Further resource tweaks:

- Resource value reduced by 25%
 - Resource spawn rate increased by 15%
 - Unload rate decreased by 50%
 - Harvest rate increased by 25%
This commit is contained in:
Paul Chote
2011-07-25 00:26:38 +12:00
parent 9270c9c6b7
commit 8ad3f47608
4 changed files with 6 additions and 3 deletions

View File

@@ -103,7 +103,7 @@ World:
Palette: staticterrain
TerrainType: Tiberium
SpriteNames: ti1,ti2,ti3,ti4,ti5,ti6,ti7,ti8,ti9,ti10,ti11,ti12
ValuePerUnit: 60
ValuePerUnit: 45
Name: Tiberium
PipColor: Green
AllowedTerrainTypes: Clear,Road
@@ -113,7 +113,7 @@ World:
Palette: staticterrain
TerrainType: BlueTiberium
SpriteNames: bti1,bti2,bti3,bti4,bti5,bti6,bti7,bti8,bti9,bti10,bti11,bti12
ValuePerUnit: 100
ValuePerUnit: 75
Name: Blue Tiberium
PipColor: Blue
AllowedTerrainTypes: Clear,Road

View File

@@ -4,6 +4,7 @@ SPLIT2:
Palette: staticterrain
SeedsResource:
ResourceType:Tiberium
Interval: 60
Tooltip:
Name: Blossom Tree
RadarColorFromTerrain:
@@ -15,6 +16,7 @@ SPLIT3:
Palette: staticterrain
SeedsResource:
ResourceType:Tiberium
Interval: 60
Tooltip:
Name: Blossom Tree
RadarColorFromTerrain:

View File

@@ -55,6 +55,7 @@ HARV:
Resources: Tiberium, Blue Tiberium
PipCount: 5
Capacity: 15
UnloadTicksPerBale: 6
Mobile:
Speed: 6
Health:

View File

@@ -11,7 +11,7 @@ harv:
Start: 32
Length: 4
Facings: 8
Tick: 80
Tick: 60
dock: harvdump
Start: 0
Length: 7