Fix landing craft reinforcements in GDI01 and GDI02.
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@@ -33,6 +33,9 @@ namespace OpenRA.Mods.RA.Scripting
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[Desc("Teleport an existing actor inside this transport.")]
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public void LoadPassenger(Actor a) { cargo.Load(self, a); }
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[Desc("Remove the first actor from the transport. This actor is not added to the world.")]
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public Actor UnloadPassenger() { return cargo.Unload(self); }
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[ScriptActorPropertyActivity]
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[Desc("Command transport to unload passengers.")]
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public void UnloadPassengers()
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