Bring Soviet patrol back a bit

This commit is contained in:
ScottNZ
2012-07-02 04:21:10 +12:00
parent 1262cf0f29
commit 8b0f15f80b

View File

@@ -204,7 +204,7 @@ namespace OpenRA.Mods.RA.Missions
{
for (int i = 0; i < patrol.Length; i++)
{
var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 8 + i * 2)) });
var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 10 + i * 2)) });
actor.QueueActivity(new Move.Move(insertionLZ.Location));
}
}