Merge pull request #6079 from reaperrr/rof-modifier
Adds ReloadDelay modifier & renames ROF to ReloadDelay
This commit is contained in:
@@ -37,8 +37,8 @@ namespace OpenRA.GameRules
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[Desc("The sound played when the weapon is fired.")]
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public readonly string[] Report = null;
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[Desc("Rate of Fire = Delay in ticks between reloading ammo magazines.")]
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public readonly int ROF = 1;
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[Desc("Delay in ticks between reloading ammo magazines.")]
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public readonly int ReloadDelay = 1;
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[Desc("Number of shots in a single ammo magazine.")]
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public readonly int Burst = 1;
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@@ -170,6 +170,7 @@ namespace OpenRA.Traits
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public interface IDamageModifier { int GetDamageModifier(Actor attacker, DamageWarhead warhead); }
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public interface ISpeedModifier { int GetSpeedModifier(); }
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public interface IFirepowerModifier { int GetFirepowerModifier(); }
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public interface IReloadModifier { int GetReloadModifier(); }
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public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); }
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public interface IPaletteModifier { void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b); }
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public interface IPips { IEnumerable<PipType> GetPips(Actor self); }
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Cnc
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var weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
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weapon.Impact(self.CenterPosition, self.World.WorldActor, 1f);
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poisonTicks = weapon.ROF;
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poisonTicks = weapon.ReloadDelay;
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}
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}
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}
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@@ -66,7 +66,7 @@ namespace OpenRA.Mods.D2k
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return;
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weapon.Impact(self.CenterPosition, self.World.WorldActor, 1f);
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damageTicks = weapon.ROF;
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damageTicks = weapon.ReloadDelay;
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}
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}
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}
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@@ -187,7 +187,9 @@ namespace OpenRA.Mods.RA
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FireDelay = Weapon.BurstDelay;
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else
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{
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FireDelay = Weapon.ROF;
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var modifiers = self.TraitsImplementing<IReloadModifier>()
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.Select(m => m.GetReloadModifier());
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FireDelay = Util.ApplyPercentageModifiers(Weapon.ReloadDelay, modifiers);
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Burst = Weapon.Burst;
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}
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@@ -43,10 +43,10 @@ namespace OpenRA.Mods.RA
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{
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return new Dictionary<int, string[]>()
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{
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{ 200, new[] { "firepower", "armor", "speed" } },
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{ 400, new[] { "firepower", "armor", "speed" } },
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{ 800, new[] { "firepower", "armor", "speed" } },
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{ 1600, new[] { "firepower", "armor", "speed" } }
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{ 200, new[] { "firepower", "armor", "speed", "reload" } },
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{ 400, new[] { "firepower", "armor", "speed", "reload" } },
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{ 800, new[] { "firepower", "armor", "speed", "reload" } },
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{ 1600, new[] { "firepower", "armor", "speed", "reload" } }
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};
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}
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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA
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public class GainsStatUpgradesInfo : ITraitInfo
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{
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public readonly string FirepowerUpgrade = "firepower";
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public readonly int[] FirepowerModifier = { 110, 115, 120, 150 };
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public readonly int[] FirepowerModifier = { 110, 115, 120, 130 };
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public readonly string ArmorUpgrade = "armor";
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public readonly int[] ArmorModifier = { 110, 120, 130, 150 };
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@@ -27,15 +27,19 @@ namespace OpenRA.Mods.RA
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public readonly string SpeedUpgrade = "speed";
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public readonly int[] SpeedModifier = { 110, 115, 120, 150 };
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public readonly string ReloadUpgrade = "reload";
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public readonly int[] ReloadModifier = { 95, 90, 85, 75 };
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public object Create(ActorInitializer init) { return new GainsStatUpgrades(this); }
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}
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public class GainsStatUpgrades : IUpgradable, IFirepowerModifier, IDamageModifier, ISpeedModifier
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public class GainsStatUpgrades : IUpgradable, IFirepowerModifier, IDamageModifier, ISpeedModifier, IReloadModifier
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{
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readonly GainsStatUpgradesInfo info;
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[Sync] int firepowerLevel = 0;
