Convert hidden [Desc] to a <summary>.

This commit is contained in:
Paul Chote
2015-04-22 19:48:39 +12:00
parent 44f2dd5a3d
commit 8a1f9261c3

View File

@@ -16,15 +16,18 @@ using OpenRA.Traits;
namespace OpenRA
{
// TODO: This is not exported into the documentation yet.
[Desc("A unit/building inside the game. Every rules starts with one and adds trait to it.",
"Special actors like world or player are usually defined in system.yaml and affect everything.")]
/// <summary>
/// A unit/building inside the game. Every rules starts with one and adds trait to it.
/// Special actors like world or player are usually defined in system.yaml and affect everything.
/// </summary>
public class ActorInfo
{
[Desc("The actor name can be anything, but the sprites used in the Render*: traits default to this one.",
"If you add an ^ in front of the name, the engine will recognize this as a collection of traits",
"that can be inherited by others (using Inherits:) and not a real unit.",
"You can remove inherited traits by adding a - infront of them as in -TraitName: to inherit everything, but this trait.")]
/// <summary>
/// The actor name can be anything, but the sprites used in the Render*: traits default to this one.
/// If you add an ^ in front of the name, the engine will recognize this as a collection of traits
/// that can be inherited by others (using Inherits:) and not a real unit.
/// You can remove inherited traits by adding a - infront of them as in -TraitName: to inherit everything, but this trait.
/// </summary>
public readonly string Name;
public readonly TypeDictionary Traits = new TypeDictionary();
List<ITraitInfo> constructOrderCache = null;