Rework PriorityQueue for performance.
- Providing the comparer as a type argument that is a struct allows the calls to be devirtualised, leading to approx a 3x performance improvement. - Use a single backing array, rather than a list of arrays.
This commit is contained in:
@@ -22,19 +22,39 @@ namespace OpenRA.Primitives
|
||||
T Pop();
|
||||
}
|
||||
|
||||
public class PriorityQueue<T> : IPriorityQueue<T>
|
||||
/// <summary>
|
||||
/// Represents a collection of items that have a priority.
|
||||
/// On pop, the item with the lowest priority value is removed.
|
||||
/// </summary>
|
||||
public sealed class PriorityQueue<T, TComparer> : IPriorityQueue<T> where TComparer : struct, IComparer<T>
|
||||
{
|
||||
readonly List<T[]> items;
|
||||
readonly IComparer<T> comparer;
|
||||
int level, index;
|
||||
/// <summary>
|
||||
/// Compares two items to determine their priority.
|
||||
/// PERF: Using a struct allows the calls to be devirtualized.
|
||||
/// </summary>
|
||||
readonly TComparer comparer;
|
||||
|
||||
public PriorityQueue()
|
||||
: this(Comparer<T>.Default) { }
|
||||
/// <summary>
|
||||
/// A <a href="https://en.wikipedia.org/wiki/Binary_heap">binary min-heap</a> storing the items.
|
||||
/// An array divided into sub arrays called levels. At each level the size of a level array doubles.
|
||||
/// Elements at deeper levels always have higher priority values than elements nearer to the root.
|
||||
/// </summary>
|
||||
T[] items;
|
||||
|
||||
public PriorityQueue(IComparer<T> comparer)
|
||||
/// <summary>
|
||||
/// Index of deepest level.
|
||||
/// </summary>
|
||||
int level;
|
||||
|
||||
/// <summary>
|
||||
/// Number of elements in the deepest level.
|
||||
/// </summary>
|
||||
int index;
|
||||
|
||||
public PriorityQueue(TComparer comparer)
|
||||
{
|
||||
items = new List<T[]> { new T[1] };
|
||||
this.comparer = comparer;
|
||||
items = new T[1];
|
||||
}
|
||||
|
||||
public void Add(T item)
|
||||
@@ -42,29 +62,37 @@ namespace OpenRA.Primitives
|
||||
var addLevel = level;
|
||||
var addIndex = index;
|
||||
|
||||
while (addLevel >= 1 && comparer.Compare(Above(addLevel, addIndex), item) > 0)
|
||||
while (addLevel >= 1)
|
||||
{
|
||||
items[addLevel][addIndex] = Above(addLevel, addIndex);
|
||||
--addLevel;
|
||||
addIndex >>= 1;
|
||||
var above = items[AboveIndex(addLevel, addIndex)];
|
||||
if (comparer.Compare(above, item) > 0)
|
||||
{
|
||||
items[Index(addLevel, addIndex)] = above;
|
||||
--addLevel;
|
||||
addIndex >>= 1;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
items[addLevel][addIndex] = item;
|
||||
items[Index(addLevel, addIndex)] = item;
|
||||
|
||||
if (++index >= 1 << level)
|
||||
{
|
||||
index = 0;
|
||||
if (items.Count <= ++level)
|
||||
items.Add(new T[1 << level]);
|
||||
var count = 2 * (1 << ++level);
|
||||
if (count - 1 >= items.Length)
|
||||
Array.Resize(ref items, count);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Empty => level == 0;
|
||||
|
||||
T At(int level, int index) { return items[level][index]; }
|
||||
T Above(int level, int index) { return items[level - 1][index >> 1]; }
|
||||
static int Index(int level, int index) { return (1 << level) - 1 + index; }
|
||||
|
||||
T Last()
|
||||
static int AboveIndex(int level, int index) { return (1 << (level - 1)) - 1 + (index >> 1); }
|
||||
|
||||
int IndexLast()
|
||||
{
|
||||
var lastLevel = level;
|
||||
var lastIndex = index;
|
||||
@@ -72,20 +100,21 @@ namespace OpenRA.Primitives
|
||||
if (--lastIndex < 0)
|
||||
lastIndex = (1 << --lastLevel) - 1;
|
||||
|
||||
return At(lastLevel, lastIndex);
|
||||
return Index(lastLevel, lastIndex);
|
||||
}
|
||||
|
||||
public T Peek()
|
||||
{
|
||||
if (level <= 0 && index <= 0)
|
||||
throw new InvalidOperationException("PriorityQueue empty.");
|
||||
return At(0, 0);
|
||||
|
||||
return items[Index(0, 0)];
|
||||
}
|
||||
|
||||
public T Pop()
|
||||
{
|
||||
var ret = Peek();
|
||||
BubbleInto(0, 0, Last());
|
||||
BubbleInto(0, 0, items[IndexLast()]);
|
||||
if (--index < 0)
|
||||
index = (1 << --level) - 1;
|
||||
return ret;
|
||||
@@ -93,27 +122,38 @@ namespace OpenRA.Primitives
|
||||
|
||||
void BubbleInto(int intoLevel, int intoIndex, T val)