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[Sync] int speedLevel = 0;
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[Sync] int armorLevel = 0;
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[Sync] int reloadLevel = 0;
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public GainsStatUpgrades(GainsStatUpgradesInfo info)
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{
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@@ -46,7 +50,8 @@ namespace OpenRA.Mods.RA
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{
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return (type == info.FirepowerUpgrade && firepowerLevel < info.FirepowerModifier.Length)
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|| (type == info.ArmorUpgrade && armorLevel < info.ArmorModifier.Length)
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|| (type == info.SpeedUpgrade && speedLevel < info.SpeedModifier.Length);
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|| (type == info.SpeedUpgrade && speedLevel < info.SpeedModifier.Length)
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|| (type == info.ReloadUpgrade && reloadLevel < info.ReloadModifier.Length);
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}
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public void UpgradeAvailable(Actor self, string type, bool available)
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@@ -58,6 +63,8 @@ namespace OpenRA.Mods.RA
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armorLevel = (armorLevel + mod).Clamp(0, info.ArmorModifier.Length);
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else if (type == info.SpeedUpgrade)
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speedLevel = (speedLevel + mod).Clamp(0, info.SpeedModifier.Length);
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else if (type == info.ReloadUpgrade)
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reloadLevel = (reloadLevel + mod).Clamp(0, info.ReloadModifier.Length);
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}
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public int GetDamageModifier(Actor attacker, DamageWarhead warhead)
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@@ -74,5 +81,10 @@ namespace OpenRA.Mods.RA
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{
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return speedLevel > 0 ? info.SpeedModifier[speedLevel - 1] : 100;
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}
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public int GetReloadModifier()
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{
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return reloadLevel > 0 ? info.ReloadModifier[reloadLevel - 1] : 100;
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}
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}
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}
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@@ -732,6 +732,15 @@ namespace OpenRA.Utility
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}
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}
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if (engineVersion < 20140818)
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{
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if (depth == 1)
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{
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if (node.Key == "ROF")
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node.Key = "ReloadDelay";
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}
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}
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -167,7 +167,7 @@ IonCannon:
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Sniper:
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Report: RAMGUN2.AUD
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ValidTargets: Infantry
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ROF: 40
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ReloadDelay: 40
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Range: 6c0
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Projectile: Bullet
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Speed: 1c682
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@@ -178,7 +178,7 @@ Sniper:
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ValidTargets: Infantry
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HighV:
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ROF: 25
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ReloadDelay: 25
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Range: 6c0
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Report: GUN8.AUD
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Projectile: Bullet
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@@ -196,7 +196,7 @@ HighV:
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Explosion: piffs
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HeliAGGun:
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ROF: 20
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ReloadDelay: 20
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Burst: 2
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BurstDelay: 0
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Range: 4c0
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@@ -219,7 +219,7 @@ HeliAGGun:
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Explosion: piffs
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HeliAAGun:
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ROF: 20
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ReloadDelay: 20
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Burst: 2
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BurstDelay: 0
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Range: 4c0
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@@ -242,7 +242,7 @@ HeliAAGun:
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Explosion: piffs
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Pistol:
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ROF: 7
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ReloadDelay: 7
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Range: 3c0
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InvalidTargets: Wall
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Report: GUN18.AUD
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@@ -262,7 +262,7 @@ Pistol:
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Explosion: piff
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M16:
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ROF: 20
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ReloadDelay: 20
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Range: 4c0
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InvalidTargets: Wall
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Report: MGUN2.AUD
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@@ -282,7 +282,7 @@ M16:
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Explosion: piff
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Rockets:
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ROF: 50
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ReloadDelay: 50
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Range: 6c0
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Report: BAZOOK1.AUD
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ValidTargets: Ground, Air
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@@ -314,7 +314,7 @@ Rockets:
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ImpactSound: xplos.aud
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BikeRockets:
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ROF: 50
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ReloadDelay: 50
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Range: 6c0
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Report: BAZOOK1.AUD
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ValidTargets: Ground, Air
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@@ -348,7 +348,7 @@ BikeRockets:
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ImpactSound: xplos.aud
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OrcaAGMissiles:
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ROF: 12
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ReloadDelay: 12
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Burst: 2
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BurstDelay: 12
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Range: 5c0
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@@ -381,7 +381,7 @@ OrcaAGMissiles:
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ImpactSound: xplos.aud
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OrcaAAMissiles:
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ROF: 12
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ReloadDelay: 12
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Burst: 2
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BurstDelay: 12
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Range: 5c0
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@@ -412,7 +412,7 @@ OrcaAAMissiles:
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ImpactSound: xplos.aud
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Flamethrower:
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ROF: 55
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ReloadDelay: 55
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Range: 2c512
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InvalidTargets: Wall
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Report: FLAMER2.AUD
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@@ -435,7 +435,7 @@ Flamethrower:
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ImpactSound: flamer2.aud
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BigFlamer:
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ROF: 50
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ReloadDelay: 50
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Range: 3c512
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InvalidTargets: Wall
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Report: FLAMER2.AUD
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@@ -460,7 +460,7 @@ BigFlamer:
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ImpactSound: flamer2.aud
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Chemspray:
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ROF: 70
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ReloadDelay: 70
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Range: 3c0
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Report: FLAMER2.AUD
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Projectile: Bullet
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@@ -481,7 +481,7 @@ Chemspray:
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ImpactSound: xplos.aud
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Grenade:
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ROF: 50
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ReloadDelay: 50
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Range: 4c0
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Report: toss1.aud
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Projectile: Bullet
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@@ -506,7 +506,7 @@ Grenade:
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ImpactSound: xplos.aud
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70mm:
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ROF: 30
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ReloadDelay: 30
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Range: 4c0
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Report: TNKFIRE3.AUD
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Projectile: Bullet
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@@ -529,7 +529,7 @@ Grenade:
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ImpactSound: xplos.aud
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105mm:
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ROF: 50
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ReloadDelay: 50
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Range: 4c768
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Report: TNKFIRE4.AUD
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Projectile: Bullet
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@@ -551,7 +551,7 @@ Grenade:
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ImpactSound: xplos.aud
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120mm:
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ROF: 40
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ReloadDelay: 40
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Range: 4c768
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Report: TNKFIRE6.AUD
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Projectile: Bullet
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@@ -574,7 +574,7 @@ Grenade:
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ImpactSound: xplos.aud
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120mmDual:
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ROF: 40
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ReloadDelay: 40
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Range: 4c768
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Report: TNKFIRE6.AUD
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Burst: 2
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@@ -599,7 +599,7 @@ Grenade:
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ImpactSound: xplos.aud
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TurretGun:
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ROF: 20
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ReloadDelay: 20
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Range: 6c0
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Report: TNKFIRE6.AUD
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Projectile: Bullet
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@@ -621,7 +621,7 @@ TurretGun:
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ImpactSound: xplos.aud
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MammothMissiles:
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ROF: 45
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ReloadDelay: 45
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Range: 5c0
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Report: ROCKET1.AUD
