Change WithColoredOverlay to use a color instead of a palette.

This commit is contained in:
Paul Chote
2020-12-28 19:44:26 +00:00
committed by abcdefg30
parent 96641873ae
commit 8c9b9df125
11 changed files with 72 additions and 54 deletions

View File

@@ -19,17 +19,23 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display a colored overlay when a timed condition is active.")] [Desc("Display a colored overlay when a timed condition is active.")]
public class WithColoredOverlayInfo : ConditionalTraitInfo public class WithColoredOverlayInfo : ConditionalTraitInfo
{ {
[PaletteReference] [Desc("Color to overlay.")]
[Desc("Palette to use when rendering the overlay")] public readonly Color Color = Color.FromArgb(128, 128, 0, 0);
public readonly string Palette = "invuln";
public override object Create(ActorInitializer init) { return new WithColoredOverlay(this); } public override object Create(ActorInitializer init) { return new WithColoredOverlay(this); }
} }
public class WithColoredOverlay : ConditionalTrait<WithColoredOverlayInfo>, IRenderModifier public class WithColoredOverlay : ConditionalTrait<WithColoredOverlayInfo>, IRenderModifier
{ {
readonly float3 tint;
readonly float alpha;
public WithColoredOverlay(WithColoredOverlayInfo info) public WithColoredOverlay(WithColoredOverlayInfo info)
: base(info) { } : base(info)
{
tint = new float3(info.Color.R, info.Color.G, info.Color.B) / 255f;
alpha = info.Color.A / 255f;
}
IEnumerable<IRenderable> IRenderModifier.ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r) IEnumerable<IRenderable> IRenderModifier.ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{ {
@@ -45,10 +51,8 @@ namespace OpenRA.Mods.Common.Traits
{ {
yield return a; yield return a;
if (!a.IsDecoration && a is IPalettedRenderable) if (!a.IsDecoration && a is IModifyableRenderable ma)
yield return ((IPalettedRenderable)a).WithPalette(wr.Palette(Info.Palette)) yield return ma.WithTint(tint, ma.TintModifiers | TintModifiers.ReplaceColor).WithAlpha(alpha);
.WithZOffset(a.ZOffset + 1)
.AsDecoration();
} }
} }

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@@ -0,0 +1,49 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class ReplaceWithColoredOverlayPalette : UpdateRule
{
public override string Name { get { return "WithColoredOverlay Palette changed to Color."; } }
public override string Description
{
get
{
return "The Palette field has been removed from WithColoredOverlay. You must now specify the Color directly.";
}
}
readonly List<string> locations = new List<string>();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Any())
yield return "You must define new Color fields on the following traits:\n" +
UpdateUtils.FormatMessageList(locations);
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var node in actorNode.ChildrenMatching("WithColoredOverlay"))
if (node.RemoveNodes("Palette") > 0)
locations.Add("{0}: {1} ({2})".F(actorNode.Key, node.Key, actorNode.Location.Filename));
yield break;
}
}
}

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@@ -86,6 +86,7 @@ namespace OpenRA.Mods.Common.UpdateRules
// Bleed only changes here // Bleed only changes here
new RenameMPTraits(), new RenameMPTraits(),
new RemovePlayerHighlightPalette(), new RemovePlayerHighlightPalette(),
new ReplaceWithColoredOverlayPalette(),
}) })
}; };

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@@ -1019,7 +1019,7 @@
Tooltip: Tooltip:
GenericName: Destroyed Vehicle GenericName: Destroyed Vehicle
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
Palette: disabled Color: 000000B4
ScriptTriggers: ScriptTriggers:
Explodes: Explodes:
Weapon: UnitExplodeSmall Weapon: UnitExplodeSmall
@@ -1118,7 +1118,7 @@
ValidPowerStates: Low, Critical ValidPowerStates: Low, Critical
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: lowpower RequiresCondition: lowpower
Palette: disabled Color: 000000B4
^Selectable: ^Selectable:
Selectable: Selectable:

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@@ -90,12 +90,6 @@
G: 255 G: 255
B: 255 B: 255
A: 64 A: 64
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud: ShroudPalette@shroud:
Name: shroud Name: shroud
ShroudPalette@fog: ShroudPalette@fog:

