Bring Soviet patrol back a bit
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@@ -204,7 +204,7 @@ namespace OpenRA.Mods.RA.Missions
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{
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{
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for (int i = 0; i < patrol.Length; i++)
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for (int i = 0; i < patrol.Length; i++)
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{
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{
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var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 8 + i * 2)) });
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var actor = self.World.CreateActor(patrol[i], new TypeDictionary { new OwnerInit(soviets), new LocationInit(insertionLZ.Location + new CVec(-1 + i, 10 + i * 2)) });
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actor.QueueActivity(new Move.Move(insertionLZ.Location));
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actor.QueueActivity(new Move.Move(insertionLZ.Location));
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}
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}
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}
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}
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