Make TS explosions and muzzle flashes 'glow' on darker maps

The new effectglow palette is not affected by global lighting, making effects 'glow' at full light on darker maps.
Exception: pistol/rifle/machine gun piffs.
This commit is contained in:
reaperrr
2017-04-08 14:37:32 +02:00
parent 6b18eb1993
commit 882b5da20d
12 changed files with 43 additions and 13 deletions

View File

@@ -21,7 +21,7 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_clsn
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew14.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect

View File

@@ -105,7 +105,7 @@ SonicZap:
ValidTargets: Ground
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect

View File

@@ -11,7 +11,7 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew09.aud
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -34,7 +34,7 @@ UnitExplodeSmall:
BuildingExplosions:
Warhead@1Eff: CreateEffect
Explosions: building, large_bang, large_brnl, verylarge_clsn, large_tumu
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@2Smu: LeaveSmudge
SmudgeType: MediumCrater
@@ -61,5 +61,5 @@ Demolish:
DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew09.aud

View File

@@ -35,6 +35,7 @@
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_clsn
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew12.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect

View File

@@ -47,7 +47,7 @@ Bomb:
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew09.aud
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
@@ -130,7 +130,7 @@ Veins:
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: tiny_twlt
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash

View File

@@ -77,23 +77,23 @@ IonCannon:
Delay: 3
Warhead@4Effect: CreateEffect
Explosions: ionbeam
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: ion1.aud
Warhead@5Effect: CreateEffect
Explosions: ionbeam2
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@6Effect: CreateEffect
Explosions: ionbeam3
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@7Effect: CreateEffect
Explosions: ionbeam4
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@8Effect: CreateEffect
Explosions: ionbeam5
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@9Effect: CreateEffect
Explosions: ionbeam6
ExplosionPalette: effectalpha75
ExplosionPalette: effect-ignore-lighting-alpha75
EMPulseCannon:
ReloadDelay: 100
@@ -107,6 +107,7 @@ EMPulseCannon:
Image: pulsball
Warhead@1Eff: CreateEffect
Explosions: pulse_explosion
ExplosionPalette: effect-ignore-lighting-alpha75
Warhead@emp: GrantExternalCondition
Range: 4c0
Duration: 250
@@ -124,6 +125,7 @@ ClusterMissile:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@SoundEffect0: CreateEffect
Explosions: large_explosion
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew19.aud
Warhead@ResourceDestruction0: DestroyResource
Size: 1