Move effects to WorldRenderer palette lookup.

This commit is contained in:
Paul Chote
2013-02-24 11:32:32 +13:00
parent 95871e6cc1
commit 885eec7444
24 changed files with 45 additions and 43 deletions

View File

@@ -32,11 +32,11 @@ namespace OpenRA.Mods.RA.Effects
public void Tick( World world ) { anim.Tick(); }
public IEnumerable<Renderable> Render()
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
yield return new Renderable(anim.Image,
pos.ToFloat2() - .5f * anim.Image.size - new int2(0,altitude),
PaletteReference.FromName("effect"), (int)pos.Y - altitude);
wr.Palette("effect"), (int)pos.Y - altitude);
}
public Player Owner { get { return null; } }