Created FlashPaletteEffectWarhead and removed the hardcoded flashing from NukeLaunch

Not actually hardcoded, but there was a hard dependency in NukeLaunch on FlashPaletteEffect and explicit flashing checks.
This commit is contained in:
Pavel Penev
2020-07-09 02:58:58 +03:00
committed by abcdefg30
parent 2e7bd4de4b
commit 8c394a4cb5
9 changed files with 105 additions and 12 deletions

View File

@@ -67,6 +67,7 @@ namespace OpenRA.Mods.Common.UpdateRules
new ConvertSupportPowerRangesToFootprint(),
new UpdateTilesetColors(),
new UpdateMapInits(),
new CreateFlashPaletteEffectWarhead(),
})
};