Make TS explosions and muzzle flashes 'glow' on darker maps

The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
This commit is contained in:
reaperrr
2017-04-08 14:37:32 +02:00
parent 6b18eb1993
commit 882b5da20d
12 changed files with 43 additions and 13 deletions

View File

@@ -24,6 +24,7 @@
Weapon: 120mmx
LocalOffset: 500,60,360, 500,-85,360
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
Armament@SECONDARY:
Weapon: MammothTusk
LocalOffset: 0,200,410, 0,-200,410

View File

@@ -95,6 +95,7 @@ GACTWR:
Weapon: VulcanTower
LocalOffset: 416,85,960
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
MuzzleSplitFacings: 8
Armament@VULCSECONDARY:
RequiresCondition: tower.vulcan
@@ -102,6 +103,7 @@ GACTWR:
Weapon: VulcanTower
LocalOffset: 416,-85,960
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
MuzzleSplitFacings: 8
Armament@ROCKET:
RequiresCondition: tower.rocket

View File

@@ -185,6 +185,7 @@ MMCH:
Armament:
Weapon: 120mm
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
Recoil: 128
RecoilRecovery: 32
LocalOffset: 640, 192, 832

View File

@@ -207,6 +207,7 @@ GAARTY:
Weapon: 155mm
LocalOffset: 811,0,0
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
BodyOrientation:
QuantizedFacings: 32
RenderVoxels:

View File

@@ -26,6 +26,7 @@ BGGY:
Weapon: RaiderCannon
LocalOffset: 0,-43,384, 0,43,384
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
MuzzleSplitFacings: 8
AttackFrontal:
Voice: Attack
@@ -102,11 +103,13 @@ TTNK:
LocalOffset: 288,0,256
RequiresCondition: !rank-elite
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
Armament@ELITE:
Weapon: 120mmx
LocalOffset: 288,0,256
RequiresCondition: rank-elite
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
WithMuzzleOverlay:
RevealsShroud:
RequiresCondition: !inside-tunnel
@@ -154,6 +157,7 @@ TTNK:
LocalOffset: 384,0,256
RequiresCondition: !rank-elite
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
Armament@deployedElite:
Name: deployed
Turret: deployed
@@ -161,6 +165,7 @@ TTNK:
LocalOffset: 384,0,256
RequiresCondition: rank-elite
MuzzleSequence: muzzle
MuzzlePalette: effect-ignore-lighting
Armor@deployed:
Type: Concrete
RequiresCondition: deployed

View File

@@ -41,6 +41,9 @@
PaletteFromFile@effect:
Name: effect
Filename: anim.pal
PaletteFromFile@effect-nolite:
Name: effect-ignore-lighting
Filename: anim.pal
PaletteFromPaletteWithAlpha@effectalpha25:
Name: effectalpha25
Alpha: 0.25
@@ -53,6 +56,18 @@
Name: effectalpha75
Alpha: 0.75
BasePalette: effect
PaletteFromPaletteWithAlpha@effect-nolite-alpha25:
Name: effect-ignore-lighting-alpha25
Alpha: 0.25
BasePalette: effect-ignore-lighting
PaletteFromPaletteWithAlpha@effect-nolite-alpha50:
Name: effect-ignore-lighting-alpha50
Alpha: 0.5
BasePalette: effect-ignore-lighting
PaletteFromPaletteWithAlpha@effect-nolite-alpha75:
Name: effect-ignore-lighting-alpha75
Alpha: 0.75
BasePalette: effect-ignore-lighting
PaletteFromFile@sidebar:
Name: sidebar
Filename: sidebar-nod|sidebar.pal
@@ -127,3 +142,5 @@
Alpha: 0.55
PlayerHighlightPalette:
MenuPaletteEffect:
GlobalLightingPaletteEffect:
ExcludePalettes: cursor, chrome, colorpicker, fog, shroud, alpha, effect-ignore-lighting, effect-ignore-lighting-alpha25, effect-ignore-lighting-alpha50, effect-ignore-lighting-alpha75