Replace highlight palette with tint effects.
This commit is contained in:
@@ -187,9 +187,12 @@ namespace OpenRA.Traits
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if (flashTicks > 0 && flashTicks % 2 == 0)
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{
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var highlight = wr.Palette("highlight");
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return Renderables.Concat(Renderables.Where(r => !r.IsDecoration && r is IPalettedRenderable)
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.Select(r => ((IPalettedRenderable)r).WithPalette(highlight)));
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return Renderables.Concat(Renderables.Where(r => !r.IsDecoration && r is IModifyableRenderable)
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.Select(r =>
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{
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var mr = (IModifyableRenderable)r;
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return mr.WithTint(float3.Ones, mr.TintModifiers | TintModifiers.ReplaceColor).WithAlpha(0.5f);
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}));
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}
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return Renderables;
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@@ -1,47 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Traits
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{
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[Desc("Add this to the Player actor definition.")]
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public class PlayerHighlightPaletteInfo : TraitInfo
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{
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[PaletteDefinition(true)]
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[Desc("The prefix for the resulting player palettes")]
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public readonly string BaseName = "highlight";
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[Desc("Index set to be fully transparent/invisible.")]
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public readonly int TransparentIndex = 0;
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public override object Create(ActorInitializer init) { return new PlayerHighlightPalette(this); }
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}
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public class PlayerHighlightPalette : ILoadsPlayerPalettes
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{
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readonly PlayerHighlightPaletteInfo info;
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public PlayerHighlightPalette(PlayerHighlightPaletteInfo info)
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{
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this.info = info;
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}
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public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
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{
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var argb = (uint)Color.FromArgb(128, color).ToArgb();
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var pal = new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => i == info.TransparentIndex ? 0 : argb));
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wr.AddPalette(info.BaseName + playerName, pal, false, replaceExisting);
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}
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}
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}
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@@ -49,10 +49,14 @@ namespace OpenRA.Mods.Common.Effects
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{
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if (target.IsInWorld && tick >= 0 && tick % interval == 0)
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{
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var palette = wr.Palette(player == null ? "highlight" : "highlight" + player.InternalName);
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var color = player == null ? float3.Ones : new float3(player.Color.R, player.Color.G, player.Color.B) / 255f;
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return target.Render(wr)
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.Where(r => !r.IsDecoration && r is IPalettedRenderable)
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.Select(r => ((IPalettedRenderable)r).WithPalette(palette));
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.Where(r => !r.IsDecoration && r is IModifyableRenderable)
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.Select(r =>
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{
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var mr = (IModifyableRenderable)r;
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return mr.WithTint(color, mr.TintModifiers | TintModifiers.ReplaceColor).WithAlpha(0.5f);
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});
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}
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return SpriteRenderable.None;
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@@ -117,9 +117,13 @@ namespace OpenRA.Mods.Common.Traits
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var items = previews.SelectMany(p => p.Render(worldRenderer, CenterPosition));
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if (Selected)
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{
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var highlight = worldRenderer.Palette("highlight");
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var overlay = items.Where(r => !r.IsDecoration && r is IPalettedRenderable)
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.Select(r => ((IPalettedRenderable)r).WithPalette(highlight));
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var overlay = items.Where(r => !r.IsDecoration && r is IModifyableRenderable)
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.Select(r =>
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{
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var mr = (IModifyableRenderable)r;
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return mr.WithTint(float3.Ones, mr.TintModifiers | TintModifiers.ReplaceColor).WithAlpha(0.5f);
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});
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return items.Concat(overlay);
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}
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@@ -0,0 +1,34 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RemovePlayerHighlightPalette : UpdateRule
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{
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public override string Name { get { return "PlayerHighlightPalette trait has been removed."; } }
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public override string Description
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{
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get
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{
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return "PlayerHighlightPalette trait has been removed. Its functionality is now automatically provided by the engine.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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actorNode.RemoveNodes("PlayerHighlightPalette");
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yield break;
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}
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}
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}
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@@ -85,6 +85,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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{
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// Bleed only changes here
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new RenameMPTraits(),
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new RemovePlayerHighlightPalette(),
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})
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};
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@@ -84,12 +84,6 @@
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromRGBA@moveflash:
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Name: moveflash
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R: 255
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@@ -115,7 +109,6 @@
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PlayerColorPalette:
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BasePalette: terrain
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RemapIndex: 176, 178, 180, 182, 184, 186, 189, 191, 177, 179, 181, 183, 185, 187, 188, 190
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PlayerHighlightPalette:
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MenuPaletteEffect:
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MenuEffect: Desaturated
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CloakPaletteEffect:
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@@ -28,12 +28,6 @@
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromEmbeddedSpritePalette@moveflash-base:
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Name: moveflash-base
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Image: moveflsh
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@@ -78,7 +72,6 @@
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BasePalette: player
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Alpha: 0.68
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Premultiply: false
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PlayerHighlightPalette:
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FlashPaletteEffect:
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PaletteFromPlayerPaletteWithAlpha@cloak:
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BaseName: cloak
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@@ -58,12 +58,6 @@
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromRGBA@moveflash:
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Name: moveflash
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R: 255
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@@ -100,7 +94,6 @@
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BaseName: cloak
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BasePalette: player
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Alpha: 0.55
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PlayerHighlightPalette:
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MenuPaletteEffect:
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RotationPaletteEffect@defaultwater:
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Palettes: terrain
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@@ -105,12 +105,6 @@
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromRGBA@moveflash:
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Name: moveflash
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R: 255
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@@ -161,7 +155,6 @@
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BasePalette: terraindecoration
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Name: terrainalpha
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Alpha: 0.55
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PlayerHighlightPalette:
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MenuPaletteEffect:
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GlobalLightingPaletteEffect:
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ExcludePalettes: cursor, chrome, colorpicker, fog, shroud, alpha, effect-ignore-lighting, effect-ignore-lighting-alpha25, effect-ignore-lighting-alpha50, effect-ignore-lighting-alpha75, greentiberium, bluetiberium
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