Move Armor trait to Mods.Common

This commit is contained in:
reaperrr
2015-07-27 21:12:03 +02:00
parent a3eac88e36
commit 89f3718aa7
4 changed files with 5 additions and 2 deletions

View File

@@ -168,7 +168,6 @@
<Compile Include="Support\Program.cs" />
<Compile Include="Sync.cs" />
<Compile Include="TraitDictionary.cs" />
<Compile Include="Traits\Armor.cs" />
<Compile Include="Traits\DrawLineToTarget.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\Health.cs" />

View File

@@ -1,20 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Traits
{
[Desc("Used to define weapon efficiency modifiers with different percentages per Type.")]
public class ArmorInfo : TraitInfo<Armor>
{
public readonly string Type = null;
}
public class Armor { }
}