fix stupid bug in prev [and in release]

This commit is contained in:
Chris Forbes
2010-05-05 23:37:41 +12:00
parent dcad3939ce
commit 854dfcf470

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Effects
{
t += 40;
anim.Tick();
if (anim != null) anim.Tick();
if (t > TotalTime()) Explode( world );