unfailing order stuff

This commit is contained in:
Chris Forbes
2010-01-09 11:17:59 +13:00
parent f4effd7ebf
commit 8763b3035a
6 changed files with 11 additions and 24 deletions

View File

@@ -9,8 +9,8 @@ namespace OpenRa.Game.Orders
{
class IronCurtainOrderGenerator : IOrderGenerator
{
ISupportPowerImpl power;
public IronCurtainOrderGenerator(ISupportPowerImpl power)
SupportPower power;
public IronCurtainOrderGenerator(SupportPower power)
{
this.power = power;
}
@@ -36,10 +36,7 @@ namespace OpenRa.Game.Orders
var unit = underCursor != null ? underCursor.Info as UnitInfo : null;
if (unit != null)
{
yield return new Order("IronCurtain", underCursor, this.power);
//yield return new Order("IronCurtain", underCursor, null, int2.Zero, null);
}
yield return new Order("IronCurtain", underCursor, null, int2.Zero, power.Name);
}
}