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ValidTargets: Ground, Air
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@@ -659,7 +659,7 @@ MammothMissiles:
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ValidImpactTypes: Air, AirHit
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227mm:
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ROF: 140
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ReloadDelay: 140
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Range: 12c0
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MinRange: 3c0
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Burst: 4
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@@ -694,7 +694,7 @@ MammothMissiles:
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ImpactSound: xplos.aud
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227mm.stnk:
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ROF: 70
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ReloadDelay: 70
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Range: 7c0
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Report: ROCKET1.AUD
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Burst: 2
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@@ -727,7 +727,7 @@ MammothMissiles:
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ImpactSound: xplos.aud
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ArtilleryShell:
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ROF: 65
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ReloadDelay: 65
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Range: 11c0
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MinRange: 2c896
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Report: TNKFIRE2.AUD
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@@ -754,7 +754,7 @@ ArtilleryShell:
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ImpactSound: XPLOSML2.AUD
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MachineGun:
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ROF: 20
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ReloadDelay: 20
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Burst: 5
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InvalidTargets: Wall
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Range: 4c0
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@@ -776,7 +776,7 @@ MachineGun:
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Explosion: piffs
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BoatMissile:
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ROF: 35
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ReloadDelay: 35
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Range: 8c0
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Burst: 2
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BurstDelay: 7
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@@ -812,7 +812,7 @@ BoatMissile:
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ValidImpactTypes: Air, AirHit
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TowerMissle:
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ROF: 15
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ReloadDelay: 15
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Range: 7c0
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Report: ROCKET2.AUD
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ValidTargets: Ground
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@@ -844,7 +844,7 @@ TowerMissle:
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Vulcan:
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ValidTargets: Ground, Water
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ROF: 2
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ReloadDelay: 2
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Range: 6c0
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Report: gun5.aud
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Projectile: Bullet
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@@ -864,7 +864,7 @@ Vulcan:
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Napalm:
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ValidTargets: Ground, Water
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ROF: 4
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ReloadDelay: 4
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Range: 2c0
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Burst: 2
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BurstDelay: 2
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@@ -903,7 +903,7 @@ Napalm.Crate:
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ImpactSound: flamer2.aud
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Laser:
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ROF: 1
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ReloadDelay: 1
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Range: 7c512
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Charges: true
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Report: OBELRAY1.AUD
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@@ -920,7 +920,7 @@ Laser:
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SmudgeType: Scorch
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SAMMissile:
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ROF: 15
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ReloadDelay: 15
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Range: 8c0
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Report: ROCKET2.AUD
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ValidTargets: Air
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@@ -950,7 +950,7 @@ SAMMissile:
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ImpactSound: xplos.aud
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HonestJohn:
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ROF: 200
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ReloadDelay: 200
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Range: 10c0
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Report: ROCKET1.AUD
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Projectile: Bullet
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@@ -979,7 +979,7 @@ HonestJohn:
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ImpactSound: xplos.aud
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Tiberium:
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ROF: 16
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ReloadDelay: 16
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 2
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@@ -1004,14 +1004,14 @@ TiberiumExplosion:
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ImpactSound: xplosml2.aud
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Heal:
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ROF: 4
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ReloadDelay: 4
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: -1
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PreventProne: yes
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APCGun:
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ROF: 18
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ReloadDelay: 18
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Range: 5c0
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Report: gun20.aud
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ValidTargets: Ground
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@@ -1030,7 +1030,7 @@ APCGun:
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Explosion: small_poof
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APCGun.AA:
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ROF: 18
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ReloadDelay: 18
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Range: 7c0
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Report: gun20.aud
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ValidTargets: Air
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@@ -1047,7 +1047,7 @@ APCGun.AA:
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Explosion: small_frag
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Patriot:
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ROF: 25
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ReloadDelay: 25
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Range: 9c0
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MinRange: 1c0
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Report: ROCKET2.AUD
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@@ -1078,7 +1078,7 @@ Patriot:
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ImpactSound: xplos.aud
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Tail:
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ROF: 30
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ReloadDelay: 30
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Range: 1c0
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Projectile: Bullet
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Speed: 1c682
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@@ -1094,7 +1094,7 @@ Tail:
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Concrete: 10%
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Horn:
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ROF: 20
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ReloadDelay: 20
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Range: 1c0
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Projectile: Bullet
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Speed: 1c682
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@@ -1110,7 +1110,7 @@ Horn:
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Concrete: 10%
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Teeth:
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ROF: 30
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ReloadDelay: 30
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Range: 1c0
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Projectile: Bullet
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Speed: 1c682
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||||
@@ -1126,7 +1126,7 @@ Teeth:
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Concrete: 10%
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|
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Claw:
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ROF: 10
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ReloadDelay: 10
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Range: 1c0
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Projectile: Bullet
|
||||
Speed: 1c682
|
||||
|
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@@ -1,5 +1,5 @@
|
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LMG:
|
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ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 5c0
|
||||
Report: MGUN2.WAV
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Projectile: Bullet
|
||||
@@ -21,7 +21,7 @@ LMG:
|
||||
Explosion: piffs
|
||||
|
||||
Bazooka:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: BAZOOK1.WAV
|
||||
ValidTargets: Ground
|
||||
@@ -51,7 +51,7 @@ Bazooka:
|
||||
ImpactSound: EXPLSML1.WAV
|
||||
|
||||
Sniper:
|
||||
ROF: 100
|
||||
ReloadDelay: 100
|
||||
Range: 8c512
|
||||
Report: FREMODD1.WAV
|
||||
Projectile: Bullet
|
||||
@@ -72,7 +72,7 @@ Sniper:
|
||||
Concrete: 0%
|
||||
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 5c768
|
||||
Report: VULCAN.AUD
|
||||
ValidTargets: Ground, Air
|
||||
@@ -96,7 +96,7 @@ Vulcan:
|
||||
Explosion: piffs
|
||||
|
||||
Slung:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Delay: 5
|
||||
Range: 5c512
|
||||
Report: BAZOOK2.WAV
|
||||
@@ -124,7 +124,7 @@ Slung:
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
|
||||
HMG:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
@@ -148,7 +148,7 @@ HMG:
|
||||
Explosion: piffs
|
||||
|
||||
HMGo:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
@@ -172,7 +172,7 @@ HMGo:
|
||||
Explosion: piffs
|
||||
|
||||
QuadRockets:
|
||||
ROF: 40
|
||||
ReloadDelay: 40
|
||||
Burst: 2
|
||||
BurstDelay: 25
|
||||
Range: 7c0
|
||||
@@ -203,7 +203,7 @@ QuadRockets:
|
||||
ImpactSound: EXPLSML1.WAV
|
||||
|
||||
TurretGun:
|
||||
ROF: 35
|
||||
ReloadDelay: 35
|
||||
Range: 7c0
|
||||
Report: TURRET1.WAV
|
||||
Projectile: Bullet
|
||||
@@ -228,7 +228,7 @@ TurretGun:
|
||||
ImpactSound: EXPLSML4.WAV
|
||||
|
||||
TowerMissile:
|
||||
ROF: 35
|
||||
ReloadDelay: 35
|
||||
Range: 7c768
|
||||
MinRange: 1c0
|
||||
Report: ROCKET1.WAV
|
||||
@@ -263,7 +263,7 @@ TowerMissile:
|
||||
ImpactSound: EXPLMD1.WAV
|
||||
|
||||
90mm:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c768
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
@@ -286,7 +286,7 @@ TowerMissile:
|
||||
ImpactSound: EXPLSML4.WAV
|
||||
|
||||
90mma:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 7c0
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
@@ -309,7 +309,7 @@ TowerMissile:
|
||||
ImpactSound: EXPLSML4.WAV
|
||||
|
||||
DevBullet:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: TANKHVY1.WAV
|
||||
Projectile: Bullet
|
||||
@@ -331,7 +331,7 @@ DevBullet:
|
||||
Explosion: shockwave
|
||||
|
||||
227mm:
|
||||
ROF: 100
|
||||
ReloadDelay: 100
|
||||
Range: 10c0
|
||||
MinRange: 4c0
|
||||
Burst: 4
|
||||
@@ -366,7 +366,7 @@ DevBullet:
|
||||
ImpactSound: EXPLMD3.WAV
|
||||
|
||||
FakeMissile:
|
||||
ROF: 120
|
||||
ReloadDelay: 120
|
||||
Range: 8c0
|
||||
Burst: 1
|
||||
Report: MISSLE1.WAV
|
||||
@@ -393,7 +393,7 @@ FakeMissile:
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
|
||||
155mm:
|
||||
ROF: 75
|
||||
ReloadDelay: 75
|
||||
Range: 8c0
|
||||
MinRange: 2c0
|
||||
Report: MORTAR1.WAV
|
||||
@@ -422,7 +422,7 @@ FakeMissile:
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
|
||||
Sound:
|
||||
ROF: 100
|
||||
ReloadDelay: 100
|
||||
Range: 8c512
|
||||
Report: SONIC1.WAV
|
||||
Projectile: LaserZap
|
||||
@@ -441,7 +441,7 @@ Sound:
|
||||
Concrete: 75%
|
||||
|
||||
ChainGun:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 5c0
|
||||
MinRange: 1c0
|
||||
Report: 20MMGUN1.WAV
|
||||
@@ -461,7 +461,7 @@ ChainGun:
|
||||
Explosion: piffs
|
||||
|
||||
Heal:
|
||||
ROF: 160
|
||||
ReloadDelay: 160
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
@@ -477,7 +477,7 @@ Heal:
|
||||
Concrete: 0%
|
||||
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
Report: WORM.WAV
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -488,7 +488,7 @@ WormJaw:
|
||||
Concrete: 0%
|
||||
|
||||
