Add D2K Actor Categories

This commit is contained in:
rob-v
2017-06-28 23:54:31 +02:00
committed by reaperrr
parent 6c962b6675
commit 8da112dc92
4 changed files with 30 additions and 0 deletions

View File

@@ -25,6 +25,8 @@ spicebloom.spawnpoint:
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 1 Radius: 1
EditorTilesetFilter:
Categories: System
spicebloom: spicebloom:
HiddenUnderShroud: HiddenUnderShroud:
@@ -59,6 +61,8 @@ spicebloom:
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 512 Radius: 512
EditorTilesetFilter:
Categories: System
sandworm: sandworm:
Inherits@1: ^SpriteActor Inherits@1: ^SpriteActor

View File

@@ -198,6 +198,8 @@
Duration: 100 Duration: 100
Radius: 2c512 Radius: 2c512
HitShape: HitShape:
EditorTilesetFilter:
Categories: Vehicle
^Tank: ^Tank:
Inherits: ^Vehicle Inherits: ^Vehicle
@@ -217,6 +219,8 @@
ScriptTriggers: ScriptTriggers:
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
EditorTilesetFilter:
Categories: Husk
^VehicleHusk: ^VehicleHusk:
Inherits: ^Husk Inherits: ^Husk
@@ -255,6 +259,8 @@
Name: Destroyed Tower Name: Destroyed Tower
ScriptTriggers: ScriptTriggers:
HitShape: HitShape:
EditorTilesetFilter:
Categories: Husk
^Infantry: ^Infantry:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
@@ -329,6 +335,8 @@
HitShape: HitShape:
Type: Circle Type: Circle
Radius: 96 Radius: 96
EditorTilesetFilter:
Categories: Infantry
^Plane: ^Plane:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
@@ -345,6 +353,8 @@
WithFacingSpriteBody: WithFacingSpriteBody:
WithShadow: WithShadow:
HitShape: HitShape:
EditorTilesetFilter:
Categories: Aircraft
^Building: ^Building:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
@@ -412,6 +422,8 @@
RevealOnDeath: RevealOnDeath:
Duration: 100 Duration: 100
Radius: 4c768 Radius: 4c768
EditorTilesetFilter:
Categories: Building
^Defense: ^Defense:
Inherits: ^Building Inherits: ^Building
@@ -436,6 +448,8 @@
RevealOnFire: RevealOnFire:
Targetable: Targetable:
TargetTypes: Ground, C4, Structure, Defense TargetTypes: Ground, C4, Structure, Defense
EditorTilesetFilter:
Categories: Defense
^DisabledOverlay: ^DisabledOverlay:
WithColoredOverlay@IDISABLE: WithColoredOverlay@IDISABLE:

View File

@@ -136,6 +136,8 @@ crate:
Passenger: Passenger:
CustomSelectionSize: CustomSelectionSize:
CustomBounds: 20,20 CustomBounds: 20,20
EditorTilesetFilter:
Categories: System
mpspawn: mpspawn:
EditorOnlyTooltip: EditorOnlyTooltip:
@@ -147,6 +149,8 @@ mpspawn:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
waypoint: waypoint:
EditorOnlyTooltip: EditorOnlyTooltip:
@@ -158,6 +162,8 @@ waypoint:
WithSpriteBody: WithSpriteBody:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
^carryall.colorpicker: ^carryall.colorpicker:
Inherits: carryall Inherits: carryall
@@ -181,6 +187,8 @@ camera:
RevealsShroud: RevealsShroud:
Range: 6c768 Range: 6c768
Type: CenterPosition Type: CenterPosition
EditorTilesetFilter:
Categories: System
wormspawner: wormspawner:
EditorOnlyTooltip: EditorOnlyTooltip:
@@ -193,6 +201,8 @@ wormspawner:
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
WormSpawner: WormSpawner:
EditorTilesetFilter:
Categories: System
upgrade.conyard: upgrade.conyard:
AlwaysVisible: AlwaysVisible:

View File

@@ -721,6 +721,8 @@ wall:
Type: Rectangle Type: Rectangle
TopLeft: -512, -512 TopLeft: -512, -512
BottomRight: 512, 512 BottomRight: 512, 512
EditorTilesetFilter:
Categories: Wall
medium_gun_turret: medium_gun_turret:
Inherits: ^Defense Inherits: ^Defense