Make TS explosions and muzzle flashes 'glow' on darker maps
The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps. Exception: pistol/rifle/machine gun piffs.
This commit is contained in:
@@ -21,7 +21,7 @@
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: medium_clsn
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -105,7 +105,7 @@ SonicZap:
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ValidTargets: Ground
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -11,7 +11,7 @@
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_twlt
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew09.aud
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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@@ -34,7 +34,7 @@ UnitExplodeSmall:
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BuildingExplosions:
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Warhead@1Eff: CreateEffect
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Explosions: building, large_bang, large_brnl, verylarge_clsn, large_tumu
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@2Smu: LeaveSmudge
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SmudgeType: MediumCrater
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@@ -61,5 +61,5 @@ Demolish:
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DamageTypes: DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_twlt
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew09.aud
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@@ -35,6 +35,7 @@
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: small_clsn
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -47,7 +47,7 @@ Bomb:
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew09.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -130,7 +130,7 @@ Veins:
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: tiny_twlt
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: small_watersplash
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@@ -77,23 +77,23 @@ IonCannon:
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Delay: 3
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Warhead@4Effect: CreateEffect
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Explosions: ionbeam
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: ion1.aud
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Warhead@5Effect: CreateEffect
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Explosions: ionbeam2
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@6Effect: CreateEffect
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Explosions: ionbeam3
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@7Effect: CreateEffect
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Explosions: ionbeam4
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@8Effect: CreateEffect
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Explosions: ionbeam5
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@9Effect: CreateEffect
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Explosions: ionbeam6
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ExplosionPalette: effectalpha75
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ExplosionPalette: effect-ignore-lighting-alpha75
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EMPulseCannon:
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ReloadDelay: 100
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@@ -107,6 +107,7 @@ EMPulseCannon:
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Image: pulsball
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Warhead@1Eff: CreateEffect
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Explosions: pulse_explosion
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ExplosionPalette: effect-ignore-lighting-alpha75
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Warhead@emp: GrantExternalCondition
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Range: 4c0
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Duration: 250
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@@ -124,6 +125,7 @@ ClusterMissile:
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@SoundEffect0: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effect-ignore-lighting-alpha75
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ImpactSounds: expnew19.aud
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Warhead@ResourceDestruction0: DestroyResource
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Size: 1
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