ParaBomb:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 4c512
|
||||
Report:
|
||||
Projectile: GravityBomb
|
||||
@@ -509,7 +509,7 @@ ParaBomb:
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
|
||||
Napalm:
|
||||
ROF: 2
|
||||
ReloadDelay: 2
|
||||
Range: 3c0
|
||||
Projectile: GravityBomb
|
||||
Image: BOMBS
|
||||
@@ -642,7 +642,7 @@ UnitExplodeScale:
|
||||
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
||||
|
||||
Grenade:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
@@ -667,12 +667,12 @@ Grenade:
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
|
||||
Weathering:
|
||||
ROF: 100
|
||||
ReloadDelay: 100
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 5
|
||||
|
||||
Shrapnel:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
|
||||
@@ -617,7 +617,7 @@ Weapons:
|
||||
Range: 25c0
|
||||
M60mg:
|
||||
Range: 5c0
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Burst: 1
|
||||
Warhead: SpreadDamage
|
||||
Damage: 20
|
||||
|
||||
@@ -953,7 +953,7 @@ VoxelSequences:
|
||||
Weapons:
|
||||
M60mg:
|
||||
Range: 5c0
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Burst: 1
|
||||
Warhead: SpreadDamage
|
||||
Damage: 20
|
||||
|
||||
@@ -362,7 +362,7 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 10c0
|
||||
Warhead: SpreadDamage
|
||||
Spread: 42
|
||||
|
||||
@@ -302,7 +302,7 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
8Inch:
|
||||
ROF: 200
|
||||
ReloadDelay: 200
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: TURRET1
|
||||
@@ -330,7 +330,7 @@ Weapons:
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
SubMissile:
|
||||
ROF: 250
|
||||
ReloadDelay: 250
|
||||
Range: 32c0
|
||||
Burst: 4
|
||||
Report: MISSILE6
|
||||
|
||||
@@ -257,7 +257,7 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
PortaTesla:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 10c0
|
||||
Warhead: SpreadDamage
|
||||
Spread: 42
|
||||
|
||||
@@ -761,7 +761,7 @@ VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
120mm:
|
||||
ROF: 150
|
||||
ReloadDelay: 150
|
||||
Range: 10c0
|
||||
Report: CANNON1.AUD
|
||||
Burst: 6
|
||||
@@ -786,7 +786,7 @@ Weapons:
|
||||
Explosion: self_destruct
|
||||
WaterExplosion: self_destruct
|
||||
MammothTusk:
|
||||
ROF: 300
|
||||
ReloadDelay: 300
|
||||
Range: 10c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
@@ -820,7 +820,7 @@ Weapons:
|
||||
Explosion: nuke
|
||||
WaterExplosion: nuke
|
||||
TankNapalm:
|
||||
ROF: 40
|
||||
ReloadDelay: 40
|
||||
Range: 8c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Ground
|
||||
@@ -850,7 +850,7 @@ Weapons:
|
||||
WaterExplosion: small_explosion
|
||||
ImpactSound: firebl3.aud
|
||||
ParaBomb:
|
||||
ROF: 5
|
||||
ReloadDelay: 5
|
||||
Range: 5c0
|
||||
Report: CHUTE1.AUD
|
||||
Projectile: GravityBomb
|
||||
@@ -871,7 +871,7 @@ Weapons:
|
||||
ImpactSound: firebl3.aud
|
||||
WaterExplosion: napalm
|
||||
155mm:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 7c5
|
||||
Burst: 20
|
||||
MinRange: 3c0
|
||||
@@ -901,7 +901,7 @@ Weapons:
|
||||
WaterExplosion: small_napalm
|
||||
ImpactSound: firebl3.aud
|
||||
FLAK-23:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 8c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air, Ground
|
||||
@@ -923,7 +923,7 @@ Weapons:
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: med_explosion
|
||||
SCUD:
|
||||
ROF: 280
|
||||
ReloadDelay: 280
|
||||
Range: 7c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE1.AUD
|
||||
@@ -954,7 +954,7 @@ Weapons:
|
||||
ImpactSound: kaboom1.aud
|
||||
WaterImpactSound: kaboom1.aud
|
||||
SilencedPPK:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 25c0
|
||||
Report: silppk.aud
|
||||
Projectile: Bullet
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
Colt45:
|
||||
ROF: 5
|
||||
ReloadDelay: 5
|
||||
Range: 7c0
|
||||
Report: GUN5.AUD
|
||||
Projectile: Bullet
|
||||
@@ -24,7 +24,7 @@ Colt45:
|
||||
ZSU-23:
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
ROF: 0
|
||||
ReloadDelay: 0
|
||||
Range: 10c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air
|
||||
@@ -44,7 +44,7 @@ ZSU-23:
|
||||
Explosion: small_explosion_air
|
||||
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 6c0
|
||||
Report: GUN13.AUD
|
||||
Projectile: Bullet
|
||||
@@ -156,7 +156,7 @@ Vulcan:
|
||||
Delay: 10
|
||||
|
||||
Maverick:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 9c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE7.AUD
|
||||
@@ -194,7 +194,7 @@ Maverick:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
FireballLauncher:
|
||||
ROF: 65
|
||||
ReloadDelay: 65
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 20
|
||||
@@ -219,7 +219,7 @@ FireballLauncher:
|
||||
ImpactSound: firebl3.aud
|
||||
|
||||
Flamer:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Burst: 15
|
||||
BurstDelay: 1
|
||||
@@ -246,7 +246,7 @@ Flamer:
|
||||
ImpactSound: firebl3.aud
|
||||
|
||||
ChainGun:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 5c0
|
||||
MinRange: 1c0
|
||||
Report: GUN13.AUD
|
||||
@@ -271,7 +271,7 @@ ChainGun:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
ChainGun.Yak:
|
||||
ROF: 3
|
||||
ReloadDelay: 3
|
||||
Range: 5c0
|
||||
MinRange: 3c0
|
||||
Report: GUN13.AUD
|
||||
@@ -295,7 +295,7 @@ ChainGun.Yak:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistol:
|
||||
ROF: 7
|
||||
ReloadDelay: 7
|
||||
Range: 3c0
|
||||
Report: GUN27.AUD
|
||||
Projectile: Bullet
|
||||
@@ -317,7 +317,7 @@ Pistol:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 5c0
|
||||
Report: GUN11.AUD
|
||||
Projectile: Bullet
|
||||
@@ -339,7 +339,7 @@ M1Carbine:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Dragon:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: MISSILE6.AUD
|
||||
ValidTargets: Ground, Water
|
||||
@@ -375,7 +375,7 @@ Dragon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HellfireAG:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
@@ -412,7 +412,7 @@ HellfireAG:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HellfireAA:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
@@ -449,7 +449,7 @@ HellfireAA:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Grenade:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: grenade1.aud
|
||||
Projectile: Bullet
|
||||
@@ -479,7 +479,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
25mm:
|
||||
ROF: 13
|
||||
ReloadDelay: 13
|
||||
Range: 4c0
|
||||
Report: CANNON2.AUD
|
||||
Projectile: Bullet
|
||||
@@ -504,7 +504,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
90mm:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 4c768
|
||||
Report: CANNON1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -531,7 +531,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
105mm:
|
||||
ROF: 70
|
||||
ReloadDelay: 70
|
||||
Range: 4c768
|
||||
Report: CANNON1.AUD
|
||||
Burst: 2
|
||||
@@ -560,7 +560,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
120mm:
|
||||
ROF: 90
|
||||
ReloadDelay: 90
|
||||
Range: 4c768
|
||||
Report: CANNON1.AUD
|
||||
Burst: 2
|
||||
@@ -590,7 +590,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
TurretGun:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 7c0
|
||||
Report: TURRET1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -617,7 +617,7 @@ TurretGun:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
MammothTusk:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 8c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
