Remove Buildable from unbuildable civilian structures

This commit is contained in:
abcdefg30
2017-02-11 15:28:52 +01:00
parent 7247350780
commit 8ad37e6e0d

View File

@@ -714,8 +714,6 @@ CAHOSP:
Capturable:
CaptureNotification:
ProvidesPrerequisite@BuildingName:
Buildable:
Description: Gives friendly units a medkit to heal themselves.
ThrowsShrapnel@SMALL:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
@@ -1145,8 +1143,6 @@ CTDAM:
Sequence: idle-lights
WithIdleOverlay@WATER:
Sequence: idle-water
Buildable:
Description: Provides power for other structures
ThrowsShrapnel@SMALL:
Pieces: 5, 9
ThrowsShrapnel@LARGE:
@@ -1249,10 +1245,6 @@ GASAND:
GASPOT:
Inherits: ^Building
Buildable:
Queue: Defense
Prerequisites: ~disabled
Description: Civilian Building
Valued:
Cost: 300
Tooltip:
@@ -1301,10 +1293,6 @@ GALITE:
Palette: alpha
Selectable:
Bounds: 24, 24, 0, -4
Buildable:
Queue: Defense
Prerequisites: ~disabled
Description: Civilian Building
SelectionDecorations:
VisualBounds: 25, 35, 0, -12
-Cloak@EXTERNALCLOAK:
@@ -1315,8 +1303,6 @@ TSTLAMP:
RenderSprites:
Image: galite
Tooltip:
Buildable:
Description: light post with alpha blending
GAICBM:
Inherits: ^Building