamlNode("OwnerType", "InternalName"));
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node.Value.Nodes.Add(new MiniYamlNode("InternalOwner", "Creeps"));
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}
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// The default value of DeathType was TiberiumDeath
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var deathType = node.Value.Nodes.FirstOrDefault(n => n.Key == "DeathType");
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if (deathType == null)
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node.Value.Nodes.Add(new MiniYamlNode("DeathType", "TiberiumDeath"));
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}
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if (node.Key == "LeavesHusk")
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node.Key = "SpawnActorOnDeath";
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -110,7 +110,7 @@
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<Compile Include="Traits\SupportPowers\ChronoshiftPower.cs" />
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<Compile Include="Traits\SupportPowers\GpsPower.cs" />
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<Compile Include="Traits\SupportPowers\ParatroopersPower.cs" />
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<Compile Include="Traits\LeavesHusk.cs" />
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<Compile Include="Traits\SpawnActorOnDeath.cs" />
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<Compile Include="Traits\TargetableSubmarine.cs" />
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<Compile Include="Scripting\Properties\ChronosphereProperties.cs" />
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<Compile Include="Scripting\Properties\ParadropProperties.cs" />
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@@ -10,26 +10,47 @@
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Warheads;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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public enum OwnerType { Victim, Killer, InternalName }
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[Desc("Spawn another actor immediately upon death.")]
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public class LeavesHuskInfo : ITraitInfo
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public class SpawnActorOnDeathInfo : ITraitInfo
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{
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[ActorReference, FieldLoader.Require]
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[Desc("Actor to spawn on death.")]
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public readonly string HuskActor = null;
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public object Create(ActorInitializer init) { return new LeavesHusk(init, this); }
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[Desc("Probability the husk actor spawns.")]
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public readonly int Probability = 100;
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[Desc("Owner of the husk actor. Allowed keywords:" +
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"'Victim', 'Killer' and 'InternalName'.")]
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public readonly OwnerType OwnerType = OwnerType.Victim;
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[Desc("Map player to use when 'InternalName' is defined on 'OwnerType'.")]
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public readonly string InternalOwner = null;
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[Desc("DeathType that triggers the husk actor spawn." +
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"Leave empty to spawn a husk actor ignoring the DeathTypes.")]
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public readonly string DeathType = null;
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[Desc("Skips the husk actor's make animations if true.")]
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public readonly bool SkipMakeAnimations = true;
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public object Create(ActorInitializer init) { return new SpawnActorOnDeath(init, this); }
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}
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public class LeavesHusk : INotifyKilled
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public class SpawnActorOnDeath : INotifyKilled
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{
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readonly LeavesHuskInfo info;
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readonly SpawnActorOnDeathInfo info;
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readonly string race;
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public LeavesHusk(ActorInitializer init, LeavesHuskInfo info)
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public SpawnActorOnDeath(ActorInitializer init, SpawnActorOnDeathInfo info)
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{
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this.info = info;
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@@ -41,6 +62,13 @@ namespace OpenRA.Mods.RA.Traits
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if (!self.IsInWorld)
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return;
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if (self.World.SharedRandom.Next(100) > info.Probability)
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return;
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var warhead = e.Warhead as DamageWarhead;
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if (info.DeathType != null && warhead != null && !warhead.DamageTypes.Contains(info.DeathType))