|
||||
{
|
||||
var downLevel = intoLevel + 1;
|
||||
var downIndex = intoIndex << 1;
|
||||
|
||||
if (downLevel > level || (downLevel == level && downIndex >= index))
|
||||
while (true)
|
||||
{
|
||||
items[intoLevel][intoIndex] = val;
|
||||
return;
|
||||
var downLevel = intoLevel + 1;
|
||||
var downIndex = intoIndex << 1;
|
||||
|
||||
if (downLevel > level || (downLevel == level && downIndex >= index))
|
||||
{
|
||||
items[Index(intoLevel, intoIndex)] = val;
|
||||
return;
|
||||
}
|
||||
|
||||
var down = items[Index(downLevel, downIndex)];
|
||||
if (downLevel < level || (downLevel == level && downIndex < index - 1))
|
||||
{
|
||||
var downRight = items[Index(downLevel, downIndex + 1)];
|
||||
if (comparer.Compare(down, downRight) >= 0)
|
||||
{
|
||||
down = downRight;
|
||||
++downIndex;
|
||||
}
|
||||
}
|
||||
|
||||
if (comparer.Compare(val, down) <= 0)
|
||||
{
|
||||
items[Index(intoLevel, intoIndex)] = val;
|
||||
return;
|
||||
}
|
||||
|
||||
items[Index(intoLevel, intoIndex)] = down;
|
||||
intoLevel = downLevel;
|
||||
intoIndex = downIndex;
|
||||
}
|
||||
|
||||
if ((downLevel < level || (downLevel == level && downIndex < index - 1)) &&
|
||||
comparer.Compare(At(downLevel, downIndex), At(downLevel, downIndex + 1)) >= 0)
|
||||
++downIndex;
|
||||
|
||||
if (comparer.Compare(val, At(downLevel, downIndex)) <= 0)
|
||||
{
|
||||
items[intoLevel][intoIndex] = val;
|
||||
return;
|
||||
}
|
||||
|
||||
items[intoLevel][intoIndex] = At(downLevel, downIndex);
|
||||
BubbleInto(downLevel, downIndex, val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,12 +77,8 @@ namespace OpenRA.Mods.Common.Pathfinder
|
||||
/// </summary>
|
||||
public readonly struct GraphConnection
|
||||
{
|
||||
public static readonly CostComparer ConnectionCostComparer = CostComparer.Instance;
|
||||
|
||||
public sealed class CostComparer : IComparer<GraphConnection>
|
||||
public readonly struct CostComparer : IComparer<GraphConnection>
|
||||
{
|
||||
public static readonly CostComparer Instance = new CostComparer();
|
||||
CostComparer() { }
|
||||
public int Compare(GraphConnection x, GraphConnection y)
|
||||
{
|
||||
return x.Cost.CompareTo(y.Cost);
|
||||
|
||||
@@ -170,7 +170,7 @@ namespace OpenRA.Mods.Common.Pathfinder
|
||||
this.heuristicWeightPercentage = heuristicWeightPercentage;
|
||||
TargetPredicate = targetPredicate;
|
||||
this.recorder = recorder;
|
||||
openQueue = new PriorityQueue<GraphConnection>(GraphConnection.ConnectionCostComparer);
|
||||
openQueue = new Primitives.PriorityQueue<GraphConnection, GraphConnection.CostComparer>(default);
|
||||
}
|
||||
|
||||
void AddInitialCell(CPos location, Func<CPos, int> customCost)
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using OpenRA.Mods.Common;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
|
||||
namespace OpenRA.Test
|
||||
@@ -21,6 +21,11 @@ namespace OpenRA.Test
|
||||
[TestFixture]
|
||||
class PriorityQueueTest
|
||||
{
|
||||
readonly struct Int32Comparer : IComparer<int>
|
||||
{
|
||||
public int Compare(int x, int y) => x.CompareTo(y);
|
||||
}
|
||||
|
||||
[TestCase(1, 123)]
|
||||
[TestCase(1, 1234)]
|
||||
[TestCase(1, 12345)]
|
||||
@@ -51,7 +56,7 @@ namespace OpenRA.Test
|
||||
var values = Enumerable.Range(0, count);
|
||||
var shuffledValues = values.Shuffle(mt).ToArray();
|
||||
|
||||
var queue = new PriorityQueue<int>();
|
||||
var queue = new Primitives.PriorityQueue<int, Int32Comparer>(default);
|
||||
|
||||
Assert.IsTrue(queue.Empty, "New queue should start out empty.");
|
||||
Assert.Throws<InvalidOperationException>(() => queue.Peek(), "Peeking at an empty queue should throw.");
|
||||
@@ -95,7 +100,7 @@ namespace OpenRA.Test
|
||||
var mt = new MersenneTwister(seed);
|
||||
var shuffledValues = Enumerable.Range(0, count).Shuffle(mt).ToArray();
|
||||
|
||||
var queue = new PriorityQueue<int>();
|
||||
var queue = new Primitives.PriorityQueue<int, Int32Comparer>(default);
|
||||
|
||||
Assert.IsTrue(queue.Empty, "New queue should start out empty.");
|
||||
Assert.Throws<InvalidOperationException>(() => queue.Peek(), "Peeking at an empty queue should throw.");
|
||||
|
||||
Reference in New Issue
Block a user