@@ -657,7 +657,7 @@ MammothTusk:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
155mm:
|
||||
ROF: 85
|
||||
ReloadDelay: 85
|
||||
Range: 14c0
|
||||
MinRange: 3c0
|
||||
Report: TANK5.AUD
|
||||
@@ -690,7 +690,7 @@ MammothTusk:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M60mg:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 4c0
|
||||
Report: PILLBOX1.AUD
|
||||
Burst: 5
|
||||
@@ -713,7 +713,7 @@ M60mg:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Napalm:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
Image: BOMBLET
|
||||
@@ -814,7 +814,7 @@ CrateNuke:
|
||||
Delay: 4
|
||||
|
||||
TeslaZap:
|
||||
ROF: 3
|
||||
ReloadDelay: 3
|
||||
Charges: true
|
||||
Range: 8c512
|
||||
Report: TESLA1.AUD
|
||||
@@ -828,7 +828,7 @@ TeslaZap:
|
||||
Wood: 60%
|
||||
|
||||
Nike:
|
||||
ROF: 15
|
||||
ReloadDelay: 15
|
||||
Range: 7c512
|
||||
Report: MISSILE1.AUD
|
||||
ValidTargets: Air
|
||||
@@ -858,7 +858,7 @@ Nike:
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
RedEye:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 7c512
|
||||
Report: MISSILE1.AUD
|
||||
ValidTargets: Air
|
||||
@@ -887,7 +887,7 @@ RedEye:
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
8Inch:
|
||||
ROF: 250
|
||||
ReloadDelay: 250
|
||||
Range: 16c0
|
||||
Burst: 2
|
||||
Report: TURRET1.AUD
|
||||
@@ -919,7 +919,7 @@ RedEye:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SubMissile:
|
||||
ROF: 300
|
||||
ReloadDelay: 300
|
||||
Range: 16c0
|
||||
Burst: 2
|
||||
Report: MISSILE6.AUD
|
||||
@@ -951,7 +951,7 @@ SubMissile:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Stinger:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 9c0
|
||||
Report: MISSILE6.AUD
|
||||
Burst: 2
|
||||
@@ -992,7 +992,7 @@ Stinger:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
TorpTube:
|
||||
ROF: 100
|
||||
ReloadDelay: 100
|
||||
Range: 9c0
|
||||
Report: TORPEDO1.AUD
|
||||
ValidTargets: Water, Underwater, Bridge
|
||||
@@ -1033,7 +1033,7 @@ TorpTube:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
2Inch:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 5c512
|
||||
Report: CANNON2.AUD
|
||||
Projectile: Bullet
|
||||
@@ -1060,7 +1060,7 @@ TorpTube:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
DepthCharge:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 5c0
|
||||
ValidTargets: Underwater
|
||||
Projectile: Bullet
|
||||
@@ -1090,7 +1090,7 @@ DepthCharge:
|
||||
ValidImpactTypes: WaterHit
|
||||
|
||||
ParaBomb:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
Report: CHUTE1.AUD
|
||||
Projectile: GravityBomb
|
||||
@@ -1119,7 +1119,7 @@ ParaBomb:
|
||||
|
||||
DogJaw:
|
||||
ValidTargets: Infantry
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
Report: DOGG5P.AUD
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -1134,7 +1134,7 @@ DogJaw:
|
||||
Concrete: 0%
|
||||
|
||||
Heal:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 4c0
|
||||
Report: HEAL2.AUD
|
||||
Projectile: Bullet
|
||||
@@ -1150,7 +1150,7 @@ Heal:
|
||||
Concrete: 0%
|
||||
|
||||
Repair:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 4c0
|
||||
Report: FIXIT1.AUD
|
||||
ValidTargets: Repair
|
||||
@@ -1169,7 +1169,7 @@ Repair:
|
||||
Concrete: 0%
|
||||
|
||||
SilencedPPK:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 2c512
|
||||
Report: silppk.aud
|
||||
Projectile: Bullet
|
||||
@@ -1191,7 +1191,7 @@ SilencedPPK:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SCUD:
|
||||
ROF: 240
|
||||
ReloadDelay: 240
|
||||
Range: 10c0
|
||||
MinRange: 3c0
|
||||
Report: MISSILE1.AUD
|
||||
@@ -1478,7 +1478,7 @@ Demolish:
|
||||
ImpactSound: kaboom25.aud
|
||||
|
||||
PortaTesla:
|
||||
ROF: 70
|
||||
ReloadDelay: 70
|
||||
Range: 3c512
|
||||
Report: TESLA1.AUD
|
||||
Charges: yes
|
||||
@@ -1491,7 +1491,7 @@ PortaTesla:
|
||||
None: 1000%
|
||||
|
||||
TTankZap:
|
||||
ROF: 120
|
||||
ReloadDelay: 120
|
||||
Range: 7c0
|
||||
Report: TESLA1.AUD
|
||||
Charges: yes
|
||||
@@ -1504,7 +1504,7 @@ TTankZap:
|
||||
None: 1000%
|
||||
|
||||
FLAK-23:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 8c0
|
||||
Report: AACANON3.AUD
|
||||
ValidTargets: Air, Ground, Water
|
||||
@@ -1533,7 +1533,7 @@ FLAK-23:
|
||||
|
||||
Sniper:
|
||||
Report: GUN5.AUD
|
||||
ROF: 70
|
||||
ReloadDelay: 70
|
||||
Range: 10c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
@@ -1549,7 +1549,7 @@ Sniper:
|
||||
Concrete: 0%
|
||||
|
||||
APTusk:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
Report: MISSILE6.AUD
|
||||
ValidTargets: Ground, Water
|
||||
@@ -1585,7 +1585,7 @@ APTusk:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Claw:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
@@ -1601,7 +1601,7 @@ Claw:
|
||||
Concrete: 10%
|
||||
|
||||
Mandible:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 1c0
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
|
||||
@@ -114,12 +114,13 @@
|
||||
GainsExperience:
|
||||
ChevronPalette: ra
|
||||
Upgrades:
|
||||
500: firepower, armor, speed
|
||||
1000: firepower, armor, speed
|
||||
500: firepower, armor, speed, reload
|
||||
1000: firepower, armor, speed, reload
|
||||
GainsStatUpgrades:
|
||||
FirepowerModifier: 120, 150
|
||||
FirepowerModifier: 110, 130
|
||||
ArmorModifier: 120, 150
|
||||
SpeedModifier: 120, 150
|
||||
ReloadModifier: 90, 75
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
@@ -203,12 +204,13 @@
|
||||
GainsExperience:
|
||||
ChevronPalette: ra
|
||||
Upgrades:
|
||||
500: firepower, armor, speed
|
||||
1000: firepower, armor, speed
|
||||
500: firepower, armor, speed, reload
|
||||
1000: firepower, armor, speed, reload
|
||||
GainsStatUpgrades:
|
||||
FirepowerModifier: 120, 150
|
||||
FirepowerModifier: 110, 130
|
||||
ArmorModifier: 120, 150
|
||||
SpeedModifier: 120, 150
|
||||
ReloadModifier: 90, 75
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
@@ -255,12 +257,13 @@
|
||||
GainsExperience:
|
||||
ChevronPalette: ra
|
||||
Upgrades:
|
||||
500: firepower, armor, speed
|
||||
1000: firepower, armor, speed
|
||||
500: firepower, armor, speed, reload
|
||||
1000: firepower, armor, speed, reload
|
||||
GainsStatUpgrades:
|
||||
FirepowerModifier: 120, 150
|
||||
FirepowerModifier: 110, 130
|
||||
ArmorModifier: 120, 150
|
||||
SpeedModifier: 120, 150
|
||||
ReloadModifier: 90, 75
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
@@ -301,12 +304,13 @@
|
||||
GainsExperience:
|
||||
ChevronPalette: ra
|
||||
Upgrades:
|
||||
500: firepower, armor, speed
|
||||
1000: firepower, armor, speed
|
||||
500: firepower, armor, speed, reload
|
||||
1000: firepower, armor, speed, reload
|
||||
GainsStatUpgrades:
|
||||
FirepowerModifier: 120, 150
|
||||
FirepowerModifier: 110, 130
|
||||
ArmorModifier: 120, 150
|
||||
SpeedModifier: 120, 150
|
||||
ReloadModifier: 90, 75
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
|
||||
@@ -27,7 +27,7 @@ UnitExplodeSmall:
|
||||
ImpactSound: expnew13.aud
|
||||
|
||||
Minigun:
|
||||
ROF: 21
|
||||
ReloadDelay: 21
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
@@ -50,7 +50,7 @@ Minigun:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Grenade:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
Speed: 85
|
||||
@@ -80,7 +80,7 @@ Grenade:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Bazooka:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