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return;
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self.World.AddFrameEndTask(w =>
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{
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var td = new TypeDictionary
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@@ -48,11 +76,19 @@ namespace OpenRA.Mods.RA.Traits
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new ParentActorInit(self),
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new LocationInit(self.Location),
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new CenterPositionInit(self.CenterPosition),
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new OwnerInit(self.Owner),
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new FactionInit(race),
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new SkipMakeAnimsInit()
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new FactionInit(race)
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};
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if (info.OwnerType == OwnerType.Victim)
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td.Add(new OwnerInit(self.Owner));
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else if (info.OwnerType == OwnerType.Killer)
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td.Add(new OwnerInit(e.Attacker.Owner));
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else
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td.Add(new OwnerInit(self.World.Players.First(p => p.InternalName == info.InternalOwner)));
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if (info.SkipMakeAnimations)
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td.Add(new SkipMakeAnimsInit());
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// Allows the husk to drag to its final position
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var mobile = self.TraitOrDefault<Mobile>();
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if (mobile != null)
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@@ -71,7 +107,8 @@ namespace OpenRA.Mods.RA.Traits
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if (turreted != null)
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td.Add(new TurretFacingInit(turreted.TurretFacing));
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var chronoshiftable = self.TraitOrDefault<Chronoshiftable>(); // TODO: untie this and move to Mods.Common
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// TODO: untie this and move to Mods.Common
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var chronoshiftable = self.TraitOrDefault<Chronoshiftable>();
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if (chronoshiftable != null && chronoshiftable.ReturnTicks > 0)
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{
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td.Add(new ChronoshiftOriginInit(chronoshiftable.Origin));
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@@ -817,8 +817,7 @@ Rules:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Infantry:
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SpawnViceroid:
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Probability: 0
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-SpawnActorOnDeath:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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@@ -662,8 +662,7 @@ Rules:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Infantry:
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SpawnViceroid:
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Probability: 0
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-SpawnActorOnDeath:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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@@ -33,7 +33,7 @@ TRAN:
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Types: Infantry
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MaxWeight: 10
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PipCount: 10
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LeavesHusk:
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SpawnActorOnDeath:
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HuskActor: TRAN.Husk
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Explodes:
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Weapon: HeliExplode
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@@ -83,7 +83,7 @@ HELI:
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WithRotor:
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Offset: 0,0,85
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WithMuzzleFlash:
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LeavesHusk:
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SpawnActorOnDeath:
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HuskActor: HELI.Husk
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AutoTarget:
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Explodes:
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@@ -128,7 +128,7 @@ ORCA:
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SelfReloads: true
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ReloadCount: 2
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SelfReloadTicks: 100
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LeavesHusk:
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SpawnActorOnDeath:
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HuskActor: ORCA.Husk
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AutoTarget:
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Explodes:
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@@ -3,7 +3,7 @@ V20:
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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LeavesHusk:
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SpawnActorOnDeath:
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HuskActor: V20.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -21,7 +21,7 @@ V21:
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Building:
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||||
Footprint: xx xx
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||||
Dimensions: 2,2
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LeavesHusk:
|
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SpawnActorOnDeath:
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HuskActor: V21.Husk
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EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -39,7 +39,7 @@ V22:
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Building:
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Footprint: xx
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||||
Dimensions: 2,1
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LeavesHusk:
|
||||
SpawnActorOnDeath:
|
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HuskActor: V22.Husk
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||||
EditorTilesetFilter:
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RequireTilesets: DESERT
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@@ -54,7 +54,7 @@ V22.Husk:
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||||
|
||||
V23:
|
||||
Inherits: ^CivBuilding
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LeavesHusk:
|
||||
SpawnActorOnDeath:
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HuskActor: V23.Husk
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||||
EditorTilesetFilter:
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||||
RequireTilesets: DESERT
|
||||
@@ -69,7 +69,7 @@ V24:
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||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V24.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -89,7 +89,7 @@ V25:
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Church
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V25.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -109,7 +109,7 @@ V26:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V26.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -124,7 +124,7 @@ V26.Husk:
|
||||
|
||||
V27:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V27.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -136,7 +136,7 @@ V27.Husk:
|
||||
|
||||
V28:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V28.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -148,7 +148,7 @@ V28.Husk:
|
||||
|
||||
V29:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V29.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -163,7 +163,7 @@ V30:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V30.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -181,7 +181,7 @@ V31:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V31.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -199,7 +199,7 @@ V32:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V32.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -217,7 +217,7 @@ V33:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V33.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -232,7 +232,7 @@ V33.Husk:
|
||||
|
||||
V34:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V34.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -244,7 +244,7 @@ V34.Husk:
|
||||
|
||||
V35:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V35.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -256,7 +256,7 @@ V35.Husk:
|
||||
|
||||
V36:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V36.Husk
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
@@ -268,7 +268,7 @@ V36.Husk:
|
||||
|
||||
V37:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V37.Husk
|
||||
Building:
|
||||
Footprint: __xx_ ___xx
|
||||
|
||||
@@ -5,7 +5,7 @@ V01:
|
||||
Dimensions: 2,2
|
||||
Tooltip:
|
||||
Name: Church
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V01.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -25,7 +25,7 @@ V02:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V02.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -43,7 +43,7 @@ V03:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V03.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -61,7 +61,7 @@ V04:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V04.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -79,7 +79,7 @@ V05:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V05.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -97,7 +97,7 @@ V06:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V06.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -115,7 +115,7 @@ V07:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V07.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -130,7 +130,7 @@ V07.Husk:
|
||||
|
||||
V08:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V08.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -142,7 +142,7 @@ V08.Husk:
|
||||
|
||||
V09:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V09.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -154,7 +154,7 @@ V09.Husk:
|
||||
|
||||
V10:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V10.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -166,7 +166,7 @@ V10.Husk:
|
||||
|
||||
V11:
|
||||
Inherits: ^CivBuilding
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V11.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -178,7 +178,7 @@ V11.Husk:
|
||||
|
||||
V12:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V12.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -190,7 +190,7 @@ V12.Husk:
|
||||
|
||||
V13:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V13.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -202,7 +202,7 @@ V13.Husk:
|
||||
|
||||
V14:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V14.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -214,7 +214,7 @@ V14.Husk:
|
||||
|
||||
V15:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V15.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -226,7 +226,7 @@ V15.Husk:
|
||||
|
||||
V16:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V16.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -238,7 +238,7 @@ V16.Husk:
|
||||
|
||||
V17:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V17.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -250,7 +250,7 @@ V17.Husk:
|
||||
|
||||
V18:
|
||||
Inherits: ^CivField
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V18.Husk
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: DESERT
|
||||
@@ -265,7 +265,7 @@ ARCO:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: ARCO.Husk
|
||||
|
||||
ARCO.Husk:
|
||||
|
||||
@@ -190,8 +190,12 @@
|
||||
HiddenUnderFog:
|
||||
PoisonedByTiberium:
|
||||
ActorLostNotification:
|
||||
SpawnViceroid:
|
||||
SpawnActorOnDeath:
|
||||
Probability: 10
|
||||
HuskActor: vice
|
||||
OwnerType: InternalName
|
||||
InternalOwner: Creeps
|
||||
DeathType: TiberiumDeath
|
||||
Crushable:
|
||||
WarnProbability: 67
|
||||
CrushSound: squish2.aud
|
||||
|
||||
@@ -6,7 +6,7 @@ V19:
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Oil Derrick
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V19.Husk
|
||||
|
||||
V19.Husk:
|
||||
@@ -37,7 +37,7 @@ HOSP:
|
||||
HP: 1000
|
||||
Tooltip:
|
||||
Name: Hospital
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HOSP.Husk
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
@@ -74,7 +74,7 @@ BIO:
|
||||
ProductionBar:
|
||||
RallyPoint:
|
||||
RallyPoint: -1,-1
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: BIO.Husk
|
||||
ProvidesPrerequisite@buildingname:
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ MCV:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
BaseBuilding:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MCV.Husk
|
||||
-GainsExperience:
|
||||
-Cloak:
|
||||
@@ -67,7 +67,7 @@ HARV:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HARV.Husk
|
||||
-GainsExperience:
|
||||
WithHarvestAnimation:
|
||||
@@ -120,7 +120,7 @@ APC:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
PipCount: 5
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: APC.Husk
|
||||
|
||||
ARTY:
|
||||
@@ -151,7 +151,7 @@ ARTY:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: ARTY.Husk
|
||||
Explodes:
|
||||
Weapon: ArtilleryShell
|
||||
@@ -190,7 +190,7 @@ FTNK:
|
||||
Explodes:
|
||||
Weapon: FlametankExplode
|
||||
EmptyWeapon: FlametankExplode
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: FTNK.Husk
|
||||
|
||||
BGGY:
|
||||
@@ -224,7 +224,7 @@ BGGY:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: BGGY.Husk
|
||||
|
||||
BIKE:
|
||||
@@ -260,7 +260,7 @@ BIKE:
|
||||
LocalYaw: 100, -100
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: BIKE.Husk
|
||||
|
||||
JEEP:
|
||||
@@ -294,7 +294,7 @@ JEEP:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: JEEP.Husk
|
||||
|
||||
LTNK:
|
||||
@@ -329,7 +329,7 @@ LTNK:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: LTNK.Husk
|
||||
|
||||
MTNK:
|
||||
@@ -363,7 +363,7 @@ MTNK:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MTNK.Husk
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
@@ -413,7 +413,7 @@ HTNK:
|
||||
Ticks: 10
|
||||
HealIfBelow: 50%
|
||||
DamageCooldown: 200
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HTNK.Husk
|
||||
SelectionDecorations:
|
||||
VisualBounds: 34,34,0,-3
|
||||
@@ -451,7 +451,7 @@ MSAM:
|
||||
WithTurret:
|
||||
AimSequence: aim
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MSAM.Husk
|
||||
|
||||
MLRS:
|
||||
@@ -493,7 +493,7 @@ MLRS:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
RenderRangeCircle:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MLRS.Husk
|
||||
|
||||
STNK:
|
||||
@@ -530,7 +530,7 @@ STNK:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
TargetableUnit:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: STNK.Husk
|
||||
-MustBeDestroyed:
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ carryall.reinforce:
|
||||
Repulsable: False
|
||||
LandAltitude: 100
|
||||
LandWhenIdle: False
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: carryall.husk
|
||||
Carryall:
|
||||
Automatic: False
|
||||
@@ -58,7 +58,7 @@ carryall.infantry:
|
||||
Types: Infantry
|
||||
Tooltip:
|
||||
Name: Carryall
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: carryall.infantry.husk
|
||||
RejectsOrders:
|
||||
RenderSprites:
|
||||
@@ -116,7 +116,7 @@ orni:
|
||||
Speed: 280
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: orni.husk
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
@@ -146,7 +146,7 @@ orni.bomber:
|
||||
Ammo: 5
|
||||
Tooltip:
|
||||
Name: Ornithopter
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: orni.bomber.husk
|
||||
RejectsOrders:
|
||||
RenderSprites:
|
||||
|
||||
@@ -33,7 +33,7 @@ mcv:
|
||||
Offset: -1,-1
|
||||
TransformSounds: BUILD1.WAV
|
||||
NoTransformNotification: CannotDeploy
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: mcv.husk
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
@@ -75,7 +75,7 @@ harvester:
|
||||
Explodes:
|
||||
Weapon: SpiceExplosion
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: Harvester.Husk
|
||||
WithHarvestOverlay:
|
||||
Palette: effect50alpha
|
||||
@@ -193,7 +193,7 @@ siegetank:
|
||||
InitialStance: Defend
|
||||
Selectable:
|
||||
Class: siegetank
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: siegetank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
@@ -232,7 +232,7 @@ missiletank:
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Selectable:
