Replace TerrainType.CustomCursor with Mobile.TerrainCursors.
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@@ -54,7 +54,6 @@ namespace OpenRA
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public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
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public readonly Color Color;
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public readonly bool RestrictPlayerColor = false;
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public readonly string CustomCursor;
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public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
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}
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@@ -1293,8 +1293,7 @@ namespace OpenRA.Mods.Common.Traits
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = !aircraft.IsTraitPaused && (explored || aircraft.Info.MoveIntoShroud) && self.World.Map.Contains(location) ?
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(self.World.Map.GetTerrainInfo(location).CustomCursor ?? aircraft.Info.Cursor) :
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aircraft.Info.BlockedCursor;
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aircraft.Info.Cursor : aircraft.Info.BlockedCursor;
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return true;
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}
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@@ -207,8 +207,7 @@ namespace OpenRA.Mods.Common.Traits
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var location = self.World.Map.CellContaining(target.CenterPosition);
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = self.World.Map.Contains(location) ?
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self.World.Map.GetTerrainInfo(location).CustomCursor ?? aircraft.Info.Cursor : aircraft.Info.BlockedCursor;
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cursor = self.World.Map.Contains(location) ? aircraft.Info.Cursor : aircraft.Info.BlockedCursor;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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@@ -29,6 +29,11 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Cursor to display when a move order can be issued at target location.")]
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public readonly string Cursor = "move";
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[CursorReference(dictionaryReference: LintDictionaryReference.Values)]
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[Desc("Cursor overrides to display for specific terrain types.",
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"A dictionary of [terrain type]: [cursor name].")]
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public readonly Dictionary<string, string> TerrainCursors = new Dictionary<string, string>();
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[CursorReference]
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[Desc("Cursor to display when a move order cannot be issued at target location.")]
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public readonly string BlockedCursor = "move-blocked";
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@@ -192,13 +197,13 @@ namespace OpenRA.Mods.Common.Traits
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = self.World.Map.Contains(location) ?
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(self.World.Map.GetTerrainInfo(location).CustomCursor ?? mobile.Info.Cursor) : mobile.Info.BlockedCursor;
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if (!(self.CurrentActivity is Transform || mobile.transforms.Any(t => !t.IsTraitDisabled && !t.IsTraitPaused))
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|| (!explored && !mobile.locomotor.Info.MoveIntoShroud)
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|| (explored && !CanEnterCell(self, location)))
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if (!self.World.Map.Contains(location) ||
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!(self.CurrentActivity is Transform || mobile.transforms.Any(t => !t.IsTraitDisabled && !t.IsTraitPaused))
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|| (!explored && !mobile.locomotor.Info.MoveIntoShroud)
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|| (explored && !CanEnterCell(self, location)))
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cursor = mobile.Info.BlockedCursor;
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else if (!explored || !mobile.Info.TerrainCursors.TryGetValue(self.World.Map.GetTerrainInfo(location).Type, out cursor))
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cursor = mobile.Info.Cursor;
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return true;
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}
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@@ -432,9 +432,7 @@ namespace OpenRA.Mods.Common.Traits
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var location = self.World.Map.CellContaining(target.CenterPosition);
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = self.World.Map.Contains(location) ?
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(self.World.Map.GetTerrainInfo(location).CustomCursor ?? info.DropOffCursor) :
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info.DropOffBlockedCursor;
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cursor = self.World.Map.Contains(location) ? info.DropOffCursor : info.DropOffBlockedCursor;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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@@ -45,6 +45,11 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Cursor to display when a move order can be issued at target location.")]
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public readonly string Cursor = "move";
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[CursorReference(dictionaryReference: LintDictionaryReference.Values)]
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[Desc("Cursor overrides to display for specific terrain types.",
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"A dictionary of [terrain type]: [cursor name].")]
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public readonly Dictionary<string, string> TerrainCursors = new Dictionary<string, string>();
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[CursorReference]
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[Desc("Cursor to display when a move order cannot be issued at target location.")]
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public readonly string BlockedCursor = "move-blocked";
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@@ -996,13 +1001,14 @@ namespace OpenRA.Mods.Common.Traits
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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var explored = self.Owner.Shroud.IsExplored(location);
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cursor = self.World.Map.Contains(location) ?
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(self.World.Map.GetTerrainInfo(location).CustomCursor ?? mobile.Info.Cursor) : mobile.Info.BlockedCursor;
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if (mobile.IsTraitPaused
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if (!self.World.Map.Contains(location)
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|| mobile.IsTraitPaused
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|| (!explored && !locomotorInfo.MoveIntoShroud)
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|| (explored && mobile.Locomotor.MovementCostForCell(location) == short.MaxValue))
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cursor = mobile.Info.BlockedCursor;
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else if (!explored || !mobile.Info.TerrainCursors.TryGetValue(self.World.Map.GetTerrainInfo(location).Type, out cursor))
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cursor = mobile.Info.Cursor;
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return true;
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}
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@@ -319,6 +319,8 @@
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Mobile:
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AlwaysTurnInPlace: true
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Locomotor: foot
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TerrainCursors:
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Rough: move-rough
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Selectable:
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Bounds: 768, 768, 0, -128
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DecorationBounds: 384, 640, 0, -128
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@@ -38,7 +38,6 @@ Terrain:
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Type: Rough
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TargetTypes: Ground
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Color: 587474
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CustomCursor: move-rough
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TerrainType@Sand:
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Type: Sand
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TargetTypes: Ground
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