Update README.md
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@@ -28,14 +28,14 @@ Check our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-g
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## Mapping
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## Mapping
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* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom maps.
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* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom maps.
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* If you want to share your maps, mini-games and units with the community upload them at [http://content.open-ra.org](http://content.open-ra.org)
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* If you want to share your maps, mini-games and units with the community, upload them at [http://content.open-ra.org](http://content.open-ra.org).
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## Modding
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## Modding
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* There exists an auto-generated [Trait documentation](https://github.com/OpenRA/OpenRA/wiki/Traits) to get started with yaml files.
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* There exists an auto-generated [Trait documentation](https://github.com/OpenRA/OpenRA/wiki/Traits) to get started with yaml files.
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* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding%20Guide) to create your own classic RTS.
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* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding%20Guide) to create your own classic RTS.
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* Some hints on to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart).
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* Some hints on how to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart).
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* Upload total conversions at [our ModDB profile](http://www.moddb.com/games/openra/mods)
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* Upload total conversions at [our ModDB profile](http://www.moddb.com/games/openra/mods).
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## Support
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## Support
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