|
||||
Class: missiletank
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: missiletank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
@@ -265,7 +265,7 @@ sonictank:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: sonictank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
@@ -302,7 +302,7 @@ devast:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: devast.husk
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
@@ -390,7 +390,7 @@ deviatortank:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: deviatortank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
@@ -442,7 +442,7 @@ combata:
|
||||
Prerequisites: ~heavy.atreides
|
||||
Armament:
|
||||
Weapon: 90mma
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: combata.husk
|
||||
|
||||
combath:
|
||||
@@ -458,7 +458,7 @@ combath:
|
||||
Range: 7c0
|
||||
Health:
|
||||
HP: 440
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: combath.husk
|
||||
|
||||
combato:
|
||||
@@ -471,6 +471,6 @@ combato:
|
||||
Speed: 96
|
||||
ROT: 8
|
||||
Crushes: crate, infantry
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: combato.husk
|
||||
|
||||
|
||||
@@ -1684,7 +1684,7 @@ Rules:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WithFacingSpriteBody:
|
||||
-LeavesHusk:
|
||||
-SpawnActorOnDeath:
|
||||
-EjectOnDeath:
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
|
||||
@@ -2212,7 +2212,7 @@ Rules:
|
||||
Explodes:
|
||||
Weapon: MiniNuke
|
||||
EmptyWeapon: MiniNuke
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: 5TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
|
||||
@@ -619,7 +619,7 @@ Rules:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
V01:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: healcrate
|
||||
HEALCRATE:
|
||||
Tooltip:
|
||||
|
||||
@@ -23,7 +23,7 @@ BADR:
|
||||
Offset: -432,560,0
|
||||
Contrail@2:
|
||||
Offset: -432,-560,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: BADR.Husk
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: -432,560,0
|
||||
@@ -61,7 +61,7 @@ BADR.Bomber:
|
||||
Offset: -432,560,0
|
||||
Contrail@2:
|
||||
Offset: -432,-560,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: BADR.Husk
|
||||
SmokeTrailWhenDamaged@0:
|
||||
Offset: -432,560,0
|
||||
@@ -123,7 +123,7 @@ MIG:
|
||||
Offset: -598,-683,0
|
||||
Contrail@2:
|
||||
Offset: -598,683,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MIG.Husk
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,171
|
||||
@@ -183,7 +183,7 @@ YAK:
|
||||
WithMuzzleFlash:
|
||||
Contrail:
|
||||
Offset: -853,0,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: YAK.Husk
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -853,0,0
|
||||
@@ -227,7 +227,7 @@ TRAN:
|
||||
Types: Infantry
|
||||
MaxWeight: 8
|
||||
PipCount: 8
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: TRAN.Husk
|
||||
|
||||
HELI:
|
||||
@@ -271,7 +271,7 @@ HELI:
|
||||
Ammo: 8
|
||||
SelectionDecorations:
|
||||
VisualBounds: 36,28,0,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HELI.Husk
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -427,0,0
|
||||
@@ -324,7 +324,7 @@ HIND:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 38,32,0,0
|
||||
WithMuzzleFlash:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HIND.Husk
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -427,0,0
|
||||
@@ -352,7 +352,7 @@ U2:
|
||||
Offset: -725,683,0
|
||||
Contrail@2:
|
||||
Offset: -725,-683,0
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: U2.Husk
|
||||
SmokeTrailWhenDamaged:
|
||||
Offset: -1c43,0,0
|
||||
|
||||
@@ -222,7 +222,7 @@ V19:
|
||||
ExcludeTilesets: DESERT
|
||||
Tooltip:
|
||||
Name: Oil Pump
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: V19.Husk
|
||||
AutoTargetIgnore:
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ V2RL:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: 1TNK.Husk
|
||||
ProducibleWithLevel:
|
||||
Prerequisites: vehicles.upgraded
|
||||
@@ -100,7 +100,7 @@ V2RL:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: 2TNK.Husk
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
@@ -139,7 +139,7 @@ V2RL:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: 3TNK.Husk
|
||||
SelectionDecorations:
|
||||
VisualBounds: 28,28
|
||||
@@ -187,7 +187,7 @@ V2RL:
|
||||
WithMuzzleFlash:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: 4TNK.Husk
|
||||
SelfHealing:
|
||||
Step: 1
|
||||
@@ -270,7 +270,7 @@ HARV:
|
||||
WithDockingAnimation:
|
||||
GpsDot:
|
||||
String: Harvester
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: HARV.EmptyHusk
|
||||
HarvesterHuskModifier:
|
||||
FullHuskActor: HARV.FullHusk
|
||||
@@ -313,7 +313,7 @@ MCV:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
BaseBuilding:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MCV.Husk
|
||||
|
||||
JEEP:
|
||||
@@ -478,7 +478,7 @@ TRUK:
|
||||
Range: 3c0
|
||||
SupplyTruck:
|
||||
Payload: 500
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: moneycrate
|
||||
|
||||
MGG:
|
||||
@@ -506,7 +506,7 @@ MGG:
|
||||
CreatesShroud:
|
||||
Range: 6c0
|
||||
RenderShroudCircle:
|
||||
LeavesHusk:
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: MGG.Husk
|
||||
|
||||
MRJ:
|
||||
|
||||
@@ -256,8 +256,11 @@
|
||||
Crushable:
|
||||
CrushSound: squish6.aud
|
||||
PoisonedByTiberium:
|
||||
SpawnViceroid:
|
||||
ViceroidActor: vissml
|
||||
SpawnActorOnDeath:
|
||||
HuskActor: vissml
|
||||
Probability: 10
|
||||
OwnerType: InternalName
|
||||
InternalOwner: Creeps
|
||||
DeathType: EnergyDeath # TODO: FIX ME! (Tiberium currently uses the wrong damage type!)
|
||||
Guard:
|
||||
Voice: Move
|
||||
|
||||
@@ -79,7 +79,7 @@ CYC2:
|
||||
Mobile:
|
||||
Speed: 56
|
||||
Health:
|
||||
HP: 500
|
||||
HP: 500
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
|
||||
Reference in New Issue
Block a user