Replace TerrainType.CustomCursor with Mobile.TerrainCursors.
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@@ -45,6 +45,11 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Cursor to display when a move order can be issued at target location.")]
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public readonly string Cursor = "move";
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[CursorReference(dictionaryReference: LintDictionaryReference.Values)]
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[Desc("Cursor overrides to display for specific terrain types.",
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"A dictionary of [terrain type]: [cursor name].")]
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public readonly Dictionary<string, string> TerrainCursors = new Dictionary<string, string>();
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[CursorReference]
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[Desc("Cursor to display when a move order cannot be issued at target location.")]
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public readonly string BlockedCursor = "move-blocked";
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@@ -996,13 +1001,14 @@ namespace OpenRA.Mods.Common.Traits
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = self.World.Map.Contains(location) ?
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(self.World.Map.GetTerrainInfo(location).CustomCursor ?? mobile.Info.Cursor) : mobile.Info.BlockedCursor;
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if (mobile.IsTraitPaused
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if (!self.World.Map.Contains(location)
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|| mobile.IsTraitPaused
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|| (!explored && !locomotorInfo.MoveIntoShroud)
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|| (explored && mobile.Locomotor.MovementCostForCell(location) == short.MaxValue))
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cursor = mobile.Info.BlockedCursor;
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else if (!explored || !mobile.Info.TerrainCursors.TryGetValue(self.World.Map.GetTerrainInfo(location).Type, out cursor))
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cursor = mobile.Info.Cursor;
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return true;
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}
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