Fix mpspawn, waypoint and camera art

All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
This commit is contained in:
reaperrr
2015-11-17 20:55:37 +01:00
parent 9827796ea8
commit 88430f3a33
18 changed files with 31 additions and 4 deletions

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mods/cnc/bits/camera.shp Normal file

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@@ -31,7 +31,6 @@ mpspawn:
OccupiesSpace: false
WithSpriteBody:
RenderSpritesEditorOnly:
Palette: chrome
BodyOrientation:
QuantizedFacings: 1
@@ -41,7 +40,6 @@ waypoint:
OccupiesSpace: false
WithSpriteBody:
RenderSpritesEditorOnly:
Palette: chrome
BodyOrientation:
QuantizedFacings: 1
@@ -53,6 +51,10 @@ waypoint:
CAMERA:
AlwaysVisible:
WithSpriteBody:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
Immobile:
OccupiesSpace: false
Health:
@@ -63,6 +65,11 @@ CAMERA:
CAMERA.small:
AlwaysVisible:
WithSpriteBody:
RenderSpritesEditorOnly:
Image: camera
BodyOrientation:
QuantizedFacings: 1
Immobile:
OccupiesSpace: false
Health:

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@@ -202,6 +202,10 @@ waypoint:
idle:
Length: *
camera:
idle:
Length: *
clock:
idle: hclock
Length: *

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mods/d2k/bits/camera.shp Normal file

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@@ -152,6 +152,10 @@ waypoint:
camera:
AlwaysVisible:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
Immobile:
OccupiesSpace: false
Health:

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@@ -290,6 +290,10 @@ waypoint:
idle: waypoint.shp
Length: *
camera:
idle: camera.shp
Length: *
wormspawner:
idle: wormspawner.shp
Length: *

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mods/ts/bits/camera.shp Normal file

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@@ -33,6 +33,10 @@ waypoint:
CAMERA:
AlwaysVisible:
RenderSpritesEditorOnly:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
Immobile:
OccupiesSpace: false
Health:

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@@ -62,11 +62,15 @@ rank:
Start: 7
Length: 2
mpspawn: # TODO: backfall to RA asset
mpspawn:
idle:
Length: *
waypoint: # TODO: backfall to RA asset
waypoint:
idle:
Length: *
camera:
idle:
Length: *