Move Armor trait to Mods.Common
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@@ -168,7 +168,6 @@
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<Compile Include="Support\Program.cs" />
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<Compile Include="Sync.cs" />
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<Compile Include="TraitDictionary.cs" />
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Traits\DrawLineToTarget.cs" />
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<Compile Include="Traits\EditorTilesetFilter.cs" />
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<Compile Include="Traits\Health.cs" />
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@@ -1,20 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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namespace OpenRA.Traits
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{
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[Desc("Used to define weapon efficiency modifiers with different percentages per Type.")]
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public class ArmorInfo : TraitInfo<Armor>
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{
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public readonly string Type = null;
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}
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public class Armor { }
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}
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