Report: RKETINF1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
@@ -119,7 +119,7 @@ Bazooka:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
MultiCluster:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground
|
||||
@@ -154,7 +154,7 @@ MultiCluster:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Heal:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 2c849
|
||||
Report: HEALER1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -171,7 +171,7 @@ Heal:
|
||||
Concrete: 0%
|
||||
|
||||
Sniper:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 6c768
|
||||
Report: SILENCER.AUD
|
||||
Projectile: Bullet
|
||||
@@ -189,7 +189,7 @@ Sniper:
|
||||
Concrete: 0%
|
||||
|
||||
M1Carbine:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
@@ -212,7 +212,7 @@ M1Carbine:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
LtRail:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
Report: BIGGGUN1.AUD
|
||||
Projectile: LaserZap
|
||||
@@ -233,7 +233,7 @@ LtRail:
|
||||
Concrete: 5%
|
||||
|
||||
CyCannon:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 7c0
|
||||
Report: SCRIN5B.AUD
|
||||
ValidTargets: Ground
|
||||
@@ -264,7 +264,7 @@ CyCannon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan3:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 4c0
|
||||
Report: CYGUN1.AUD
|
||||
@@ -288,7 +288,7 @@ Vulcan3:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan2:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Burst: 3
|
||||
Range: 6c0
|
||||
Report: TSGUN4.AUD
|
||||
@@ -313,7 +313,7 @@ Vulcan2:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -336,7 +336,7 @@ Vulcan:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
FiendShard:
|
||||
ROF: 30
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 5c0
|
||||
Report: FIEND2.AUD
|
||||
@@ -362,7 +362,7 @@ FiendShard:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
JumpCannon:
|
||||
ROF: 40
|
||||
ReloadDelay: 40
|
||||
Burst: 2
|
||||
Range: 5c0
|
||||
Report: JUMPJET1.AUD
|
||||
@@ -386,7 +386,7 @@ JumpCannon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HoverMissile:
|
||||
ROF: 68
|
||||
ReloadDelay: 68
|
||||
Burst: 2
|
||||
Range: 8c0
|
||||
Report: HOVRMIS1.AUD
|
||||
@@ -426,7 +426,7 @@ HoverMissile:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
120mmx:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Burst: 2
|
||||
@@ -457,7 +457,7 @@ HoverMissile:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
MammothTusk:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Air
|
||||
@@ -494,7 +494,7 @@ MammothTusk:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Repair:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 1c819
|
||||
Report: REPAIR11.AUD
|
||||
Projectile: Bullet
|
||||
@@ -512,7 +512,7 @@ Repair:
|
||||
Concrete: 0%
|
||||
|
||||
SlimeAttack:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Burst: 3
|
||||
Range: 5c0
|
||||
Report: VICER1.AUD
|
||||
@@ -529,7 +529,7 @@ SlimeAttack:
|
||||
Concrete: 10%
|
||||
|
||||
SuicideBomb:
|
||||
ROF: 1
|
||||
ReloadDelay: 1
|
||||
Range: 0c512
|
||||
Report: HUNTER2.AUD
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -544,7 +544,7 @@ SuicideBomb:
|
||||
Warhead@2Res: DestroyResource
|
||||
|
||||
120mm:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Projectile: Bullet
|
||||
@@ -569,7 +569,7 @@ SuicideBomb:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
MechRailgun:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
@@ -590,7 +590,7 @@ MechRailgun:
|
||||
Concrete: 25%
|
||||
|
||||
AssaultCannon:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: TSGUN4.AUD
|
||||
Projectile: Bullet
|
||||
@@ -613,7 +613,7 @@ AssaultCannon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
BikeMissile:
|
||||
ROF: 60
|
||||
ReloadDelay: 60
|
||||
Burst: 2
|
||||
BurstDelay: 60
|
||||
Range: 5c0
|
||||
@@ -650,7 +650,7 @@ BikeMissile:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
RaiderCannon:
|
||||
ROF: 55
|
||||
ReloadDelay: 55
|
||||
Range: 4c0
|
||||
Burst: 2
|
||||
BurstDelay: 55
|
||||
@@ -675,7 +675,7 @@ RaiderCannon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
FireballLauncher:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 4c256
|
||||
Report: FLAMTNK1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -697,7 +697,7 @@ FireballLauncher:
|
||||
Concrete: 2%
|
||||
|
||||
SonicZap:
|
||||
ROF: 120
|
||||
ReloadDelay: 120
|
||||
Range: 6c0
|
||||
Charges: yes
|
||||
Report: SONIC4.AUD
|
||||
@@ -714,7 +714,7 @@ SonicZap:
|
||||
Concrete: 60%
|
||||
|
||||
Dragon:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Burst: 2
|
||||
Report: MISL1.AUD
|
||||
@@ -754,7 +754,7 @@ Dragon:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
90mm:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Palette: ra
|
||||
@@ -783,7 +783,7 @@ Dragon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
155mm:
|
||||
ROF: 110
|
||||
ReloadDelay: 110
|
||||
Range: 18c0
|
||||
Report: 120MMF.AUD
|
||||
Palette: ra
|
||||
@@ -815,7 +815,7 @@ Dragon:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Hellfire:
|
||||
ROF: 50
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Report: ORCAMIS1.AUD
|
||||
Burst: 2
|
||||
@@ -855,7 +855,7 @@ Hellfire:
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
Bomb:
|
||||
ROF: 10
|
||||
ReloadDelay: 10
|
||||
Range: 5c0
|
||||
Palette: player
|
||||
Projectile: Bullet
|
||||
@@ -883,7 +883,7 @@ Bomb:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Proton:
|
||||
ROF: 3
|
||||
ReloadDelay: 3
|
||||
Range: 5c0
|
||||
Report: SCRIN5B.AUD
|
||||
Burst: 2
|
||||
@@ -918,7 +918,7 @@ Proton:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HarpyClaw:
|
||||
ROF: 36
|
||||
ReloadDelay: 36
|
||||
Range: 5c0
|
||||
Report: CYGUN1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -943,7 +943,7 @@ HarpyClaw:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistola:
|
||||
ROF: 20
|
||||
ReloadDelay: 20
|
||||
Range: 3c0
|
||||
Report: GUN18.AUD
|
||||
Projectile: Bullet
|
||||
@@ -966,7 +966,7 @@ Pistola:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Tiberium:
|
||||
ROF: 16
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 2
|
||||
@@ -974,7 +974,7 @@ Tiberium:
|
||||
PreventProne: yes
|
||||
|
||||
TiberiumHeal:
|
||||
ROF: 16
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: -2
|
||||
@@ -1003,7 +1003,7 @@ IonCannon:
|
||||
Delay: 3
|
||||
|
||||
VulcanTower:
|
||||
ROF: 26
|
||||
ReloadDelay: 26
|
||||
Range: 6c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
@@ -1025,7 +1025,7 @@ VulcanTower:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
RPGTower:
|
||||
ROF: 80
|
||||
ReloadDelay: 80
|
||||
Range: 8c0
|
||||
Report: GLNCH4.AUD
|
||||
Palette: player
|
||||
@@ -1056,7 +1056,7 @@ RPGTower:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SAMTower:
|
||||
ROF: 55
|
||||
ReloadDelay: 55
|
||||
Range: 15c0
|
||||
Report: SAMSHOT1.AUD
|
||||
ValidTargets: Air
|
||||
@@ -1080,7 +1080,7 @@ SAMTower:
|
||||
ImpactSound: expnew12.aud
|
||||
|
||||
ObeliskLaser:
|
||||
ROF: 120
|
||||
ReloadDelay: 120
|
||||
Range: 10c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
@@ -1095,7 +1095,7 @@ ObeliskLaser:
|
||||
SmudgeType: Scorch
|
||||
|
||||
TurretLaser:
|
||||
ROF: 40
|
||||
ReloadDelay: 40
|
||||
Range: 5c512
|
||||
Report: LASTUR1.AUD
|
||||
Projectile: LaserZap
|
||||
|
||||
Reference in New Issue
Block a user