View File

@@ -269,7 +269,7 @@
TargetTypes: Ground, Vehicle TargetTypes: Ground, Vehicle
RequiresForceFire: true RequiresForceFire: true
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
Palette: disabled Color: 000000B4
Explodes: Explodes:
Weapon: UnitExplodeMed Weapon: UnitExplodeMed
EmptyWeapon: UnitExplodeMed EmptyWeapon: UnitExplodeMed
@@ -510,7 +510,7 @@
^DisableOnLowPower: ^DisableOnLowPower:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: disabled RequiresCondition: disabled
Palette: disabled Color: 000000B4
GrantConditionOnPowerState@LOWPOWER: GrantConditionOnPowerState@LOWPOWER:
Condition: lowpower Condition: lowpower
ValidPowerStates: Low, Critical ValidPowerStates: Low, Critical

View File

@@ -38,12 +38,6 @@
Scale: -1 Scale: -1
Offset: 255 Offset: 255
AllowModifiers: false AllowModifiers: false
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
PaletteFromPaletteWithAlpha@effect75alpha: PaletteFromPaletteWithAlpha@effect75alpha:
Name: effect75alpha Name: effect75alpha
BasePalette: effect BasePalette: effect

View File

@@ -1011,7 +1011,7 @@
Types: Husk Types: Husk
ForceHealthPercentage: 25 ForceHealthPercentage: 25
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
Palette: disabled Color: 000000B4
Targetable: Targetable:
TargetTypes: GroundActor, Husk, NoAutoTarget TargetTypes: GroundActor, Husk, NoAutoTarget
RequiresForceFire: true RequiresForceFire: true
@@ -1187,7 +1187,7 @@
^DisableOnLowPower: ^DisableOnLowPower:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: disabled RequiresCondition: disabled
Palette: disabled Color: 000000B4
GrantConditionOnPowerState@LOWPOWER: GrantConditionOnPowerState@LOWPOWER:
Condition: lowpower Condition: lowpower
ValidPowerStates: Low, Critical ValidPowerStates: Low, Critical
@@ -1225,7 +1225,7 @@
^DisabledByPowerOutage: ^DisabledByPowerOutage:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: disabled RequiresCondition: disabled
Palette: disabled Color: 000000B4
GrantCondition@IDISABLE: GrantCondition@IDISABLE:
RequiresCondition: power-outage RequiresCondition: power-outage
Condition: disabled Condition: disabled

View File

@@ -64,24 +64,6 @@
G: 255 G: 255
B: 255 B: 255
A: 64 A: 64
PaletteFromRGBA@invuln:
Name: invuln
R: 128
G: 0
B: 0
A: 128
PaletteFromRGBA@invuln2:
Name: invuln2
R: 0
G: 0
B: 128
A: 128
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
ShroudPalette@shroud: ShroudPalette@shroud:
Name: shroud Name: shroud
ShroudPalette@fog: ShroudPalette@fog:

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@@ -101,7 +101,7 @@
^EmpVisualEffects: ^EmpVisualEffects:
WithColoredOverlay@EMPDISABLE: WithColoredOverlay@EMPDISABLE:
Palette: disabled Color: 000000B4
WithIdleOverlay@EMPDISABLE: WithIdleOverlay@EMPDISABLE:
Sequence: emp-overlay Sequence: emp-overlay
Palette: effect Palette: effect
@@ -1284,7 +1284,7 @@
^DisableOnLowPower: ^DisableOnLowPower:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: disabled RequiresCondition: disabled
Palette: disabled Color: 000000B4
GrantConditionOnPowerState@LOWPOWER: GrantConditionOnPowerState@LOWPOWER:
Condition: lowpower Condition: lowpower
ValidPowerStates: Low, Critical ValidPowerStates: Low, Critical
@@ -1295,7 +1295,7 @@
^DisableOnPowerDown: ^DisableOnPowerDown:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:
RequiresCondition: disabled RequiresCondition: disabled
Palette: disabled Color: 000000B4
GrantCondition@IDISABLE: GrantCondition@IDISABLE:
RequiresCondition: powerdown RequiresCondition: powerdown
Condition: disabled Condition: disabled

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@@ -111,12 +111,6 @@
G: 255 G: 255
B: 255 B: 255
A: 64 A: 64
PaletteFromRGBA@disabled:
Name: disabled
R: 0
G: 0
B: 0
A: 180
TSShroudPalette@shroud: TSShroudPalette@shroud:
Name: shroud Name: shroud
VoxelNormalsPalette@normals: VoxelNormalsPalette@normals: